Player Matchup

Hades
Hades
BrianDaJuiceMan
Hades
Level 54
God Stats
1W - 1L
1,708 SR
Queue Stats
150W - 199L
1,320 Elo+
Party 1
Arachne
Arachne
SmitE-ARMY
Arachne
Level 80
God Stats
24W - 21L
1,539 SR
Queue Stats
184W - 199L
1,430 Elo+
Solo
Hou Yi
Hou Yi
Tactical_Wit_It
Hou Yi
Level 18
God Stats
4W - 5L
1,428 SR
Queue Stats
53W - 83L
1,103 Elo+
Party 1
Thanatos
Thanatos
chaleca_velado
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,412 Elo+
Solo
Ares
Ares
temp-46321948
Ares
Level 79
God Stats
26W - 27L
1,661 SR
Queue Stats
189W - 196L
1,471 Elo+
Solo
Team Averages
Level 57
1,567 SR
1,348 Elo+

VS

Team Averages
Level 85
1,437 SR
1,359 Elo+
Nu Wa
Nu Wa
Bigruss1021
Nu Wa
Level 47
God Stats
10W - 18L
1,367 SR
Queue Stats
33W - 80L
1,240 Elo+
Solo
Loki
Loki
Bluewinter08
Loki
Level 124
God Stats
3W - 4L
1,142 SR
Queue Stats
57W - 61L
1,404 Elo+
Solo
Fenrir
Fenrir
Me6252
Fenrir
Level 65
God Stats
2W - 0L
1,758 SR
Queue Stats
133W - 112L
1,434 Elo+
Solo
Danzaburou
Danzaburou
ZaRoN680
Danzaburou
Level 127
God Stats
11W - 12L
1,417 SR
Queue Stats
262W - 294L
1,385 Elo+
Solo
Olorun
Olorun
not_clj
Olorun
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 107L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,076
510
1,478
4,366
2,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
SmitE-ARMY
Arachne
9
1 / 1 / 0
4,502
563
1,532
4,430
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 1
4,040
505
1,681
4,567
1,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
3
0 / 2 / 0
3,366
421
88
1,939
389
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
4,259
532
1,703
4,139
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,718
590
2,352
2,849
1,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 2
5,190
649
1,095
3,001
1,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Me6252
Fenrir
9
5 / 1 / 0
5,617
702
3,256
4,507
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
ZaRoN680
Danzaburou
8
0 / 0 / 0
4,671
584
3,067
3,255
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
not_clj
Olorun
9
0 / 0 / 1
5,331
666
359
1,952
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
0
0
2
1
L
0
3
0
0
W
Fenrir
Me6252
Fenrir
5
1
0
5
L
Arachne
SmitE-ARMY
Arachne
1
1
0
1
L
0
0
1
0.5
W
Danzaburou
ZaRoN680
Danzaburou
0
0
0
0
L
Thanatos
0
2
0
0
W
Olorun
not_clj
Olorun
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,482
Damage
10,129
19,441
Taken
15,564
6,840
Mitigated
5,210
5,587
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,352
1,011
23
281
2,849
1,072
0
1,016
1,833
20,412
964
W
1,095
244
64
303
3,001
1,156
448
530
2,471
0
22,486
L
1,478
184
0
994
4,366
2,116
0
90
4,276
13,976
0
W
Fenrir
Me6252
Fenrir
3,256
699
0
1,564
4,507
1,536
712
948
3,559
0
19,529
L
Arachne
SmitE-ARMY
Arachne
1,532
1,283
0
913
4,430
1,493
0
447
3,983
0
23,395
L
1,681
522
0
1,830
4,567
1,169
0
666
3,901
0
19,070
W
Danzaburou
ZaRoN680
Danzaburou
3,067
931
0
2,003
3,255
879
0
687
2,568
0
22,205
L
Thanatos
88
60
0
596
1,939
389
0
355
1,584
0
3,882
W
Olorun
not_clj
Olorun
359
307
0
396
1,952
567
3,141
0
1,952
31,558
1,857
L
1,703
48
0
1,254
4,139
1,673
0
1,137
3,002
13,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,243
Gold Earned
25,527
124
Minions Killed
223
0
Camps Cleared
0
695,315
Distance Traveled
706,165
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,718
590
38
5
0
130,523
0
W
Loki
5,190
649
40
5
0
154,729
0
L
Hades
4,076
510
16
2
0
120,645
0
W
Fenrir
5,617
702
39
5
0
171,219
0
L
Arachne
4,502
563
45
6
0
179,126
0
L
Hou Yi
4,040
505
42
5
0
158,359
0
W
Danzaburou
4,671
584
37
5
0
123,486
0
L
Thanatos
3,366
421
12
2
0
67,689
2
W
Olorun
5,331
666
69
9
0
126,208
0
L
Ares
4,259
532
9
1
0
169,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role