Player Matchup

Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ArchiiiDT
Kuzenbo
Level 84
God Stats
3W - 10L
1,346 SR
Queue Stats
132W - 134L
1,456 Elo+
Party 1
Chiron
Chiron
ElBomber21
Chiron
Level 66
God Stats
0W - 2L
1,300 SR
Queue Stats
128W - 132L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IMr Nacho
Tsukuyomi
Level 123
God Stats
3W - 2L
1,650 SR
Queue Stats
153W - 162L
1,464 Elo+
Party 1
Poseidon
Poseidon
kcd64
Poseidon
Level 102
God Stats
77W - 64L
1,634 SR
Queue Stats
215W - 191L
1,534 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,479 Elo+

VS

Team Averages
Level 118
1,575 SR
1,458 Elo+
Jormungandr
Jormungandr
GwaDaKu
Jormungandr
Level 152
God Stats
23W - 25L
1,475 SR
Queue Stats
808W - 804L
1,470 Elo+
Solo
Terra
Terra
JetBrains
Terra
Level 108
God Stats
3W - 1L
1,701 SR
Queue Stats
35W - 30L
1,453 Elo+
Solo
Odin
Odin
Jolkof
Odin
Level 148
God Stats
19W - 16L
1,485 SR
Queue Stats
199W - 204L
1,501 Elo+
Solo
Medusa
Medusa
TrippyClass
Medusa
Level 78
God Stats
47W - 38L
1,553 SR
Queue Stats
280W - 265L
1,397 Elo+
Solo
Ra
Ra
criolimez
Ra
Level 105
God Stats
19W - 14L
1,662 SR
Queue Stats
205W - 203L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 4 / 0
6,316
421
7,081
11,318
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
ArchiiiDT
Kuzenbo
9
0 / 3 / 2
6,285
419
3,202
11,133
10,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
ElBomber21
Chiron
12
1 / 1 / 1
6,809
454
4,381
4,950
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
IMr Nacho
Tsukuyomi
11
3 / 4 / 0
6,892
459
6,332
13,021
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
kcd64
Poseidon
13
1 / 3 / 1
7,803
520
7,045
6,286
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GwaDaKu
Jormungandr
14
4 / 1 / 2
8,768
585
9,554
13,873
12,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
JetBrains
Terra
12
1 / 2 / 8
7,814
521
5,031
11,378
8,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Jolkof
Odin
13
2 / 0 / 7
7,769
518
5,002
13,401
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
15
4 / 0 / 3
8,638
576
6,199
5,205
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 5
8,164
544
6,758
7,017
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
15
15
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Kuzenbo
ArchiiiDT
Kuzenbo
0
3
2
0.33
L
Chiron
ElBomber21
Chiron
1
1
1
1.5
W
Jormungandr
GwaDaKu
Jormungandr
4
1
2
5
L
Tsukuyomi
IMr Nacho
Tsukuyomi
3
4
0
0.75
W
Terra
JetBrains
Terra
1
2
8
2.5
W
Odin
Jolkof
Odin
2
0
7
5.5
W
Medusa
4
0
3
5.5
W
4
2
5
3.25
L
Poseidon
kcd64
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
32,544
46,708
Taken
50,874
27,032
Mitigated
32,362
15,195
Healing
23,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,081
1,143
0
3,715
11,318
8,754
0
6,935
4,319
0
30,957
L
Kuzenbo
ArchiiiDT
Kuzenbo
3,202
1,425
0
2,360
11,133
10,716
40
4,283
6,850
16,366
0
L
Chiron
ElBomber21
Chiron
4,381
1,200
583
1,886
4,950
1,532
0
1,405
3,545
0
49,989
W
Jormungandr
GwaDaKu
Jormungandr
9,554
2,424
0
3,080
13,873
12,420
526
0
13,295
55,425
2,679
L
Tsukuyomi
IMr Nacho
Tsukuyomi
6,332
1,480
0
5,449
13,021
4,220
0
4,374
8,647
0
44,469
W
Terra
JetBrains
Terra
5,031
546
3,864
4,822
11,378
8,731
14
3,875
7,466
23,789
1,512
W
Odin
Jolkof
Odin
5,002
1,317
0
5,747
13,401
6,817
0
2,200
11,164
0
55,689
W
Medusa
6,199
2,117
0
2,386
5,205
1,973
2,532
1,073
4,132
0
68,738
W
6,758
552
1,352
1,960
7,017
2,421
92
3,627
3,390
59,197
0
L
Poseidon
kcd64
Poseidon
7,045
950
0
1,202
6,286
1,810
36
2,977
3,250
57,078
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,105
Gold Earned
41,153
364
Minions Killed
440
0
Camps Cleared
0
1,490,719
Distance Traveled
1,482,517
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,316
421
57
4
0
292,844
0
L
Kuzenbo
6,285
419
17
1
0
299,457
2
L
Chiron
6,809
454
102
7
0
271,368
0
W
Jormungandr
8,768
585
100
7
0
250,429
2
L
Tsukuyomi
6,892
459
74
5
0
321,329
0
W
Terra
7,814
521
37
2
0
309,741
0
W
Odin
7,769
518
87
6
0
312,064
0
W
Medusa
8,638
576
120
8
0
293,851
0
W
Ra
8,164
544
96
6
0
316,432
0
L
Poseidon
7,803
520
114
8
0
305,721
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role