Player Matchup

Medusa
Medusa
 
Medusa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChaircatMeow
King Arthur
Level 174
God Stats
20W - 11L
1,545 SR
Queue Stats
653W - 678L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 157
God Stats
178W - 166L
1,551 SR
Queue Stats
270W - 263L
1,478 Elo+
Solo
Discordia
Discordia
ZzYUGOzZ
Discordia
Level 158
God Stats
2W - 3L
1,743 SR
Queue Stats
262W - 248L
1,479 Elo+
Party 1
Pele
Pele
el_palote2001
Pele
Level 121
God Stats
10W - 6L
1,907 SR
Queue Stats
82W - 72L
1,527 Elo+
Party 1
Team Averages
Level 155
1,649 SR
1,497 Elo+

VS

Team Averages
Level 110
1,451 SR
1,417 Elo+
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Eprudhoe
Horus
Level 123
God Stats
3W - 7L
1,374 SR
Queue Stats
199W - 187L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
SoloXQR
Baron Samedi
Level 148
God Stats
18W - 19L
1,520 SR
Queue Stats
193W - 177L
1,513 Elo+
Solo
Thor
Thor
brandonxpatrick
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,201 Elo+
Solo
Danzaburou
Danzaburou
djnarrow
Danzaburou
Level 149
God Stats
25W - 36L
1,363 SR
Queue Stats
126W - 135L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 2
7,446
573
7,755
5,448
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ChaircatMeow
King Arthur
14
0 / 1 / 2
8,034
618
4,028
9,723
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
SmileODT
Kuzenbo
13
2 / 0 / 6
8,223
633
4,499
11,313
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ZzYUGOzZ
Discordia
15
1 / 0 / 1
8,313
639
6,007
4,199
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 1
8,672
667
6,038
10,199
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 1
7,272
559
3,341
7,314
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Eprudhoe
Horus
11
0 / 3 / 1
5,589
430
2,817
10,983
9,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
SoloXQR
Baron Samedi
13
1 / 2 / 1
7,310
562
6,662
9,129
4,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 2
7,418
571
952
8,067
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
djnarrow
Danzaburou
10
1 / 4 / 1
6,504
500
6,265
7,581
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
2
5
L
Chang'e
 
Chang'e
1
1
1
1.5
W
King Arthur
ChaircatMeow
King Arthur
0
1
2
1
L
Horus
Eprudhoe
Horus
0
3
1
0.17
W
Kuzenbo
SmileODT
Kuzenbo
2
0
6
5
L
Baron Samedi
SoloXQR
Baron Samedi
1
2
1
0.75
W
Discordia
ZzYUGOzZ
Discordia
1
0
1
1.5
L
1
2
2
1
L
Danzaburou
djnarrow
Danzaburou
1
4
1
0.38
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
20,037
40,882
Taken
43,074
25,704
Mitigated
21,930
13,223
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,755
3,456
0
2,002
5,448
1,724
2,857
430
5,018
0
62,629
L
Chang'e
 
Chang'e
3,341
0
110
3,011
7,314
1,980
0
4,286
2,296
41,847
546
W
King Arthur
ChaircatMeow
King Arthur
4,028
163
0
2,603
9,723
5,752
0
6,009
3,714
0
50,806
L
Horus
Eprudhoe
Horus
2,817
1,164
882
4,192
10,983
9,642
0
2,379
8,556
0
25,598
W
Kuzenbo
SmileODT
Kuzenbo
4,499
1,752
0
3,863
11,313
12,769
743
609
10,704
31,094
1,901
L
Baron Samedi
SoloXQR
Baron Samedi
6,662
676
0
4,471
9,129
4,249
0
0
9,129
49,334
0
W
Discordia
ZzYUGOzZ
Discordia
6,007
53
0
1,616
4,199
1,383
0
1,442
2,757
54,185
1,116
L
952
117
0
1,539
8,067
3,640
0
401
7,616
0
67,247
L
Danzaburou
djnarrow
Danzaburou
6,265
2,567
0
1,098
7,581
2,419
0
2,357
5,224
0
46,925
W
6,038
1,388
0
3,139
10,199
4,076
0
1,836
8,363
0
75,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
34,093
478
Minions Killed
432
0
Camps Cleared
0
1,392,028
Distance Traveled
1,274,791
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,446
573
101
8
0
267,776
0
L
Chang'e
7,272
559
107
8
0
279,745
2
W
King Arthur
8,034
618
98
8
0
256,530
4
L
Horus
5,589
430
39
3
0
272,367
0
W
Kuzenbo
8,223
633
63
5
0
279,603
0
L
Baron Samedi
7,310
562
95
7
0
227,435
4
W
Discordia
8,313
639
109
8
0
286,541
4
L
Thor
7,418
571
113
9
0
289,753
2
L
Danzaburou
6,504
500
78
6
0
205,491
0
W
Pele
8,672
667
107
8
0
301,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role