Player Matchup

Hercules
Hercules
CafeElCamello
Hercules
Level 127
God Stats
3W - 1L
1,824 SR
Queue Stats
162W - 134L
1,596 Elo+
Solo
Charybdis
Charybdis
Faтez
Charybdis
Level 180
God Stats
3W - 7L
1,311 SR
Queue Stats
331W - 290L
1,572 Elo+
Solo
Camazotz
Camazotz
Hellghost500
Camazotz
Level 128
God Stats
6W - 4L
1,589 SR
Queue Stats
295W - 287L
1,502 Elo+
Solo
Yu Huang
Yu Huang
radyckal
Yu Huang
Level 154
God Stats
2W - 0L
1,605 SR
Queue Stats
6W - 3L
1,617 Elo+
Solo
Xing Tian
Xing Tian
themantle
Xing Tian
Level 129
God Stats
20W - 13L
1,571 SR
Queue Stats
252W - 233L
1,565 Elo+
Solo
Team Averages
Level 144
1,580 SR
1,570 Elo+

VS

Team Averages
Level 141
1,515 SR
1,505 Elo+
Janus
Janus
Alexir11
Janus
Level 155
God Stats
2W - 3L
1,429 SR
Queue Stats
80W - 88L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
CxntsRUS
Amaterasu
Level 123
God Stats
1W - 4L
1,256 SR
Queue Stats
37W - 58L
1,517 Elo+
Party 1
Nike
Nike
Kxldr
Nike
Level 156
God Stats
1W - 1L
1,891 SR
Queue Stats
59W - 77L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Senoari
Baron Samedi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,515 Elo+
Party 1
Neith
Neith
vG Merkz
Neith
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CafeElCamello
Hercules
14
3 / 0 / 7
9,216
542
4,342
12,137
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Faтez
Charybdis
17
6 / 1 / 2
11,227
660
18,753
12,355
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Camazotz
Hellghost500
Camazotz
17
3 / 1 / 1
10,045
591
6,587
10,718
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
radyckal
Yu Huang
16
3 / 4 / 6
10,040
591
11,049
8,570
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
themantle
Xing Tian
17
3 / 2 / 8
9,440
555
7,974
14,993
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexir11
Janus
15
4 / 5 / 3
8,771
516
11,464
9,178
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
CxntsRUS
Amaterasu
14
0 / 2 / 1
8,100
476
6,184
21,566
14,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nike
Kxldr
Nike
16
3 / 5 / 1
8,587
505
9,755
16,974
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Senoari
Baron Samedi
12
0 / 4 / 2
7,647
450
3,633
11,345
10,229
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
vG Merkz
Neith
16
1 / 2 / 0
8,543
503
4,500
8,433
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
8
8
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Alexir11
Janus
4
5
3
1.1
W
Hercules
CafeElCamello
Hercules
3
0
7
6.5
L
Amaterasu
CxntsRUS
Amaterasu
0
2
1
0.25
W
Charybdis
Faтez
Charybdis
6
1
2
7
W
Camazotz
Hellghost500
Camazotz
3
1
1
3.5
L
Nike
Kxldr
Nike
3
5
1
0.7
L
Baron Samedi
Senoari
Baron Samedi
0
4
2
0.25
W
Yu Huang
radyckal
Yu Huang
3
4
6
1.5
W
Xing Tian
themantle
Xing Tian
3
2
8
3.5
L
Neith
vG Merkz
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,705
Damage
35,536
58,773
Taken
67,496
31,066
Mitigated
36,337
18,865
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alexir11
Janus
11,464
399
0
1,211
9,178
2,103
0
6,499
2,631
64,067
0
W
Hercules
CafeElCamello
Hercules
4,342
1,003
0
6,438
12,137
10,898
0
3,994
7,885
0
21,910
L
Amaterasu
CxntsRUS
Amaterasu
6,184
3,289
0
9,518
21,566
14,974
0
2,482
18,182
0
61,289
W
Charybdis
Faтez
Charybdis
18,753
8,773
0
4,540
12,355
8,035
965
1,408
10,357
0
99,368
W
Camazotz
Hellghost500
Camazotz
6,587
422
0
3,036
10,718
3,725
601
1,022
9,696
0
88,201
L
Nike
Kxldr
Nike
9,755
1,961
0
6,737
16,974
6,050
0
4,746
12,081
0
80,885
L
Baron Samedi
Senoari
Baron Samedi
3,633
521
0
2,398
11,345
10,229
0
5,177
6,079
26,771
754
W
Yu Huang
radyckal
Yu Huang
11,049
310
0
270
8,570
2,346
0
4,388
3,962
76,788
486
W
Xing Tian
themantle
Xing Tian
7,974
844
0
4,581
14,993
6,062
0
3,472
11,088
76,387
0
L
Neith
vG Merkz
Neith
4,500
1,476
0
1,963
8,433
2,981
0
84
8,349
0
75,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
41,648
588
Minions Killed
547
0
Camps Cleared
0
1,811,171
Distance Traveled
1,731,485
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,771
516
138
8
0
357,252
4
W
Hercules
9,216
542
42
2
0
364,518
3
L
Amaterasu
8,100
476
101
6
0
394,301
5
W
Charybdis
11,227
660
158
9
0
296,673
4
W
Camazotz
10,045
591
148
9
0
380,750
0
L
Nike
8,587
505
126
7
0
372,080
0
L
Baron Samedi
7,647
450
33
2
0
318,049
0
W
Yu Huang
10,040
591
132
8
0
343,577
1
W
Xing Tian
9,440
555
108
6
0
425,653
0
L
Neith
8,543
503
149
9
0
289,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role