Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
DragonOnyx
Rama
Diamond II
Level 209
God Stats
5W - 9L
1,475 SR
Queue Stats
677W - 648L
2,382 MMR
Solo
Surtr
Surtr
Masters
ΑcTLiKe
Surtr
Masters
Level 131
God Stats
3W - 1L
1,982 SR
Queue Stats
130W - 86L
2,504 MMR
Solo
Chang'e
Chang'e
Masters
Ζelda
Chang'e
Masters
Level 129
God Stats
14W - 8L
1,853 SR
Queue Stats
114W - 86L
2,894 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,662 SR
2,156 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 117
1,550 SR
1,875 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Freya
Freya
Masters
 
Freya
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Masters
 
Charon
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Masters
Softcore
Susano
Masters
Level 70
God Stats
6W - 2L
1,704 SR
Queue Stats
165W - 70L
2,838 MMR
Party 3
Vulcan
Vulcan
Masters
Veloz247
Vulcan
Masters
Level 126
God Stats
1W - 0L
1,545 SR
Queue Stats
610W - 582L
2,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 0
5,999
500
4,053
7,413
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
10
0 / 1 / 3
5,753
479
1,088
5,469
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
5,608
467
3,123
8,692
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
ΑcTLiKe
Surtr
10
0 / 1 / 0
5,714
476
3,111
11,313
10,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
Ζelda
Chang'e
13
1 / 0 / 1
6,901
575
4,910
6,905
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusDa JiLancelotOdin

VS

Bans
ChaacZhong KuiKuzenboArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 0 / 1
8,598
717
5,728
7,923
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Freya
 
Freya
14
4 / 0 / 2
7,903
659
8,642
6,969
2,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
 
Charon
11
0 / 2 / 1
6,474
540
3,666
7,839
4,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Softcore
Susano
15
4 / 0 / 0
7,421
618
7,646
9,112
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
Veloz247
Vulcan
12
0 / 1 / 0
6,849
571
3,546
3,924
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
8
8
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
0
2
L
Khepri
 
Khepri
0
1
3
1.5
W
King Arthur
 
King Arthur
0
0
1
0.5
W
Freya
 
Freya
4
0
2
5
W
Charon
 
Charon
0
2
1
0.25
L
0
5
1
0.1
W
Susano
Softcore
Susano
4
0
0
4
W
Vulcan
Veloz247
Vulcan
0
1
0
0
L
Surtr
ΑcTLiKe
Surtr
0
1
0
0
L
Chang'e
Ζelda
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
29,228
39,792
Taken
35,767
20,103
Mitigated
16,261
13,365
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,053
1,627
0
2,682
7,413
3,079
0
2,895
4,476
0
44,290
L
Khepri
 
Khepri
1,088
28
1,493
1,465
5,469
2,710
0
2,858
2,566
13,142
0
W
King Arthur
 
King Arthur
5,728
832
0
2,351
7,923
4,649
248
140
7,783
0
72,769
W
Freya
 
Freya
8,642
3,380
0
4,481
6,969
2,485
74
320
6,649
64,156
2,903
W
Charon
 
Charon
3,666
638
0
2,119
7,839
4,966
0
1,753
5,927
23,020
1,622
L
3,123
2,763
0
1,616
8,692
2,255
0
6,283
2,409
0
34,886
W
Susano
Softcore
Susano
7,646
2,355
0
4,436
9,112
2,916
0
2,048
6,834
0
65,039
W
Vulcan
Veloz247
Vulcan
3,546
239
0
1,685
3,924
1,245
200
1,329
2,499
53,350
711
L
Surtr
ΑcTLiKe
Surtr
3,111
1,101
0
2,945
11,313
10,057
0
304
10,977
521
36,848
L
Chang'e
Ζelda
Chang'e
4,910
0
252
2,912
6,905
2,002
0
3,124
3,614
54,526
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
37,245
387
Minions Killed
486
0
Camps Cleared
0
1,296,932
Distance Traveled
1,365,368
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,999
500
74
6
0
289,698
0
L
Khepri
5,753
479
22
2
0
255,891
2
W
King Arthur
8,598
717
142
12
0
254,206
0
W
Freya
7,903
659
101
8
0
254,956
2
W
Charon
6,474
540
26
2
0
258,862
0
L
Rama
5,608
467
80
7
0
221,865
0
W
Susano
7,421
618
103
9
0
336,205
0
W
Vulcan
6,849
571
114
10
0
261,139
2
L
Surtr
5,714
476
66
6
0
251,843
0
L
Chang'e
6,901
575
145
12
0
277,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role