Player Matchup

Hel
Hel
Aradhrin
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,557 Elo+
Party 1
Hades
Hades
Bluslayer
Hades
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 44L
1,618 Elo+
Party 1
Hera
Hera
Deleborod
Hera
Level 117
God Stats
2W - 1L
1,192 SR
Queue Stats
57W - 56L
1,549 Elo+
Party 1
Ares
Ares
Jujitzu
Ares
Level 69
God Stats
1W - 0L
1,288 SR
Queue Stats
37W - 31L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
sonOfprometheus
Danzaburou
Level 112
God Stats
5W - 6L
1,533 SR
Queue Stats
648W - 667L
1,495 Elo+
Solo
Team Averages
Level 122
1,403 SR
1,549 Elo+

VS

Team Averages
Level 100
1,520 SR
1,510 Elo+
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FuNk09
Khepri
Level 125
God Stats
12W - 8L
1,478 SR
Queue Stats
480W - 503L
1,532 Elo+
Party 2
Da Ji
Da Ji
SnotkopSA
Da Ji
Level 61
God Stats
2W - 1L
1,503 SR
Queue Stats
86W - 107L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
Visboks
Cernunnos
Level 68
God Stats
3W - 4L
1,499 SR
Queue Stats
169W - 168L
1,551 Elo+
Party 3
Erlang Shen
Erlang Shen
rann_off
Erlang Shen
Level 122
God Stats
3W - 3L
1,620 SR
Queue Stats
413W - 439L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
11,496
766
11,491
12,690
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hades
Bluslayer
Hades
18
8 / 3 / 17
11,546
770
13,204
17,809
15,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
18
5 / 4 / 18
11,228
749
18,796
11,154
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Jujitzu
Ares
17
4 / 4 / 19
11,284
752
8,440
24,057
24,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
sonOfprometheus
Danzaburou
19
2 / 0 / 22
10,941
729
19,415
9,830
4,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 6 / 6
10,036
669
13,787
14,154
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
FuNk09
Khepri
17
2 / 5 / 9
10,679
712
5,442
18,883
25,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
SnotkopSA
Da Ji
17
5 / 5 / 5
10,253
684
10,888
13,799
10,015
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Visboks
Cernunnos
18
0 / 3 / 7
9,789
653
21,046
14,007
7,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
rann_off
Erlang Shen
14
1 / 7 / 7
8,791
586
9,825
20,000
23,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
26
Kills
13
13
Deaths
26
94
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
6
6
1.33
W
7
2
18
8
W
Hades
Bluslayer
Hades
8
3
17
5.5
W
Hera
5
4
18
3.5
L
Khepri
FuNk09
Khepri
2
5
9
1.3
W
Ares
Jujitzu
Ares
4
4
19
3.38
L
Da Ji
SnotkopSA
Da Ji
5
5
5
1.5
L
Cernunnos
Visboks
Cernunnos
0
3
7
1.17
L
Erlang Shen
rann_off
Erlang Shen
1
7
7
0.64
W
Danzaburou
sonOfprometheus
Danzaburou
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,346
Damage
60,988
75,540
Taken
80,843
56,312
Mitigated
74,432
41,753
Healing
32,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,787
779
14,301
5,266
14,154
7,626
53
9,602
4,552
31,963
0
W
11,491
2,071
17,848
6,966
12,690
6,662
1,420
3,439
9,126
22,629
278
W
Hades
Bluslayer
Hades
13,204
970
1,178
3,081
17,809
15,071
730
5,581
12,017
27,164
0
W
Hera
18,796
5,265
508
1,354
11,154
4,779
1,647
2,332
8,707
36,627
946
L
Khepri
FuNk09
Khepri
5,442
354
1,455
3,024
18,883
25,896
0
11,009
7,874
16,691
334
W
Ares
Jujitzu
Ares
8,440
1,224
2,100
3,282
24,057
24,884
130
6,276
17,420
10,821
1,244
L
Da Ji
SnotkopSA
Da Ji
10,888
877
807
867
13,799
10,015
0
6,351
7,448
0
23,312
L
Cernunnos
Visboks
Cernunnos
21,046
6,102
242
2,517
14,007
7,455
744
10,252
3,755
0
56,125
L
Erlang Shen
rann_off
Erlang Shen
9,825
4,117
1,058
2,865
20,000
23,440
354
13,384
6,616
0
15,672
W
Danzaburou
sonOfprometheus
Danzaburou
19,415
2,519
1,386
4,050
9,830
4,916
327
1,434
8,235
0
44,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,495
Gold Earned
49,548
163
Minions Killed
162
0
Camps Cleared
0
1,352,253
Distance Traveled
1,275,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,036
669
35
2
0
258,090
0
W
Hel
11,496
766
29
2
0
259,773
0
W
Hades
11,546
770
34
2
0
227,705
0
W
Hera
11,228
749
30
2
0
246,187
0
L
Khepri
10,679
712
19
1
0
278,697
0
W
Ares
11,284
752
6
0
0
273,056
0
L
Da Ji
10,253
684
25
2
0
238,490
0
L
Cernunnos
9,789
653
80
5
0
230,494
0
L
Erlang Shen
8,791
586
3
0
0
269,716
0
W
Danzaburou
10,941
729
64
4
0
345,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role