Player Matchup

Kukulkan
Kukulkan
ATKBLADE
Kukulkan
Level 145
God Stats
24W - 23L
1,573 SR
Queue Stats
300W - 373L
1,485 Elo+
Solo
He Bo
He Bo
ShadowShong
He Bo
Level 180
God Stats
20W - 26L
1,484 SR
Queue Stats
289W - 267L
1,472 Elo+
Solo
Neith
Neith
TouhaAkuma
Neith
Level 69
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 1L
1,756 Elo+
Solo
Surtr
Surtr
mikael909
Surtr
Level 144
God Stats
0W - 2L
1,129 SR
Queue Stats
17W - 25L
1,426 Elo+
Party 1
Athena
Athena
reverse740
Athena
Level 27
God Stats
11W - 15L
1,510 SR
Queue Stats
17W - 24L
1,439 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,516 Elo+

VS

Team Averages
Level 131
1,455 SR
1,495 Elo+
Thor
Thor
BillsSG
Thor
Level 143
God Stats
1W - 1L
1,296 SR
Queue Stats
103W - 103L
1,502 Elo+
Solo
Ishtar
Ishtar
IRaffa
Ishtar
Level 120
God Stats
2W - 3L
1,357 SR
Queue Stats
101W - 86L
1,523 Elo+
Solo
Anubis
Anubis
LxZx
Anubis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 169L
1,500 Elo+
Solo
King Arthur
King Arthur
Mohdfano
King Arthur
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 75L
1,466 Elo+
Solo
Geb
Geb
pelito33
Geb
Level 120
God Stats
8W - 7L
1,622 SR
Queue Stats
161W - 175L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATKBLADE
Kukulkan
8
0 / 4 / 2
5,051
505
2,306
4,101
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 0
6,319
632
7,209
6,192
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
8
0 / 5 / 0
4,657
466
1,048
5,498
1,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
mikael909
Surtr
8
0 / 5 / 2
4,717
472
4,269
7,945
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
reverse740
Athena
5
0 / 1 / 0
4,380
438
1,583
5,240
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BillsSG
Thor
12
4 / 1 / 7
6,490
649
5,564
8,906
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
IRaffa
Ishtar
12
5 / 0 / 0
6,899
690
3,877
2,652
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
LxZx
Anubis
10
4 / 1 / 4
6,359
636
2,143
3,941
1,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
Mohdfano
King Arthur
11
4 / 1 / 4
6,557
656
5,776
9,176
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 1 / 5
5,951
595
2,307
7,242
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
18
18
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ATKBLADE
Kukulkan
0
4
2
0.25
W
Thor
BillsSG
Thor
4
1
7
7.5
W
Ishtar
IRaffa
Ishtar
5
0
0
5
W
Anubis
LxZx
Anubis
4
1
4
6
W
King Arthur
Mohdfano
King Arthur
4
1
4
6
L
4
3
0
1.33
L
Neith
0
5
0
0
L
Surtr
mikael909
Surtr
0
5
2
0.2
W
1
1
5
3.5
L
Athena
reverse740
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
19,667
28,976
Taken
31,917
9,730
Mitigated
16,881
5,661
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ATKBLADE
Kukulkan
2,306
0
0
120
4,101
867
0
1,651
2,450
23,519
0
W
Thor
BillsSG
Thor
5,564
1,706
0
4,130
8,906
2,807
0
3,181
5,689
0
38,034
W
Ishtar
IRaffa
Ishtar
3,877
2,454
0
1,317
2,652
1,007
423
357
2,295
0
54,008
W
Anubis
LxZx
Anubis
2,143
126
0
1,085
3,941
1,705
0
2,313
1,597
35,641
433
W
King Arthur
Mohdfano
King Arthur
5,776
626
0
1,280
9,176
6,161
0
2,527
6,342
0
40,290
L
7,209
749
0
2,114
6,192
1,453
0
1,002
5,190
42,622
812
L
Neith
1,048
556
0
698
5,498
1,201
0
368
5,130
0
26,306
L
Surtr
mikael909
Surtr
4,269
1,583
0
2,077
7,945
3,810
21
317
7,628
745
15,857
W
2,307
280
0
1,566
7,242
5,201
253
3,066
4,140
17,172
0
L
Athena
reverse740
Athena
1,583
279
0
652
5,240
2,399
0
1,051
4,189
5,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
32,256
219
Minions Killed
314
0
Camps Cleared
0
942,493
Distance Traveled
1,017,523
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,051
505
56
6
0
185,805
0
W
Thor
6,490
649
62
6
0
220,344
0
W
Ishtar
6,899
690
100
10
0
198,055
2
W
Anubis
6,359
636
71
7
0
201,432
3
W
King Arthur
6,557
656
71
7
0
193,889
2
L
He Bo
6,319
632
81
8
0
213,520
1
L
Neith
4,657
466
41
4
0
171,834
0
L
Surtr
4,717
472
29
3
0
174,028
0
W
Geb
5,951
595
10
1
0
203,803
1
L
Athena
4,380
438
12
1
0
197,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role