Player Matchup

Agni
Agni
ARchit3KT
Agni
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 251L
1,437 Elo+
Solo
Charybdis
Charybdis
Atrak16
Charybdis
Level 146
God Stats
9W - 5L
1,695 SR
Queue Stats
310W - 294L
1,554 Elo+
Party 1
Camazotz
Camazotz
Emorrii
Camazotz
Level 146
God Stats
9W - 3L
1,901 SR
Queue Stats
310W - 280L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kentiepoo08
Tsukuyomi
Level 278
God Stats
18W - 12L
1,652 SR
Queue Stats
644W - 648L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Melmac909
Gilgamesh
Level 163
God Stats
10W - 13L
1,535 SR
Queue Stats
740W - 749L
1,505 Elo+
Solo
Team Averages
Level 176
1,657 SR
1,505 Elo+

VS

Team Averages
Level 136
1,535 SR
1,507 Elo+
Skadi
Skadi
Chrisreddog13
Skadi
Level 135
God Stats
9W - 14L
1,498 SR
Queue Stats
217W - 208L
1,484 Elo+
Solo
Thor
Thor
GetYourWardsDown
Thor
Level 159
God Stats
3W - 2L
1,540 SR
Queue Stats
66W - 50L
1,585 Elo+
Party 2
Ah Puch
Ah Puch
GetYourWardsUp
Ah Puch
Level 149
God Stats
0W - 4L
1,485 SR
Queue Stats
59W - 51L
1,572 Elo+
Party 2
Achilles
Achilles
Juice1064
Achilles
Level 98
God Stats
3W - 5L
1,466 SR
Queue Stats
145W - 149L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Mk4_ToyotaSupra
Jormungandr
Level 140
God Stats
2W - 1L
1,687 SR
Queue Stats
10W - 16L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 2 / 0
4,809
481
1,983
4,656
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Atrak16
Charybdis
12
0 / 0 / 3
6,189
619
2,350
3,724
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Emorrii
Camazotz
12
3 / 1 / 1
6,758
676
7,839
9,486
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
Kentiepoo08
Tsukuyomi
11
4 / 1 / 0
6,290
629
4,877
6,182
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
Melmac909
Gilgamesh
9
1 / 1 / 2
4,899
490
3,887
7,791
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,157
516
1,559
3,486
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 2
5,422
542
3,831
7,729
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
5,945
595
4,741
6,807
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Juice1064
Achilles
7
0 / 2 / 0
4,595
460
799
3,851
1,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
Mk4_ToyotaSupra
Jormungandr
11
0 / 3 / 1
5,982
598
4,283
10,254
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
0
2
0
0
W
Charybdis
Atrak16
Charybdis
0
0
3
1.5
L
0
0
0
0
W
Camazotz
Emorrii
Camazotz
3
1
1
3.5
L
2
2
2
1.5
L
2
1
1
2.5
L
Achilles
Juice1064
Achilles
0
2
0
0
W
Tsukuyomi
Kentiepoo08
Tsukuyomi
4
1
0
4
W
Gilgamesh
Melmac909
Gilgamesh
1
1
2
2
L
Jormungandr
Mk4_ToyotaSupra
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
15,213
31,839
Taken
32,127
12,073
Mitigated
15,476
12,502
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,983
37
0
631
4,656
929
0
1,560
3,096
27,020
1,302
W
Charybdis
Atrak16
Charybdis
2,350
1,326
0
2,704
3,724
1,033
210
0
3,724
0
51,881
L
1,559
453
0
726
3,486
868
0
0
3,486
0
39,616
W
Camazotz
Emorrii
Camazotz
7,839
1,947
0
4,824
9,486
3,706
0
3,937
5,549
0
44,644
L
3,831
1,102
0
1,857
7,729
2,736
0
436
7,154
0
33,981
L
4,741
330
0
1,307
6,807
2,050
0
1,517
5,072
40,362
0
L
Achilles
Juice1064
Achilles
799
126
0
848
3,851
1,692
0
0
3,703
0
11,188
W
Tsukuyomi
Kentiepoo08
Tsukuyomi
4,877
1,072
0
3,263
6,182
1,920
0
899
5,283
0
35,680
W
Gilgamesh
Melmac909
Gilgamesh
3,887
984
0
1,080
7,791
4,485
0
2,461
5,330
0
23,203
L
Jormungandr
Mk4_ToyotaSupra
Jormungandr
4,283
1,442
0
3,253
10,254
8,130
0
0
9,581
41,294
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
27,101
363
Minions Killed
313
0
Camps Cleared
0
1,014,167
Distance Traveled
903,455
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,809
481
58
6
0
181,269
4
W
Charybdis
6,189
619
109
11
0
161,693
1
L
Skadi
5,157
516
84
8
0
163,783
0
W
Camazotz
6,758
676
88
9
0
227,327
2
L
Thor
5,422
542
50
5
0
222,197
0
L
Ah Puch
5,945
595
81
8
0
195,400
4
L
Achilles
4,595
460
15
2
0
137,214
0
W
Tsukuyomi
6,290
629
66
7
0
238,269
0
W
Gilgamesh
4,899
490
42
4
0
205,609
1
L
Jormungandr
5,982
598
83
8
0
184,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role