Player Matchup

Ymir
Ymir
FrenchFried2155
Ymir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 49L
1,684 Elo+
Party 1
Fenrir
Fenrir
HER0T0AD
Fenrir
Level 137
God Stats
17W - 23L
1,489 SR
Queue Stats
468W - 472L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
ST lBahena
Zhong Kui
Level 138
God Stats
6W - 6L
1,678 SR
Queue Stats
177W - 173L
1,503 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,560 Elo+

VS

Team Averages
Level 103
1,459 SR
1,489 Elo+
Chaac
Chaac
Hustle PB
Chaac
Level 126
God Stats
14W - 16L
1,458 SR
Queue Stats
40W - 38L
1,596 Elo+
Solo
Loki
Loki
Yukinoshhita
Loki
Level 127
God Stats
19W - 14L
1,418 SR
Queue Stats
35W - 38L
1,444 Elo+
Solo
Ra
Ra
nikkotaladro
Ra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
10,087
841
6,791
15,087
11,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
HER0T0AD
Fenrir
15
6 / 7 / 2
10,279
857
8,754
14,559
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ST lBahena
Zhong Kui
14
2 / 6 / 6
9,293
774
10,742
10,792
7,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hustle PB
Chaac
18
4 / 2 / 15
11,504
959
12,023
15,885
18,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
14 / 2 / 2
12,189
1,016
10,085
10,911
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 8 / 7
10,178
848
7,077
9,448
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
19
19
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Fenrir
HER0T0AD
Fenrir
6
7
2
1
W
Chaac
Hustle PB
Chaac
4
2
15
5.75
L
Zhong Kui
ST lBahena
Zhong Kui
2
6
6
0.83
W
14
2
2
7.5
W
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
29,185
40,438
Taken
36,244
25,227
Mitigated
26,339
6,696
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,791
1,126
133
2,709
15,087
11,735
90
3,946
11,012
24,892
1,138
L
Fenrir
HER0T0AD
Fenrir
8,754
1,941
0
1,748
14,559
5,861
240
2,047
12,481
0
26,667
W
Chaac
Hustle PB
Chaac
12,023
3,180
0
4,020
15,885
18,587
888
7,901
7,926
0
31,326
L
Zhong Kui
ST lBahena
Zhong Kui
10,742
1,390
0
2,106
10,792
7,631
0
1,045
9,614
28,356
0
W
10,085
3,538
0
570
10,911
4,180
2,294
3,961
6,923
0
39,070
W
7,077
471
2,303
826
9,448
3,572
557
5,383
4,044
39,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
33,871
108
Minions Killed
150
0
Camps Cleared
0
566,764
Distance Traveled
615,455
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,087
841
29
2
0
168,437
0
L
Fenrir
10,279
857
34
3
0
215,843
3
W
Chaac
11,504
959
45
4
0
215,164
0
L
Zhong Kui
9,293
774
45
4
0
182,484
2
W
Loki
12,189
1,016
41
3
0
206,666
0
W
Ra
10,178
848
64
5
0
193,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role