Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Clean Image
Artemis
Level 107
God Stats
3W - 5L
1,479 SR
Queue Stats
216W - 206L
1,516 Elo+
Solo
Kukulkan
Kukulkan
DOOM RAINS
Kukulkan
Level 151
God Stats
5W - 3L
1,567 SR
Queue Stats
186W - 212L
1,495 Elo+
Party 1
Cupid
Cupid
Giuseppe_camole_
Cupid
Level 144
God Stats
1W - 1L
1,319 SR
Queue Stats
70W - 74L
1,431 Elo+
Solo
Danzaburou
Danzaburou
wolver1993
Danzaburou
Level 171
God Stats
1W - 2L
1,281 SR
Queue Stats
134W - 131L
1,460 Elo+
Solo
Team Averages
Level 128
1,429 SR
1,480 Elo+

VS

Team Averages
Level 151
1,603 SR
1,434 Elo+
Cu Chulainn
Cu Chulainn
DieneRxn
Cu Chulainn
Level 125
God Stats
3W - 5L
1,808 SR
Queue Stats
523W - 516L
1,465 Elo+
Solo
Cliodhna
Cliodhna
DrMomboX
Cliodhna
Level 183
God Stats
7W - 12L
1,434 SR
Queue Stats
704W - 727L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
JOKO13
Baron Samedi
Level 164
God Stats
7W - 7L
1,438 SR
Queue Stats
523W - 541L
1,433 Elo+
Solo
Chaac
Chaac
L0VEUL0NGTIME
Chaac
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
433W - 417L
1,410 Elo+
Solo
Sobek
Sobek
Nimward
Sobek
Level 129
God Stats
0W - 1L
1,834 SR
Queue Stats
51W - 62L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 11
9,669
879
7,292
17,663
23,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Clean Image
Artemis
15
5 / 6 / 6
9,315
847
10,770
8,268
3,309
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DOOM RAINS
Kukulkan
17
1 / 1 / 12
9,087
826
10,654
6,886
3,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 4 / 7
9,355
850
9,995
9,647
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
wolver1993
Danzaburou
14
3 / 2 / 7
8,738
794
6,457
6,826
3,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DieneRxn
Cu Chulainn
13
1 / 4 / 8
7,403
673
8,846
11,464
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
DrMomboX
Cliodhna
17
9 / 5 / 6
9,714
883
14,942
16,482
13,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
JOKO13
Baron Samedi
17
3 / 3 / 7
9,316
847
8,805
10,999
5,416
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 3 / 9
8,580
780
10,442
15,633
14,606
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Nimward
Sobek
1
0 / 0 / 0
2,744
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
15
Kills
16
16
Deaths
15
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
11
2.5
W
Artemis
Clean Image
Artemis
5
6
6
1.33
W
Kukulkan
DOOM RAINS
Kukulkan
1
1
12
7
L
Cu Chulainn
DieneRxn
Cu Chulainn
1
4
8
1.25
L
Cliodhna
DrMomboX
Cliodhna
9
5
6
2.4
W
4
4
7
1.88
L
Baron Samedi
JOKO13
Baron Samedi
3
3
7
2.17
L
3
3
9
2.5
L
Sobek
Nimward
Sobek
0
0
0
0
W
Danzaburou
wolver1993
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
43,035
49,290
Taken
54,578
36,900
Mitigated
44,683
15,557
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,292
1,417
379
7,061
17,663
23,177
232
5,047
12,115
13,176
0
W
Artemis
Clean Image
Artemis
10,770
5,029
87
246
8,268
3,309
30
1,194
6,954
0
18,115
W
Kukulkan
DOOM RAINS
Kukulkan
10,654
688
1,054
1,188
6,886
3,375
643
1,153
5,693
28,632
0
L
Cu Chulainn
DieneRxn
Cu Chulainn
8,846
1,505
921
3,243
11,464
11,442
0
4,605
6,859
0
12,216
L
Cliodhna
DrMomboX
Cliodhna
14,942
1,687
0
3,156
16,482
13,219
0
3,709
12,773
2,331
31,547
W
9,995
3,342
1,587
2,869
9,647
3,950
590
2,299
7,262
0
22,870
L
Baron Samedi
JOKO13
Baron Samedi
8,805
1,209
2,710
5,037
10,999
5,416
0
4,601
6,398
24,180
0
L
10,442
1,039
866
7,773
15,633
14,606
0
5,031
10,602
714
17,748
L
Sobek
Nimward
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
wolver1993
Danzaburou
6,457
2,629
119
967
6,826
3,089
477
978
5,684
0
13,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
37,757
116
Minions Killed
104
0
Camps Cleared
0
908,753
Distance Traveled
746,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,669
879
17
2
0
206,408
0
W
Artemis
9,315
847
17
2
0
145,887
0
W
Kukulkan
9,087
826
43
4
0
234,658
0
L
Cu Chulainn
7,403
673
5
0
0
200,533
0
L
Cliodhna
9,714
883
54
5
0
185,277
0
W
Cupid
9,355
850
21
2
0
186,661
0
L
Baron Samedi
9,316
847
38
3
0
151,578
0
L
Chaac
8,580
780
7
1
0
208,726
0
L
Sobek
2,744
249
0
0
0
0
0
W
Danzaburou
8,738
794
18
2
0
135,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role