Player Matchup

Lancelot
Lancelot
BigAlex_128
Lancelot
Level 66
God Stats
0W - 3L
1,735 SR
Queue Stats
81W - 93L
1,395 Elo+
Party 2
Charybdis
Charybdis
HeldStarfish134
Charybdis
Level 145
God Stats
179W - 193L
1,516 SR
Queue Stats
492W - 509L
1,439 Elo+
Solo
Hel
Hel
Mayoz
Hel
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Thoth
Thoth
SMILY_Dude
Thoth
Level 127
God Stats
5W - 5L
1,479 SR
Queue Stats
72W - 93L
1,447 Elo+
Solo
Bellona
Bellona
cxnxy2011
Bellona
Level 34
God Stats
1W - 2L
1,697 SR
Queue Stats
31W - 40L
1,350 Elo+
Party 2
Team Averages
Level 87
1,585 SR
1,426 Elo+

VS

Team Averages
Level 100
1,553 SR
1,442 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Birdieman212
Ix Chel
Level 73
God Stats
8W - 2L
1,715 SR
Queue Stats
178W - 164L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Eoroboros
Jormungandr
Level 101
God Stats
3W - 2L
1,476 SR
Queue Stats
8W - 13L
1,420 Elo+
Solo
Artemis
Artemis
tommy140994
Artemis
Level 66
God Stats
28W - 19L
1,572 SR
Queue Stats
294W - 302L
1,452 Elo+
Solo
Bastet
Bastet
yDxrling
Bastet
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 40L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigAlex_128
Lancelot
13
2 / 5 / 3
8,246
458
6,849
16,740
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
HeldStarfish134
Charybdis
14
3 / 3 / 0
8,265
459
7,918
15,523
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
Mayoz
Hel
11
0 / 5 / 3
7,458
414
4,001
10,701
4,098
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Thoth
16
3 / 2 / 0
9,351
520
6,807
6,970
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
cxnxy2011
Bellona
13
1 / 7 / 1
7,789
433
3,252
17,665
13,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
11 / 3 / 2
11,186
621
19,609
9,332
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
Birdieman212
Ix Chel
16
2 / 3 / 1
9,017
501
4,640
10,751
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Eoroboros
Jormungandr
14
0 / 0 / 2
8,497
472
5,958
11,396
7,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
tommy140994
Artemis
15
2 / 4 / 2
8,645
480
11,969
11,212
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
yDxrling
Bastet
14
6 / 0 / 2
8,701
483
6,870
8,885
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
21
22
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
3
2
4
L
Lancelot
BigAlex_128
Lancelot
2
5
3
0.7
W
Ix Chel
Birdieman212
Ix Chel
2
3
1
0.83
W
Jormungandr
Eoroboros
Jormungandr
0
0
2
1
L
Charybdis
HeldStarfish134
Charybdis
3
3
0
1
L
Hel
Mayoz
Hel
0
5
3
0.3
L
Thoth
3
2
0
1.5
L
Bellona
cxnxy2011
Bellona
1
7
1
0.21
W
Artemis
tommy140994
Artemis
2
4
2
0.75
W
Bastet
yDxrling
Bastet
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
49,046
67,599
Taken
51,576
29,741
Mitigated
20,281
24,053
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,609
3,364
0
500
9,332
2,898
2,439
859
8,473
80,763
2,330
L
Lancelot
BigAlex_128
Lancelot
6,849
1,117
0
5,545
16,740
5,892
0
8,219
8,203
0
45,314
W
Ix Chel
Birdieman212
Ix Chel
4,640
124
260
3,702
10,751
3,084
0
5,009
5,742
56,652
1,486
W
Jormungandr
Eoroboros
Jormungandr
5,958
764
0
722
11,396
7,708
818
2,147
9,249
50,411
0
L
Charybdis
HeldStarfish134
Charybdis
7,918
4,450
90
5,231
15,523
4,450
797
2,881
12,122
0
60,569
L
Hel
Mayoz
Hel
4,001
244
3,355
4,665
10,701
4,098
0
2,471
8,012
17,976
407
L
Thoth
6,807
0
0
1,809
6,970
1,925
0
3,999
2,509
71,732
141
L
Bellona
cxnxy2011
Bellona
3,252
842
0
3,358
17,665
13,376
0
10,757
6,858
0
38,441
W
Artemis
tommy140994
Artemis
11,969
4,885
0
3,175
11,212
3,784
825
1,173
10,039
0
61,069
W
Bastet
yDxrling
Bastet
6,870
1,704
0
4,970
8,885
2,807
0
1,554
7,331
0
48,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
46,046
413
Minions Killed
513
0
Camps Cleared
0
1,662,466
Distance Traveled
1,745,110
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,186
621
143
8
0
319,294
0
L
Lancelot
8,246
458
65
4
0
420,814
0
W
Ix Chel
9,017
501
109
6
0
353,848
4
W
Jormungandr
8,497
472
112
6
0
325,407
3
L
Charybdis
8,265
459
111
6
0
275,216
0
L
Hel
7,458
414
32
2
0
310,412
4
L
Thoth
9,351
520
137
8
0
333,421
7
L
Bellona
7,789
433
68
4
0
322,603
4
W
Artemis
8,645
480
82
5
0
335,391
0
W
Bastet
8,701
483
67
4
0
411,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role