Player Matchup

Thor
Thor
ChicoMalo42
Thor
Level 129
God Stats
6W - 13L
1,362 SR
Queue Stats
508W - 594L
1,484 Elo+
Party 1
Geb
Geb
Chilay
Geb
Level 119
God Stats
27W - 18L
1,633 SR
Queue Stats
387W - 458L
1,500 Elo+
Party 1
Ullr
Ullr
Im1nsidious
Ullr
Level 87
God Stats
6W - 6L
1,608 SR
Queue Stats
22W - 19L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Jocarus
Sun Wukong
Level 104
God Stats
6W - 4L
1,708 SR
Queue Stats
416W - 483L
1,492 Elo+
Party 1
Sol
Sol
xx10k
Sol
Level 117
God Stats
0W - 2L
1,266 SR
Queue Stats
149W - 221L
1,465 Elo+
Party 1
Team Averages
Level 111
1,515 SR
1,502 Elo+

VS

Team Averages
Level 151
1,608 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Kh0matose
Baron Samedi
Level 126
God Stats
2W - 1L
1,527 SR
Queue Stats
94W - 66L
1,535 Elo+
Solo
Artemis
Artemis
OkazakiQuinn
Artemis
Level 88
God Stats
7W - 7L
1,755 SR
Queue Stats
314W - 313L
1,515 Elo+
Solo
Nu Wa
Nu Wa
PappyGirth2112
Nu Wa
Level 177
God Stats
10W - 7L
1,595 SR
Queue Stats
507W - 486L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
SpatulaOfPurity
Jormungandr
Level 209
God Stats
16W - 15L
1,651 SR
Queue Stats
161W - 159L
1,583 Elo+
Party 2
Mulan
Mulan
raginrajanrondo
Mulan
Level 154
God Stats
7W - 9L
1,514 SR
Queue Stats
240W - 238L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,137
476
6,880
13,143
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Chilay
Geb
11
0 / 4 / 3
6,900
460
4,618
15,404
8,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 2 / 2
7,008
467
2,270
8,543
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Jocarus
Sun Wukong
13
1 / 3 / 1
7,489
499
9,061
12,783
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sol
xx10k
Sol
13
4 / 5 / 0
7,788
519
6,452
11,992
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kh0matose
Baron Samedi
15
2 / 2 / 3
9,045
603
8,407
15,877
8,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
OkazakiQuinn
Artemis
15
7 / 2 / 2
9,248
617
11,773
9,328
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 0 / 5
9,346
623
11,250
2,922
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SpatulaOfPurity
Jormungandr
13
2 / 1 / 7
8,473
565
4,488
8,770
6,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 8
8,461
564
8,883
11,787
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
19
19
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Geb
Chilay
Geb
0
4
3
0.38
L
0
2
2
0.5
L
Sun Wukong
Jocarus
Sun Wukong
1
3
1
0.5
W
Baron Samedi
Kh0matose
Baron Samedi
2
2
3
1.75
W
Artemis
OkazakiQuinn
Artemis
7
2
2
4
W
5
0
5
7.5
W
Jormungandr
SpatulaOfPurity
Jormungandr
2
1
7
5.5
W
3
3
8
2.33
L
Sol
xx10k
Sol
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
44,801
61,865
Taken
48,684
27,539
Mitigated
24,232
13,193
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,880
1,827
0
980
13,143
4,005
0
2,343
10,671
0
51,450
L
Geb
Chilay
Geb
4,618
140
2,361
2,526
15,404
8,414
0
5,411
9,563
22,232
1,248
L
2,270
757
0
1,389
8,543
2,537
0
4,535
3,665
0
54,009
L
Sun Wukong
Jocarus
Sun Wukong
9,061
1,126
0
2,216
12,783
10,105
0
7,939
4,704
0
53,219
W
Baron Samedi
Kh0matose
Baron Samedi
8,407
507
274
8,337
15,877
8,043
0
428
14,550
66,423
1,314
W
Artemis
OkazakiQuinn
Artemis
11,773
5,472
0
3,505
9,328
3,367
583
4,730
4,598
0
64,431
W
11,250
1,491
0
1,547
2,922
881
0
542
2,380
70,660
954
W
Jormungandr
SpatulaOfPurity
Jormungandr
4,488
1,441
0
2,424
8,770
6,363
15
3,060
5,668
29,231
1,330
W
8,883
499
0
7,010
11,787
5,578
0
1,843
9,944
0
80,118
L
Sol
xx10k
Sol
6,452
2,185
0
3,721
11,992
2,478
0
2,217
9,595
46,356
3,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
44,573
401
Minions Killed
525
0
Camps Cleared
0
1,461,390
Distance Traveled
1,525,891
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,137
476
91
6
0
297,838
0
L
Geb
6,900
460
24
2
0
309,402
6
L
Ullr
7,008
467
107
7
0
289,599
2
L
Sun Wukong
7,489
499
89
6
0
288,650
0
W
Baron Samedi
9,045
603
127
8
0
250,332
3
W
Artemis
9,248
617
103
7
0
278,680
2
W
Nu Wa
9,346
623
135
9
0
306,490
0
W
Jormungandr
8,473
565
33
2
0
328,939
6
W
Mulan
8,461
564
127
8
0
361,450
2
L
Sol
7,788
519
90
6
0
275,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role