Player Matchup

Nemesis
Nemesis
Evewlyn
Nemesis
Level 17
God Stats
1W - 4L
1,356 SR
Queue Stats
4W - 7L
1,441 Elo+
Party 1
Ah Puch
Ah Puch
IceMint78
Ah Puch
Level 181
God Stats
6W - 9L
1,553 SR
Queue Stats
546W - 524L
1,552 Elo+
Solo
Izanami
Izanami
PssCraft
Izanami
Level 16
God Stats
0W - 3L
1,181 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Ymir
Ymir
TheEdgyMurphy
Ymir
Level 128
God Stats
2W - 3L
1,492 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 1
Hera
Hera
wáyland
Hera
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Solo
Team Averages
Level 75
1,416 SR
1,375 Elo+

VS

Team Averages
Level 96
1,541 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Back_Aff_SpookyB
Bacchus
Level 97
God Stats
110W - 108L
1,520 SR
Queue Stats
241W - 244L
1,501 Elo+
Solo
Ra
Ra
H6wky
Ra
Level 92
God Stats
38W - 34L
1,527 SR
Queue Stats
427W - 402L
1,497 Elo+
Solo
Charybdis
Charybdis
IlRDGlI
Charybdis
Level 69
God Stats
30W - 22L
1,595 SR
Queue Stats
145W - 130L
1,501 Elo+
Solo
Sylvanus
Sylvanus
g1pro_
Sylvanus
Level 68
God Stats
30W - 18L
1,564 SR
Queue Stats
184W - 178L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evewlyn
Nemesis
11
4 / 1 / 0
5,842
584
3,310
6,237
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
IceMint78
Ah Puch
10
0 / 1 / 1
5,505
551
3,929
4,681
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PssCraft
Izanami
8
0 / 2 / 1
4,735
474
1,322
3,568
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 3
4,708
471
2,647
9,108
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
9
1 / 2 / 2
5,021
502
3,361
4,876
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 0
5,738
574
2,292
6,946
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 2 / 6
5,441
544
3,538
7,765
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ra
11
2 / 0 / 3
6,209
621
4,587
3,227
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IlRDGlI
Charybdis
10
2 / 1 / 3
6,005
601
3,495
3,841
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
g1pro_
Sylvanus
10
3 / 1 / 2
5,466
547
4,117
6,537
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
0
1
W
1
2
6
2
L
Nemesis
Evewlyn
Nemesis
4
1
0
4
W
Ra
2
0
3
3.5
L
Ah Puch
IceMint78
Ah Puch
0
1
1
0.5
W
Charybdis
IlRDGlI
Charybdis
2
1
3
3.5
L
Izanami
PssCraft
Izanami
0
2
1
0.25
L
0
3
3
0.5
W
Sylvanus
g1pro_
Sylvanus
3
1
2
4
L
Hera
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
18,029
28,470
Taken
28,316
11,834
Mitigated
13,554
7,495
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,292
674
0
3,370
6,946
3,419
0
2,946
4,000
31,454
2,167
W
3,538
404
0
1,768
7,765
4,962
56
2,242
5,523
12,969
2,335
L
Nemesis
Evewlyn
Nemesis
3,310
1,048
0
664
6,237
2,146
0
1,917
4,218
0
38,881
W
Ra
4,587
832
252
1,257
3,227
1,113
0
1,288
1,939
40,380
0
L
Ah Puch
IceMint78
Ah Puch
3,929
94
0
1,946
4,681
3,159
0
2,924
1,618
35,912
546
W
Charybdis
IlRDGlI
Charybdis
3,495
1,146
0
1,626
3,841
1,211
450
976
2,865
0
38,382
L
Izanami
PssCraft
Izanami
1,322
1,021
0
1,045
3,568
883
0
1,764
1,804
0
20,394
L
2,647
793
0
2,107
9,108
4,607
0
4,774
3,989
11,963
0
W
Sylvanus
g1pro_
Sylvanus
4,117
843
385
2,093
6,537
2,849
288
2,338
4,199
26,928
9,525
L
Hera
3,361
554
0
1,733
4,876
1,039
0
1,998
2,760
26,515
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
28,859
252
Minions Killed
301
0
Camps Cleared
0
1,007,752
Distance Traveled
991,688
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,738
574
60
6
0
180,668
0
W
Bacchus
5,441
544
14
1
0
198,808
6
L
Nemesis
5,842
584
73
7
0
239,867
3
W
Ra
6,209
621
96
10
0
229,652
2
L
Ah Puch
5,505
551
64
6
0
203,482
0
W
Charybdis
6,005
601
64
6
0
187,127
0
L
Izanami
4,735
474
48
5
0
193,117
0
L
Ymir
4,708
471
14
1
0
194,138
1
W
Sylvanus
5,466
547
67
7
0
195,433
0
L
Hera
5,021
502
53
5
0
177,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role