Player Matchup

Set
Set
 
Set
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
D0nt_Thr0W_B0t
Janus
Level 156
God Stats
5W - 3L
1,693 SR
Queue Stats
174W - 171L
1,551 Elo+
Solo
Fenrir
Fenrir
HomelandersMilk
Fenrir
Level 147
God Stats
3W - 2L
1,749 SR
Queue Stats
153W - 119L
1,642 Elo+
Solo
Nut
Nut
JACKWEASEL
Nut
Level 208
God Stats
14W - 6L
1,784 SR
Queue Stats
208W - 173L
1,573 Elo+
Solo
Team Averages
Level 154
1,645 SR
1,553 Elo+

VS

Team Averages
Level 168
1,685 SR
1,566 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Finnaman
Hades
Level 148
God Stats
1W - 0L
1,963 SR
Queue Stats
22W - 20L
1,569 Elo+
Solo
Rama
Rama
Flux55
Rama
Level 165
God Stats
14W - 7L
1,751 SR
Queue Stats
304W - 263L
1,581 Elo+
Solo
Chiron
Chiron
KrutonKrusader
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 301L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
Trignuh
Ao Kuang
Level 295
God Stats
26W - 14L
1,709 SR
Queue Stats
808W - 377L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 1 / 0
7,778
707
5,579
6,587
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
 
Jormungandr
12
2 / 2 / 0
6,938
631
8,714
11,726
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 4
5,977
543
1,526
6,604
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 5
6,356
578
4,177
10,484
5,800
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 8 / 1
5,653
514
4,730
11,339
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
8 / 3 / 2
7,477
680
6,845
8,295
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
Finnaman
Hades
12
1 / 2 / 1
6,739
613
7,315
10,849
5,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rama
Flux55
Rama
13
6 / 3 / 5
7,700
700
6,443
8,411
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 3
6,380
580
3,641
6,932
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Trignuh
Ao Kuang
10
2 / 4 / 5
6,193
563
7,873
10,338
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
14
Kills
17
17
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
1
0
5
L
Jormungandr
 
Jormungandr
2
2
0
1
W
Erlang Shen
 
Erlang Shen
8
3
2
3
L
1
4
4
0.75
W
Hades
Finnaman
Hades
1
2
1
0.75
W
Rama
Flux55
Rama
6
3
5
2.83
L
4
2
5
3.25
L
2
8
1
0.31
W
0
2
3
0.75
W
Ao Kuang
Trignuh
Ao Kuang
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
32,117
46,740
Taken
44,825
18,170
Mitigated
17,941
14,222
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,579
2,224
0
1,026
6,587
2,408
0
869
5,638
0
69,143
L
Jormungandr
 
Jormungandr
8,714
3,533
0
4,487
11,726
5,693
0
6,577
5,149
54,581
3,534
W
Erlang Shen
 
Erlang Shen
6,845
4,046
0
1,952
8,295
4,173
0
2,098
6,197
0
39,186
L
1,526
189
0
2,311
6,604
1,462
0
144
6,460
39,037
0
W
Hades
Finnaman
Hades
7,315
1,071
185
6,083
10,849
5,909
0
6,870
3,979
46,659
0
W
Rama
Flux55
Rama
6,443
4,507
0
2,812
8,411
2,598
90
267
8,144
0
53,953
L
4,177
1,197
0
3,257
10,484
5,800
0
4,533
5,521
0
9,241
L
4,730
3,061
0
3,141
11,339
2,807
0
2,087
8,970
0
38,113
W
3,641
1,348
210
1,767
6,932
1,800
0
639
6,293
0
51,419
W
Ao Kuang
Trignuh
Ao Kuang
7,873
1,450
0
2,079
10,338
3,461
127
891
9,447
29,724
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
34,489
371
Minions Killed
393
0
Camps Cleared
0
1,121,075
Distance Traveled
1,093,494
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,778
707
136
12
0
247,742
0
L
Jormungandr
6,938
631
87
8
0
181,675
0
W
Erlang Shen
7,477
680
65
6
0
278,124
0
L
Janus
5,977
543
68
6
0
250,517
0
W
Hades
6,739
613
109
10
0
184,232
1
W
Rama
7,700
700
88
8
0
202,530
0
L
Fenrir
6,356
578
16
1
0
239,518
0
L
Nut
5,653
514
64
6
0
201,623
1
W
Chiron
6,380
580
87
8
0
217,200
1
W
Ao Kuang
6,193
563
44
4
0
211,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role