Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AnOffDutyNinja
Cernunnos
Level 158
God Stats
3W - 3L
1,586 SR
Queue Stats
341W - 346L
1,457 Elo+
Solo
Merlin
Merlin
II Zapsta II
Merlin
Level 108
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 5L
1,569 Elo+
Solo
Pele
Pele
theboss_guy2
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,442 Elo+
Solo
Team Averages
Level 130
1,470 SR
1,494 Elo+

VS

Team Averages
Level 71
1,427 SR
1,466 Elo+
Arachne
Arachne
AeternumInsania
Arachne
Level 83
God Stats
1W - 0L
1,199 SR
Queue Stats
64W - 78L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CheezyToes4082
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 19L
1,694 Elo+
Solo
Hades
Hades
KaZaH_13M
Hades
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 68L
1,430 Elo+
Solo
Loki
Loki
SpookyDookyGhost
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,312 Elo+
Solo
Ix Chel
Ix Chel
TaurusMan2024
Ix Chel
Level 122
God Stats
3W - 2L
1,434 SR
Queue Stats
118W - 102L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 3 / 0
5,009
1,002
3,234
5,823
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
 
Horus
9
0 / 2 / 0
4,769
954
929
4,552
2,877
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
AnOffDutyNinja
Cernunnos
10
0 / 0 / 0
4,896
979
1,945
2,712
652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
12
0 / 0 / 1
5,137
1,027
2,550
2,806
828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 1
4,698
940
970
2,323
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,166
1,233
2,666
3,197
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
CheezyToes4082
Ah Muzen Cab
10
0 / 0 / 5
5,319
1,064
5,669
2,444
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hades
KaZaH_13M
Hades
8
0 / 1 / 4
4,926
985
2,244
2,569
1,606
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 6
5,182
1,036
1,656
1,106
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
10
2 / 0 / 4
5,604
1,121
3,545
2,771
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
7
7
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Horus
 
Horus
0
2
0
0
W
5
0
2
6
L
Cernunnos
AnOffDutyNinja
Cernunnos
0
0
0
0
W
Ah Muzen Cab
CheezyToes4082
Ah Muzen Cab
0
0
5
2.5
L
Merlin
0
0
1
0.5
W
Hades
KaZaH_13M
Hades
0
1
4
2
W
0
0
6
3
W
Ix Chel
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,628
Damage
15,780
18,216
Taken
12,087
8,615
Mitigated
6,367
5,541
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,234
454
117
744
5,823
3,637
0
2,733
3,090
0
7,093
L
Horus
 
Horus
929
330
490
1,172
4,552
2,877
0
957
3,595
0
2,100
W
2,666
2,016
585
1,482
3,197
2,766
0
762
2,435
0
5,274
L
Cernunnos
AnOffDutyNinja
Cernunnos
1,945
550
0
1,220
2,712
652
0
298
2,414
0
4,290
W
Ah Muzen Cab
CheezyToes4082
Ah Muzen Cab
5,669
2,098
187
479
2,444
682
48
225
2,219
0
13,930
L
Merlin
2,550
183
263
1,403
2,806
828
0
814
1,992
13,381
0
W
Hades
KaZaH_13M
Hades
2,244
46
469
705
2,569
1,606
0
608
1,961
5,604
0
W
1,656
317
110
211
1,106
335
0
310
796
0
3,631
W
Ix Chel
3,545
546
556
1,468
2,771
978
0
645
2,126
11,925
0
L
970
178
0
132
2,323
621
0
987
1,336
0
4,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
27,197
63
Minions Killed
52
0
Camps Cleared
0
413,625
Distance Traveled
528,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,009
1,002
14
3
0
80,811
0
L
Horus
4,769
954
8
2
0
74,377
0
W
Arachne
6,166
1,233
8
2
0
99,929
0
L
Cernunnos
4,896
979
20
4
0
94,915
0
W
Ah Muzen Cab
5,319
1,064
14
3
0
118,098
0
L
Merlin
5,137
1,027
11
2
0
110,797
0
W
Hades
4,926
985
11
2
0
101,970
0
W
Loki
5,182
1,036
8
2
0
123,034
0
W
Ix Chel
5,604
1,121
11
2
0
85,109
0
L
Pele
4,698
940
10
2
0
52,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role