Player Matchup

Geb
Geb
Bermudav3
Geb
Level 157
God Stats
11W - 7L
1,467 SR
Queue Stats
159W - 130L
1,552 Elo+
Solo
Charybdis
Charybdis
CloneFreeman
Charybdis
Level 185
God Stats
2W - 0L
1,700 SR
Queue Stats
69W - 45L
1,686 Elo+
Party 2
Horus
Horus
Heiг
Horus
Level 237
God Stats
2W - 0L
1,306 SR
Queue Stats
74W - 51L
1,687 Elo+
Party 2
Chang'e
Chang'e
Mylantson
Chang'e
Level 147
God Stats
6W - 7L
1,563 SR
Queue Stats
425W - 399L
1,475 Elo+
Solo
Cerberus
Cerberus
erickbest5
Cerberus
Level 147
God Stats
11W - 3L
1,887 SR
Queue Stats
368W - 354L
1,511 Elo+
Solo
Team Averages
Level 175
1,584 SR
1,582 Elo+

VS

Team Averages
Level 143
1,645 SR
1,541 Elo+
Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Backor
Eset
Level 105
God Stats
16W - 17L
1,532 SR
Queue Stats
73W - 63L
1,548 Elo+
Solo
Yemoja
Yemoja
JupitersReign
Yemoja
Level 170
God Stats
0W - 1L
1,824 SR
Queue Stats
137W - 131L
1,613 Elo+
Party 1
Tyr
Tyr
Xènn
Tyr
Level 159
God Stats
8W - 2L
1,826 SR
Queue Stats
173W - 140L
1,514 Elo+
Party 1
Charybdis
Charybdis
gigglygoose
Charybdis
Level 139
God Stats
11W - 15L
1,542 SR
Queue Stats
250W - 256L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,597
560
2,416
5,051
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CloneFreeman
Charybdis
11
2 / 1 / 2
6,238
624
5,849
5,923
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Heiг
Horus
9
3 / 1 / 4
5,684
568
4,978
6,889
3,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
Mylantson
Chang'e
12
4 / 0 / 2
6,813
681
2,043
2,380
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
erickbest5
Cerberus
11
2 / 1 / 2
6,086
609
6,184
10,062
8,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 1
4,915
492
1,660
6,139
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Backor
Eset
8
0 / 3 / 0
4,685
469
509
2,350
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 1 / 0
4,732
473
586
4,617
1,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
Xènn
Tyr
10
1 / 4 / 0
5,950
595
7,160
12,103
6,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
gigglygoose
Charybdis
10
2 / 3 / 0
5,902
590
5,253
8,427
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
L
Eset
Backor
Eset
0
3
0
0
W
1
0
2
2
W
Charybdis
CloneFreeman
Charybdis
2
1
2
3
W
Horus
Heiг
Horus
3
1
4
5
L
0
1
0
0
W
Chang'e
Mylantson
Chang'e
4
0
2
5
L
Tyr
Xènn
Tyr
1
4
0
0.25
W
Cerberus
erickbest5
Cerberus
2
1
2
3
L
Charybdis
gigglygoose
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
15,168
30,305
Taken
33,636
16,184
Mitigated
11,342
15,224
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,660
272
0
964
6,139
1,861
0
1,711
4,249
0
27,638
L
Eset
Backor
Eset
509
0
0
110
2,350
412
0
1,144
1,122
20,150
0
W
2,416
539
0
3,426
5,051
1,886
0
0
5,051
45,036
1,015
W
Charybdis
CloneFreeman
Charybdis
5,849
3,686
0
2,483
5,923
1,452
102
265
5,658
0
46,302
W
Horus
Heiг
Horus
4,978
1,747
480
2,317
6,889
3,369
0
321
6,568
0
22,501
L
586
220
1,197
1,405
4,617
1,583
0
583
3,916
13,013
0
W
Chang'e
Mylantson
Chang'e
2,043
130
366
1,645
2,380
658
0
509
1,871
40,516
938
L
Tyr
Xènn
Tyr
7,160
1,523
0
3,181
12,103
6,030
0
6,564
5,539
0
39,439
W
Cerberus
erickbest5
Cerberus
6,184
575
0
4,507
10,062
8,819
0
0
10,062
36,731
2,886
L
Charybdis
gigglygoose
Charybdis
5,253
2,487
0
3,132
8,427
1,456
0
0
8,350
0
41,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
26,184
382
Minions Killed
292
0
Camps Cleared
0
1,067,401
Distance Traveled
911,878
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,915
492
53
5
0
199,200
1
L
Eset
4,685
469
46
5
0
119,917
2
W
Geb
5,597
560
84
8
0
251,380
3
W
Charybdis
6,238
624
89
9
0
183,484
0
W
Horus
5,684
568
24
2
0
223,181
2
L
Yemoja
4,732
473
32
3
0
184,943
2
W
Chang'e
6,813
681
100
10
0
233,444
0
L
Tyr
5,950
595
77
8
0
215,737
0
W
Cerberus
6,086
609
85
9
0
175,912
0
L
Charybdis
5,902
590
84
8
0
192,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role