Player Matchup

Awilix
Awilix
CynicalFrosts
Awilix
Level 98
God Stats
22W - 19L
1,521 SR
Queue Stats
105W - 85L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Frank1519
Cthulhu
Level 154
God Stats
24W - 23L
1,741 SR
Queue Stats
378W - 354L
1,572 Elo+
Solo
Geb
Geb
Izenago
Geb
Level 119
God Stats
3W - 1L
1,813 SR
Queue Stats
41W - 28L
1,527 Elo+
Solo
Janus
Janus
WenerBunnyx
Janus
Level 146
God Stats
2W - 0L
1,190 SR
Queue Stats
14W - 8L
1,583 Elo+
Solo
Danzaburou
Danzaburou
inkergirl90
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 186L
1,468 Elo+
Solo
Team Averages
Level 128
1,553 SR
1,530 Elo+

VS

Team Averages
Level 100
1,604 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DailyNoLey
Artemis
Level 98
God Stats
2W - 1L
1,599 SR
Queue Stats
30W - 22L
1,506 Elo+
Party 1
Fafnir
Fafnir
DiabeticDemon
Fafnir
Level 75
God Stats
11W - 6L
1,653 SR
Queue Stats
352W - 333L
1,608 Elo+
Solo
Shiva
Shiva
MrSappAttack
Shiva
Level 142
God Stats
0W - 1L
1,808 SR
Queue Stats
14W - 23L
1,368 Elo+
Solo
Agni
Agni
deploythesausage
Agni
Level 43
God Stats
7W - 9L
1,461 SR
Queue Stats
93W - 116L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,412
641
2,594
5,134
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Frank1519
Cthulhu
12
1 / 1 / 3
6,893
689
3,685
6,220
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Geb
10
0 / 1 / 4
5,965
597
2,941
6,325
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
1 / 0 / 3
6,526
653
2,139
3,986
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
inkergirl90
Danzaburou
11
5 / 1 / 0
6,658
666
6,370
4,250
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 0
6,196
620
998
4,767
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DailyNoLey
Artemis
8
2 / 4 / 0
4,784
478
3,673
6,575
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 2
5,387
539
3,137
8,092
7,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 4 / 0
5,033
503
4,070
8,163
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 1
4,271
427
508
1,902
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
4
0
1
4.5
L
Artemis
DailyNoLey
Artemis
2
4
0
0.5
L
0
2
2
0.5
W
Cthulhu
Frank1519
Cthulhu
1
1
3
2.5
W
Geb
0
1
4
2
L
1
4
0
0.25
W
1
0
3
2.5
L
0
0
1
0.5
W
Danzaburou
inkergirl90
Danzaburou
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
12,386
25,915
Taken
29,499
10,047
Mitigated
15,863
10,974
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
998
0
0
1,455
4,767
1,309
0
927
3,658
53,669
887
W
2,594
752
0
3,822
5,134
1,577
0
717
4,407
0
47,434
L
Artemis
DailyNoLey
Artemis
3,673
1,268
0
802
6,575
2,144
0
1,672
4,903
0
22,293
L
3,137
817
0
3,411
8,092
7,432
0
2,203
5,807
18,781
0
W
Cthulhu
Frank1519
Cthulhu
3,685
240
0
1,970
6,220
3,126
210
190
6,030
37,656
2,214
W
Geb
2,941
257
0
2,217
6,325
2,785
0
1,756
4,569
21,810
0
L
4,070
634
0
1,536
8,163
4,599
0
2,808
4,706
636
22,075
W
2,139
105
0
1,125
3,986
1,182
43
637
3,301
45,951
894
L
508
88
0
962
1,902
379
0
88
1,774
10,252
0
W
Danzaburou
inkergirl90
Danzaburou
6,370
2,486
0
1,840
4,250
1,377
782
1,317
2,933
0
41,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
25,671
364
Minions Killed
251
0
Camps Cleared
0
1,126,265
Distance Traveled
832,100
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,196
620
115
12
0
213,551
1
W
Awilix
6,412
641
81
8
0
275,567
0
L
Artemis
4,784
478
48
5
0
169,228
0
L
Fafnir
5,387
539
22
2
0
177,239
4
W
Cthulhu
6,893
689
83
8
0
206,419
4
W
Geb
5,965
597
42
4
0
227,532
0
L
Shiva
5,033
503
39
4
0
168,515
2
W
Janus
6,526
653
87
9
0
229,710
0
L
Agni
4,271
427
27
3
0
103,567
0
W
Danzaburou
6,658
666
71
7
0
187,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role