Player Matchup

He Bo
He Bo
Capt_Shaw
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,482 Elo+
Party 1
Anhur
Anhur
EvnStvn
Anhur
Level 69
God Stats
11W - 14L
1,488 SR
Queue Stats
31W - 51L
1,456 Elo+
Solo
Terra
Terra
Gosspel
Terra
Level 86
God Stats
0W - 5L
1,168 SR
Queue Stats
48W - 54L
1,449 Elo+
Party 1
Team Averages
Level 94
1,385 SR
1,462 Elo+

VS

Team Averages
Level 126
1,538 SR
1,471 Elo+
Neith
Neith
Wolfgod7777
Neith
Level 125
God Stats
7W - 4L
1,807 SR
Queue Stats
40W - 34L
1,519 Elo+
Solo
Chaac
Chaac
l877CashNowl
Chaac
Level 141
God Stats
2W - 5L
1,559 SR
Queue Stats
20W - 26L
1,468 Elo+
Solo
Yu Huang
Yu Huang
paolobertoldi07
Yu Huang
Level 113
God Stats
1W - 2L
1,249 SR
Queue Stats
64W - 64L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Capt_Shaw
He Bo
13
1 / 3 / 0
7,852
785
3,901
8,162
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
EvnStvn
Anhur
12
0 / 5 / 0
7,396
740
2,634
10,955
3,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Gosspel
Terra
13
0 / 5 / 1
7,384
738
3,048
13,571
12,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
9,801
980
9,913
6,146
2,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

16
4 / 0 / 9
9,561
956
9,461
11,725
13,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
14
3 / 1 / 6
9,194
919
7,719
3,765
1,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
Capt_Shaw
He Bo
1
3
0
0.33
L
Anhur
EvnStvn
Anhur
0
5
0
0
L
Terra
Gosspel
Terra
0
5
1
0.1
W
6
0
5
8.5
W
4
0
9
8.5
W
Yu Huang
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,583
Damage
27,093
32,688
Taken
21,636
18,670
Mitigated
17,649
2,900
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Capt_Shaw
He Bo
3,901
248
0
475
8,162
2,543
0
2,005
6,117
26,258
1,170
L
Anhur
EvnStvn
Anhur
2,634
1,869
0
827
10,955
3,582
0
1,955
8,849
0
19,286
L
Terra
Gosspel
Terra
3,048
275
411
1,187
13,571
12,545
0
3,554
9,780
17,385
0
W
9,913
4,378
0
3,310
6,146
2,374
2,670
2,340
3,806
0
42,430
W
9,461
738
0
4,641
11,725
13,753
387
2,745
8,980
0
29,054
W
Yu Huang
7,719
549
228
377
3,765
1,522
712
1,698
2,067
27,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
28,556
112
Minions Killed
144
0
Camps Cleared
0
544,868
Distance Traveled
558,312
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,852
785
56
6
0
186,546
0
L
Anhur
7,396
740
37
4
0
161,988
0
L
Terra
7,384
738
19
2
0
196,334
0
W
Neith
9,801
980
76
8
0
191,444
2
W
Chaac
9,561
956
34
3
0
239,172
1
W
Yu Huang
9,194
919
34
3
0
127,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role