Player Matchup

Anubis
Anubis
Silver V
Eneeas
Anubis
Silver V
Level 58
God Stats
11W - 19L
1,289 SR
Queue Stats
58W - 82L
515 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Theflop1097
Cabrakan
Silver IV
Level 103
God Stats
47W - 40L
1,524 SR
Queue Stats
271W - 308L
687 MMR
Solo
Awilix
Awilix
Silver IV
Toxic_Betz
Awilix
Silver IV
Level 123
God Stats
10W - 16L
1,421 SR
Queue Stats
89W - 121L
896 MMR
Solo
Izanami
Izanami
Silver I
kershOn
Izanami
Silver I
Level 87
God Stats
82W - 69L
1,455 SR
Queue Stats
96W - 100L
919 MMR
Solo
Hades
Hades
Bronze I
rap_solo04
Hades
Bronze I
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
264W - 316L
485 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,438 SR
700 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,391 SR
927 MMR
Atlas
Atlas
Bronze II
 
Atlas
Bronze II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
Benedikt 492
Lancelot
Silver IV
Level 89
God Stats
50W - 53L
1,532 SR
Queue Stats
137W - 169L
957 MMR
Solo
Sol
Sol
Bronze II
Markly690
Sol
Bronze II
Level 137
God Stats
0W - 2L
1,297 SR
Queue Stats
98W - 127L
293 MMR
Solo
King Arthur
King Arthur
Silver III
dragster221
King Arthur
Silver III
Level 143
God Stats
4W - 8L
1,422 SR
Queue Stats
106W - 124L
854 MMR
Party 1
Discordia
Discordia
Silver III
xv-_camaron_-vx
Discordia
Silver III
Level 73
God Stats
0W - 4L
1,206 SR
Queue Stats
13W - 31L
1,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eneeas
Anubis
14
1 / 3 / 8
8,563
535
5,998
7,979
3,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Theflop1097
Cabrakan
13
1 / 0 / 16
8,606
538
6,015
10,760
11,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Toxic_Betz
Awilix
17
15 / 1 / 7
10,880
680
16,717
13,708
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
kershOn
Izanami
18
4 / 1 / 2
10,175
636
9,919
7,595
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
15
5 / 3 / 2
9,209
576
7,091
12,016
7,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaFreyaAphroditeAo Kuang

VS

Bans
MedusaArachneAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 5 / 3
8,299
519
6,830
17,695
13,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Benedikt 492
Lancelot
14
3 / 4 / 2
7,813
488
9,422
13,995
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 6 / 2
7,289
456
5,756
10,961
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
dragster221
King Arthur
13
1 / 5 / 0
7,815
488
7,146
14,008
7,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
xv-_camaron_-vx
Discordia
13
1 / 6 / 4
7,386
462
6,369
8,126
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
26
Kills
8
8
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
3
0.7
L
Lancelot
Benedikt 492
Lancelot
3
4
2
1
W
Anubis
Eneeas
Anubis
1
3
8
1.67
L
1
6
2
0.33
W
Cabrakan
Theflop1097
Cabrakan
1
0
16
9
W
Awilix
Toxic_Betz
Awilix
15
1
7
18.5
L
King Arthur
dragster221
King Arthur
1
5
0
0.2
W
Izanami
kershOn
Izanami
4
1
2
5
W
Hades
5
3
2
2
L
Discordia
xv-_camaron_-vx
Discordia
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,740
Damage
35,523
52,058
Taken
64,785
30,630
Mitigated
29,802
14,180
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,830
3,018
2,282
3,113
17,695
13,043
0
5,546
12,149
22,575
2,328
L
Lancelot
Benedikt 492
Lancelot
9,422
1,488
0
4,076
13,995
4,759
0
4,494
9,501
0
59,928
W
Anubis
Eneeas
Anubis
5,998
173
0
3,037
7,979
3,076
0
4,301
3,622
49,046
0
L
5,756
854
0
1,576
10,961
2,415
0
2,074
8,887
34,713
0
W
Cabrakan
Theflop1097
Cabrakan
6,015
1,496
368
2,159
10,760
11,798
108
4,741
5,794
12,546
0
W
Awilix
Toxic_Betz
Awilix
16,717
6,964
0
1,704
13,708
5,696
613
4,967
8,567
0
85,821
L
King Arthur
dragster221
King Arthur
7,146
1,182
0
1,655
14,008
7,462
112
5,891
8,117
0
53,341
W
Izanami
kershOn
Izanami
9,919
6,747
0
2,199
7,595
3,058
2,718
2,628
4,709
0
103,254
W
Hades
7,091
805
636
4,077
12,016
7,002
512
693
11,323
48,883
2,484
L
Discordia
xv-_camaron_-vx
Discordia
6,369
85
0
80
8,126
2,123
12
917
7,209
43,711
178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
38,602
484
Minions Killed
339
0
Camps Cleared
0
1,589,435
Distance Traveled
1,573,291
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,299
519
24
2
0
265,624
5
L
Lancelot
7,813
488
90
6
0
364,226
0
W
Anubis
8,563
535
93
6
0
298,067
1
L
Sol
7,289
456
70
4
0
320,331
2
W
Cabrakan
8,606
538
11
1
0
328,784
5
W
Awilix
10,880
680
117
7
0
389,335
0
L
King Arthur
7,815
488
89
6
0
299,187
0
W
Izanami
10,175
636
173
11
0
301,135
0
W
Hades
9,209
576
90
6
0
272,114
0
L
Discordia
7,386
462
66
4
0
323,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role