Player Matchup

Kuzenbo
Kuzenbo
Number1Boi
Kuzenbo
Level 55
God Stats
6W - 8L
1,580 SR
Queue Stats
237W - 243L
1,414 Elo+
Party 1
Hera
Hera
Scar_face1900
Hera
Level 39
God Stats
9W - 8L
1,347 SR
Queue Stats
54W - 59L
1,409 Elo+
Solo
Nu Wa
Nu Wa
dEksHav3R4
Nu Wa
Level 68
God Stats
9W - 7L
1,630 SR
Queue Stats
369W - 400L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
mkh452
Hou Yi
Level 65
God Stats
3W - 4L
1,438 SR
Queue Stats
249W - 228L
1,438 Elo+
Party 1
Arachne
Arachne
trixie721
Arachne
Level 69
God Stats
37W - 32L
1,382 SR
Queue Stats
298W - 325L
1,368 Elo+
Party 1
Team Averages
Level 59
1,476 SR
1,403 Elo+

VS

Team Averages
Level 128
1,490 SR
1,451 Elo+
Zeus
Zeus
Cadzbah
Zeus
Level 126
God Stats
177W - 180L
1,465 SR
Queue Stats
228W - 251L
1,396 Elo+
Solo
Nike
Nike
Ian0196
Nike
Level 196
God Stats
5W - 6L
1,485 SR
Queue Stats
305W - 303L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kushwildin
Tsukuyomi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 92L
1,495 Elo+
Solo
Chronos
Chronos
Zz-Got-Rice-zZ
Chronos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,392 Elo+
Solo
Geb
Geb
mcnuggetstein
Geb
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
153W - 146L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Number1Boi
Kuzenbo
11
0 / 3 / 1
6,838
456
2,883
13,287
11,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
6,710
447
4,370
5,946
4,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
13
2 / 8 / 3
7,610
507
8,386
10,148
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
mkh452
Hou Yi
15
2 / 1 / 0
7,972
531
3,462
8,886
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
trixie721
Arachne
9
2 / 5 / 1
6,154
410
3,302
10,066
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cadzbah
Zeus
15
5 / 1 / 1
8,928
595
8,946
8,445
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Ian0196
Nike
14
4 / 1 / 4
8,175
545
8,813
11,092
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Kushwildin
Tsukuyomi
14
2 / 2 / 3
7,851
523
4,389
9,121
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
4 / 4 / 3
8,330
555
6,803
8,743
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
2 / 1 / 1
7,417
494
5,101
7,490
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
17
17
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
Cadzbah
Zeus
5
1
1
5.5
W
Nike
Ian0196
Nike
4
1
4
6
W
Tsukuyomi
Kushwildin
Tsukuyomi
2
2
3
1.75
L
Kuzenbo
Number1Boi
Kuzenbo
0
3
1
0.17
L
2
0
1
2.5
W
4
4
3
1.38
L
Nu Wa
2
8
3
0.44
W
2
1
1
2.5
L
Hou Yi
mkh452
Hou Yi
2
1
0
2
L
Arachne
trixie721
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
34,052
48,333
Taken
44,891
24,431
Mitigated
20,935
9,673
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Cadzbah
Zeus
8,946
939
85
3,090
8,445
2,587
1,355
1,890
6,421
66,728
1,020
W
Nike
Ian0196
Nike
8,813
527
0
925
11,092
7,597
0
2,771
8,193
0
55,385
W
Tsukuyomi
Kushwildin
Tsukuyomi
4,389
997
0
4,973
9,121
2,880
16
2,795
6,076
0
49,784
L
Kuzenbo
Number1Boi
Kuzenbo
2,883
1,021
0
2,432
13,287
11,444
342
6,045
6,980
26,022
924
L
4,370
947
0
645
5,946
4,542
0
1,761
3,867
26,096
685
W
6,803
1,443
0
1,487
8,743
2,655
955
3,673
4,710
49,633
1,471
L
Nu Wa
8,386
1,165
0
560
10,148
2,748
119
3,182
6,632
41,064
1,677
W
5,101
202
0
500
7,490
5,216
0
2,971
4,373
30,238
4,132
L
Hou Yi
mkh452
Hou Yi
3,462
1,339
0
2,856
8,886
2,795
738
4,257
4,581
0
63,063
L
Arachne
trixie721
Arachne
3,302
1,988
0
3,180
10,066
2,902
16
3,727
5,993
0
29,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
40,701
317
Minions Killed
467
0
Camps Cleared
0
1,333,255
Distance Traveled
1,477,250
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,928
595
150
10
0
277,880
0
W
Nike
8,175
545
85
6
0
306,684
4
W
Tsukuyomi
7,851
523
82
5
0
336,947
0
L
Kuzenbo
6,838
456
45
3
0
312,335
0
L
Hera
6,710
447
47
3
0
228,526
0
W
Chronos
8,330
555
98
7
0
296,738
2
L
Nu Wa
7,610
507
68
5
0
241,518
0
W
Geb
7,417
494
52
3
0
259,001
0
L
Hou Yi
7,972
531
107
7
0
303,508
0
L
Arachne
6,154
410
50
3
0
247,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role