Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bozoforhire
Arachne
Level 127
God Stats
4W - 2L
1,789 SR
Queue Stats
42W - 36L
1,502 Elo+
Solo
Janus
Janus
FlackoFitz-
Janus
Level 158
God Stats
8W - 16L
1,033 SR
Queue Stats
760W - 774L
1,541 Elo+
Solo
Ra
Ra
LUCASDORIAN1
Ra
Level 148
God Stats
26W - 29L
1,486 SR
Queue Stats
208W - 227L
1,570 Elo+
Solo
Skadi
Skadi
Tinarix
Skadi
Level 127
God Stats
2W - 4L
1,744 SR
Queue Stats
104W - 113L
1,506 Elo+
Solo
Team Averages
Level 147
1,510 SR
1,524 Elo+

VS

Team Averages
Level 131
1,613 SR
1,529 Elo+
Danzaburou
Danzaburou
Atrak16
Danzaburou
Level 146
God Stats
19W - 12L
1,481 SR
Queue Stats
310W - 294L
1,525 Elo+
Party 1
Maui
Maui
CoruptedFrenchy
Maui
Level 153
God Stats
22W - 11L
1,734 SR
Queue Stats
286W - 266L
1,560 Elo+
Party 2
Hel
Hel
EliBoyAG
Hel
Level 140
God Stats
6W - 8L
1,669 SR
Queue Stats
72W - 81L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
Emorrii
Erlang Shen
Level 146
God Stats
5W - 2L
1,703 SR
Queue Stats
310W - 280L
1,534 Elo+
Party 1
Bellona
Bellona
legendz1101
Bellona
Level 69
God Stats
3W - 2L
1,476 SR
Queue Stats
238W - 222L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 2 / 0
3,526
705
2,320
4,514
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Bozoforhire
Arachne
5
1 / 2 / 0
3,154
631
1,571
4,638
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
2,988
598
71
1,990
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,456
691
1,547
2,487
565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
Tinarix
Skadi
1
0 / 0 / 0
2,454
491
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atrak16
Danzaburou
6
1 / 0 / 0
3,756
751
734
623
132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 2
3,618
724
784
2,661
1,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,909
782
1,023
1,397
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Emorrii
Erlang Shen
6
1 / 1 / 1
3,428
686
2,490
4,295
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bellona
legendz1101
Bellona
7
2 / 0 / 0
4,128
826
2,670
4,905
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Danzaburou
Atrak16
Danzaburou
1
0
0
1
L
Arachne
Bozoforhire
Arachne
1
2
0
0.5
W
0
0
2
1
W
1
0
0
1
W
Erlang Shen
Emorrii
Erlang Shen
1
1
1
1.5
L
0
1
0
0
L
0
0
0
0
L
Skadi
Tinarix
Skadi
0
0
0
0
W
Bellona
legendz1101
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,509
Damage
7,701
13,629
Taken
13,881
4,186
Mitigated
6,140
5,534
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,320
369
0
1,081
4,514
1,708
0
0
4,272
295
16,791
W
Danzaburou
Atrak16
Danzaburou
734
513
0
440
623
132
0
0
623
0
20,136
L
Arachne
Bozoforhire
Arachne
1,571
1,278
0
1,827
4,638
1,044
0
427
4,149
0
9,349
W
784
164
0
742
2,661
1,054
0
405
2,256
8,346
1,542
W
1,023
38
450
935
1,397
363
0
878
519
16,936
641
W
Erlang Shen
Emorrii
Erlang Shen
2,490
1,455
0
2,072
4,295
1,327
0
335
3,960
0
17,249
L
71
0
0
681
1,990
869
0
619
1,371
9,407
0
L
1,547
225
118
1,827
2,487
565
0
499
1,830
17,973
0
L
Skadi
Tinarix
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
legendz1101
Bellona
2,670
973
0
2,107
4,905
3,264
0
109
4,796
0
17,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,578
Gold Earned
18,839
96
Minions Killed
164
0
Camps Cleared
0
426,801
Distance Traveled
499,804
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,526
705
30
6
0
105,475
0
W
Danzaburou
3,756
751
34
7
0
81,280
0
L
Arachne
3,154
631
19
4
0
101,499
0
W
Maui
3,618
724
17
3
0
111,333
0
W
Hel
3,909
782
49
10
0
95,000
2
W
Erlang Shen
3,428
686
33
7
0
121,952
0
L
Janus
2,988
598
9
2
0
113,382
0
L
Ra
3,456
691
38
8
0
106,445
1
L
Skadi
2,454
491
0
0
0
0
0
W
Bellona
4,128
826
31
6
0
90,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role