Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Fortiethgg
Bacchus
Level 121
God Stats
2W - 4L
1,415 SR
Queue Stats
156W - 163L
1,479 Elo+
Party 2
Mercury
Mercury
KomandoKubata_
Mercury
Level 65
God Stats
1W - 6L
1,234 SR
Queue Stats
118W - 108L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
knight_donbass
Baron Samedi
Level 104
God Stats
6W - 8L
1,562 SR
Queue Stats
190W - 182L
1,489 Elo+
Party 2
Anhur
Anhur
xCrazyCompact_EB
Anhur
Level 60
God Stats
3W - 7L
1,595 SR
Queue Stats
93W - 108L
1,413 Elo+
Solo
Team Averages
Level 100
1,461 SR
1,462 Elo+

VS

Team Averages
Level 82
1,549 SR
1,433 Elo+
Bastet
Bastet
Naaav
Bastet
Level 96
God Stats
21W - 6L
1,638 SR
Queue Stats
114W - 102L
1,426 Elo+
Party 1
Freya
Freya
TomasTurba0
Freya
Level 80
God Stats
5W - 2L
1,520 SR
Queue Stats
112W - 116L
1,454 Elo+
Solo
King Arthur
King Arthur
Wyvns-
King Arthur
Level 17
God Stats
44W - 26L
1,514 SR
Queue Stats
89W - 71L
1,424 Elo+
Party 1
Horus
Horus
bivens0n
Horus
Level 129
God Stats
3W - 0L
1,592 SR
Queue Stats
131W - 134L
1,442 Elo+
Solo
Zeus
Zeus
kaemoss77
Zeus
Level 89
God Stats
375W - 341L
1,480 SR
Queue Stats
668W - 680L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 4 / 0
6,909
461
9,676
4,579
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Fortiethgg
Bacchus
11
2 / 2 / 0
7,104
474
7,209
14,836
12,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
6,446
430
4,707
12,203
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
knight_donbass
Baron Samedi
12
2 / 6 / 1
6,996
466
6,323
9,675
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 1
5,785
386
2,580
8,975
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Naaav
Bastet
15
9 / 0 / 5
9,353
624
9,673
10,157
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 0 / 1
7,744
516
8,394
8,652
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Wyvns-
King Arthur
14
3 / 0 / 3
8,681
579
4,647
10,410
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
bivens0n
Horus
13
1 / 1 / 3
7,137
476
5,312
10,758
6,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
15
4 / 4 / 4
8,878
592
7,047
8,470
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
21
21
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Bacchus
Fortiethgg
Bacchus
2
2
0
1
L
0
5
2
0.2
W
Bastet
Naaav
Bastet
9
0
5
11.5
W
4
0
1
4.5
W
King Arthur
Wyvns-
King Arthur
3
0
3
4.5
W
Horus
bivens0n
Horus
1
1
3
2.5
W
Zeus
4
4
4
1.5
L
Baron Samedi
knight_donbass
Baron Samedi
2
6
1
0.42
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
35,073
50,268
Taken
48,447
25,346
Mitigated
22,056
9,045
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,676
2,557
0
0
4,579
1,258
0
0
4,579
44,636
163
L
Bacchus
Fortiethgg
Bacchus
7,209
815
278
4,360
14,836
12,989
0
5,783
8,345
28,029
480
L
4,707
717
0
538
12,203
4,373
0
587
11,536
0
47,385
W
Bastet
Naaav
Bastet
9,673
2,883
0
4,163
10,157
3,830
134
3,065
6,917
0
57,402
W
8,394
2,391
0
3,022
8,652
3,062
456
4,335
4,233
48,093
1,375
W
King Arthur
Wyvns-
King Arthur
4,647
52
0
1,456
10,410
5,870
311
6,011
3,771
0
62,551
W
Horus
bivens0n
Horus
5,312
2,041
1,782
3,768
10,758
6,454
72
3,879
6,755
6,901
30,678
W
Zeus
7,047
664
0
444
8,470
2,840
0
4,436
3,910
60,654
845
L
Baron Samedi
knight_donbass
Baron Samedi
6,323
137
143
1,566
9,675
4,365
0
5,465
4,158
43,328
133
L
2,580
1,727
0
2,160
8,975
2,361
0
3,408
5,187
0
27,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
41,793
320
Minions Killed
454
0
Camps Cleared
0
1,383,506
Distance Traveled
1,480,553
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,909
461
82
5
0
237,859
4
L
Bacchus
7,104
474
36
2
0
319,444
3
L
Mercury
6,446
430
74
5
0
331,878
1
W
Bastet
9,353
624
85
6
0
359,084
2
W
Freya
7,744
516
84
6
0
279,001
2
W
King Arthur
8,681
579
109
7
0
259,743
0
W
Horus
7,137
476
65
4
0
299,068
2
W
Zeus
8,878
592
111
7
0
283,657
0
L
Baron Samedi
6,996
466
78
5
0
246,398
0
L
Anhur
5,785
386
50
3
0
247,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role