Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Chivitoni
Xbalanque
Gold III
Level 182
God Stats
11W - 5L
1,667 SR
Queue Stats
107W - 106L
1,412 MMR
Party 1
Bastet
Bastet
Platinum II
FaIkenheim
Bastet
Platinum II
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 94L
1,829 MMR
Party 2
Ganesha
Ganesha
Gold III
Hacky96
Ganesha
Gold III
Level 205
God Stats
3W - 3L
1,607 SR
Queue Stats
34W - 29L
1,629 MMR
Party 2
Amaterasu
Amaterasu
Silver I
Mootja
Amaterasu
Silver I
Level 108
God Stats
5W - 4L
1,623 SR
Queue Stats
24W - 26L
1,542 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,580 SR
1,582 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,505 SR
1,588 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold I
ManL1keMoe
Lancelot
Gold I
Level 223
God Stats
39W - 32L
1,581 SR
Queue Stats
127W - 127L
1,512 MMR
Solo
Ra
Ra
Gold I
Wydupczasty
Ra
Gold I
Level 157
God Stats
4W - 6L
1,655 SR
Queue Stats
375W - 367L
1,688 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ZiyaYiza
Baron Samedi
Gold III
Level 149
God Stats
2W - 3L
1,214 SR
Queue Stats
155W - 160L
1,513 MMR
Solo
Ullr
Ullr
Gold I
v9lar
Ullr
Gold I
Level 100
God Stats
30W - 27L
1,576 SR
Queue Stats
84W - 87L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
3 / 0 / 1
4,553
650
3,143
2,804
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Chivitoni
Xbalanque
7
0 / 4 / 1
3,913
559
1,808
4,181
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
FaIkenheim
Bastet
8
1 / 0 / 2
4,403
629
2,802
6,359
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Hacky96
Ganesha
7
2 / 1 / 1
4,564
652
2,024
4,220
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Mootja
Amaterasu
10
0 / 0 / 1
5,388
770
837
3,653
1,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
FreyaMulanAthenaKali

VS

Bans
ThanatosNu WaAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 2 / 4
4,425
632
3,106
7,009
4,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
ManL1keMoe
Lancelot
8
0 / 1 / 0
3,808
544
2,479
4,716
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 0
4,015
574
1,147
2,395
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
ZiyaYiza
Baron Samedi
5
0 / 1 / 0
3,660
523
919
2,091
810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ullr
v9lar
Ullr
9
4 / 1 / 1
5,139
734
2,075
2,740
745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
5
5
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
L
Cerberus
 
Cerberus
1
2
4
1.5
W
Xbalanque
Chivitoni
Xbalanque
0
4
1
0.13
W
Bastet
FaIkenheim
Bastet
1
0
2
2
W
Ganesha
Hacky96
Ganesha
2
1
1
2.5
L
Lancelot
ManL1keMoe
Lancelot
0
1
0
0
W
Amaterasu
Mootja
Amaterasu
0
0
1
0.5
L
0
1
0
0
L
Baron Samedi
ZiyaYiza
Baron Samedi
0
1
0
0
L
Ullr
v9lar
Ullr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,614
Damage
9,726
21,217
Taken
18,951
6,873
Mitigated
7,833
9,038
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,143
77
0
750
2,804
602
0
918
1,762
25,708
515
L
Cerberus
 
Cerberus
3,106
538
0
2,341
7,009
4,115
0
2,513
4,355
10,244
0
W
Xbalanque
Chivitoni
Xbalanque
1,808
705
0
292
4,181
949
0
1,270
2,911
0
17,093
W
Bastet
FaIkenheim
Bastet
2,802
923
0
4,416
6,359
1,515
0
284
5,973
0
27,083
W
Ganesha
Hacky96
Ganesha
2,024
507
0
1,618
4,220
2,018
0
1,473
2,665
12,631
0
L
Lancelot
ManL1keMoe
Lancelot
2,479
990
0
1,066
4,716
1,605
0
808
3,790
0
18,855
W
Amaterasu
Mootja
Amaterasu
837
433
0
1,962
3,653
1,789
0
919
2,734
0
30,544
L
1,147
265
293
1,097
2,395
558
0
844
1,469
22,646
0
L
Baron Samedi
ZiyaYiza
Baron Samedi
919
190
0
953
2,091
810
0
301
1,654
11,737
0
L
Ullr
v9lar
Ullr
2,075
716
0
290
2,740
745
0
332
2,408
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
21,047
220
Minions Killed
210
0
Camps Cleared
0
745,460
Distance Traveled
648,061
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,553
650
56
8
0
150,291
0
L
Cerberus
4,425
632
23
3
0
134,764
0
W
Xbalanque
3,913
559
31
4
0
136,407
0
W
Bastet
4,403
629
53
8
0
172,662
1
W
Ganesha
4,564
652
4
1
0
160,237
0
L
Lancelot
3,808
544
38
5
0
164,488
0
W
Amaterasu
5,388
770
76
11
0
125,863
0
L
Ra
4,015
574
52
7
0
146,137
0
L
Baron Samedi
3,660
523
32
5
0
70,237
1
L
Ullr
5,139
734
65
9
0
132,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role