Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
I MisterKnopf I
Morgan Le Fay
Diamond IV
Level 159
God Stats
8W - 10L
1,539 SR
Queue Stats
139W - 122L
2,174 MMR
Party 3
Bacchus
Bacchus
Diamond III
SiouXW
Bacchus
Diamond III
Level 193
God Stats
0W - 1L
1,570 SR
Queue Stats
67W - 47L
2,053 MMR
Solo
Fenrir
Fenrir
Diamond IV
qzVeroxity
Fenrir
Diamond IV
Level 147
God Stats
11W - 8L
1,659 SR
Queue Stats
178W - 154L
2,173 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,554 SR
1,880 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 165
1,614 SR
2,136 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
HotBento
Xbalanque
Diamond II
Level 78
God Stats
6W - 5L
1,713 SR
Queue Stats
33W - 28L
2,167 MMR
Party 2
Guan Yu
Guan Yu
Grandmaster
Julio
Guan Yu
Grandmaster
Level 194
God Stats
11W - 7L
1,615 SR
Queue Stats
280W - 200L
3,027 MMR
Party 1
Sobek
Sobek
Diamond V
Kozmax
Sobek
Diamond V
Level 152
God Stats
4W - 4L
1,563 SR
Queue Stats
178W - 172L
2,043 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Xsac
Ratatoskr
Platinum I
Level 157
God Stats
10W - 7L
1,681 SR
Queue Stats
89W - 65L
1,944 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 2 / 1
4,710
589
4,547
3,929
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
 
Hercules
7
0 / 2 / 1
4,275
534
1,561
4,529
2,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
I MisterKnopf I
Morgan Le Fay
10
2 / 1 / 1
5,673
709
3,337
2,854
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SiouXW
Bacchus
6
1 / 4 / 2
4,332
542
3,854
5,780
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
qzVeroxity
Fenrir
9
3 / 2 / 2
4,950
619
3,402
7,386
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CabrakanKuzenboArtio

VS

Bans
AgniIx ChelThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 1
5,361
670
1,609
3,217
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
HotBento
Xbalanque
11
3 / 1 / 1
6,007
751
3,958
4,519
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Guan Yu
Julio
Guan Yu
11
3 / 1 / 2
6,537
817
4,663
6,783
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Kozmax
Sobek
9
1 / 2 / 5
5,252
657
2,392
9,800
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Xsac
Ratatoskr
10
4 / 1 / 1
5,558
695
3,467
5,562
1,417
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
11
11
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
L
Hercules
 
Hercules
0
2
1
0.25
W
Ra
 
Ra
0
2
1
0.25
W
Xbalanque
HotBento
Xbalanque
3
1
1
3.5
L
Morgan Le Fay
I MisterKnopf I
Morgan Le Fay
2
1
1
2.5
W
Guan Yu
Julio
Guan Yu
3
1
2
4
W
Sobek
Kozmax
Sobek
1
2
5
1.75
L
Bacchus
SiouXW
Bacchus
1
4
2
0.5
W
Ratatoskr
Xsac
Ratatoskr
4
1
1
4.5
L
Fenrir
qzVeroxity
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
16,089
24,478
Taken
29,881
8,741
Mitigated
12,843
7,469
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,547
1,694
0
1,028
3,929
884
0
519
3,410
0
32,355
L
Hercules
 
Hercules
1,561
335
0
1,453
4,529
2,530
0
1,236
3,261
0
9,598
W
Ra
 
Ra
1,609
183
132
1,044
3,217
932
0
1,301
1,876
37,101
91
W
Xbalanque
HotBento
Xbalanque
3,958
2,141
0
2,278
4,519
1,272
0
0
4,519
0
48,236
L
Morgan Le Fay
I MisterKnopf I
Morgan Le Fay
3,337
315
0
449
2,854
897
0
724
2,096
39,781
0
W
Guan Yu
Julio
Guan Yu
4,663
718
117
3,464
6,783
3,673
0
2,750
3,641
0
43,205
W
Sobek
Kozmax
Sobek
2,392
162
1,076
2,480
9,800
5,549
0
1,754
8,046
12,437
0
L
Bacchus
SiouXW
Bacchus
3,854
874
0
1,290
5,780
2,291
0
104
5,635
13,774
425
W
Ratatoskr
Xsac
Ratatoskr
3,467
1,066
0
2,771
5,562
1,417
159
795
4,727
0
29,761
L
Fenrir
qzVeroxity
Fenrir
3,402
843
0
3,249
7,386
2,139
0
1,216
6,108
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
28,715
244
Minions Killed
307
0
Camps Cleared
0
855,873
Distance Traveled
939,745
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,710
589
61
8
0
143,159
0
L
Hercules
4,275
534
15
2
0
171,518
0
W
Ra
5,361
670
85
11
0
183,715
2
W
Xbalanque
6,007
751
86
11
0
157,106
0
L
Morgan Le Fay
5,673
709
86
11
0
197,523
2
W
Guan Yu
6,537
817
65
8
0
176,873
4
W
Sobek
5,252
657
11
1
0
194,973
3
L
Bacchus
4,332
542
22
3
0
142,890
1
W
Ratatoskr
5,558
695
60
8
0
227,078
2
L
Fenrir
4,950
619
60
8
0
200,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role