Player Matchup

Cerberus
Cerberus
Platinum II
BehemoDcaos
Cerberus
Platinum II
Level 89
God Stats
0W - 1L
1,768 SR
Queue Stats
76W - 53L
1,801 MMR
Party 3
Odin
Odin
Platinum V
EasyDeasy
Odin
Platinum V
Level 129
God Stats
16W - 12L
1,672 SR
Queue Stats
315W - 315L
1,809 MMR
Solo
Ra
Ra
Platinum V
Jonny99
Ra
Platinum V
Level 157
God Stats
3W - 6L
1,712 SR
Queue Stats
359W - 342L
1,809 MMR
Solo
Ne Zha
Ne Zha
Platinum III
lokaso15
Ne Zha
Platinum III
Level 147
God Stats
3W - 4L
1,576 SR
Queue Stats
89W - 78L
1,817 MMR
Party 3
Anhur
Anhur
Platinum III
明日之神
Anhur
Platinum III
Level 155
God Stats
0W - 5L
1,067 SR
Queue Stats
226W - 229L
1,834 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,559 SR
1,814 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,544 SR
1,618 MMR
Surtr
Surtr
Platinum III
 
Surtr
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
CCorbz
Ullr
Platinum V
Level 127
God Stats
21W - 26L
1,518 SR
Queue Stats
272W - 268L
1,625 MMR
Party 1
Hera
Hera
Platinum I
llewduac
Hera
Platinum I
Level 76
God Stats
8W - 2L
1,704 SR
Queue Stats
75W - 64L
1,965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BehemoDcaos
Cerberus
8
1 / 2 / 0
5,007
501
3,701
9,722
6,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
9
0 / 3 / 0
4,861
486
3,280
10,427
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
5,470
547
1,945
5,937
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
lokaso15
Ne Zha
11
1 / 2 / 1
5,581
558
3,124
7,722
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,251
525
2,199
6,767
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MedusaFreyaArtioNu Wa

VS

Bans
Chang'eIx ChelCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 0 / 4
6,782
678
6,651
8,116
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
 
Ao Kuang
11
5 / 0 / 1
6,262
626
5,398
6,159
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
9
1 / 1 / 4
5,729
573
2,753
9,462
6,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
CCorbz
Ullr
12
3 / 0 / 1
6,379
638
6,808
4,988
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
12
3 / 1 / 2
6,714
671
6,981
5,090
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
4
2
W
Ao Kuang
 
Ao Kuang
5
0
1
5.5
W
Sobek
 
Sobek
1
1
4
3
L
Cerberus
BehemoDcaos
Cerberus
1
2
0
0.5
W
Ullr
CCorbz
Ullr
3
0
1
3.5
L
Odin
0
3
0
0
L
0
3
0
0
W
Hera
3
1
2
4
L
Ne Zha
lokaso15
Ne Zha
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
28,591
40,575
Taken
33,815
17,591
Mitigated
16,782
14,530
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,651
2,695
0
2,464
8,116
4,957
0
0
7,586
1,471
47,775
W
Ao Kuang
 
Ao Kuang
5,398
1,208
0
1,424
6,159
2,172
0
705
5,418
41,177
0
W
Sobek
 
Sobek
2,753
381
0
2,831
9,462
6,771
0
2,549
6,837
14,974
0
L
Cerberus
BehemoDcaos
Cerberus
3,701
237
0
3,423
9,722
6,733
0
5,475
4,169
13,548
0
W
Ullr
CCorbz
Ullr
6,808
2,188
0
1,614
4,988
1,505
0
732
4,256
0
48,772
L
Odin
3,280
772
0
3,504
10,427
5,210
0
1,590
8,837
0
25,128
L
1,945
167
254
1,426
5,937
1,556
0
4,168
1,497
46,807
0
W
Hera
6,981
1,460
0
1,285
5,090
1,377
18
1,584
3,506
49,673
3,239
L
Ne Zha
lokaso15
Ne Zha
3,124
565
0
3,497
7,722
2,086
0
2,872
4,724
0
38,995
L
2,199
1,348
0
2,426
6,767
2,006
0
773
5,994
0
34,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
31,866
322
Minions Killed
373
0
Camps Cleared
0
1,051,192
Distance Traveled
1,099,689
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,782
678
91
9
0
209,400
0
W
Ao Kuang
6,262
626
63
6
0
260,105
0
W
Sobek
5,729
573
15
2
0
234,315
3
L
Cerberus
5,007
501
32
3
0
200,832
0
W
Ullr
6,379
638
90
9
0
189,637
3
L
Odin
4,861
486
59
6
0
193,227
3
L
Ra
5,470
547
86
9
0
220,262
2
W
Hera
6,714
671
114
11
0
206,232
1
L
Ne Zha
5,581
558
81
8
0
244,141
0
L
Anhur
5,251
525
64
6
0
192,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role