Player Matchup

Aphrodite
Aphrodite
Cinnamon7012
Aphrodite
Level 18
God Stats
3W - 5L
1,471 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 3
Bastet
Bastet
NerdyTutor
Bastet
Level 198
God Stats
1W - 1L
1,532 SR
Queue Stats
82W - 92L
1,474 Elo+
Solo
Izanami
Izanami
PARKOURxPRODIGY
Izanami
Level 152
God Stats
2W - 4L
1,491 SR
Queue Stats
103W - 100L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
TheMilkMann6974
Guan Yu
Level 125
God Stats
1W - 4L
1,335 SR
Queue Stats
109W - 107L
1,504 Elo+
Party 2
Ra
Ra
cvquil
Ra
Level 140
God Stats
4W - 7L
1,298 SR
Queue Stats
154W - 180L
1,488 Elo+
Party 3
Team Averages
Level 127
1,425 SR
1,476 Elo+

VS

Team Averages
Level 141
1,578 SR
1,540 Elo+
Ne Zha
Ne Zha
BuckYeet
Ne Zha
Level 122
God Stats
8W - 12L
1,431 SR
Queue Stats
180W - 173L
1,491 Elo+
Solo
Chronos
Chronos
Deiimol97
Chronos
Level 159
God Stats
28W - 18L
1,573 SR
Queue Stats
138W - 124L
1,560 Elo+
Solo
Maui
Maui
Guanzorumu
Maui
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 99L
1,535 Elo+
Party 1
Ymir
Ymir
LifeofWanya
Ymir
Level 143
God Stats
2W - 0L
1,887 SR
Queue Stats
175W - 187L
1,518 Elo+
Party 1
Chaac
Chaac
Seiviigul
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cinnamon7012
Aphrodite
9
2 / 2 / 5
6,551
504
6,485
11,505
6,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
NerdyTutor
Bastet
12
6 / 5 / 3
7,274
560
6,567
9,989
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 3 / 3
8,113
624
6,819
7,958
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 1
6,372
490
4,105
12,761
7,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
2 / 2 / 2
6,763
520
5,401
9,169
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BuckYeet
Ne Zha
12
5 / 3 / 7
7,283
560
9,120
10,355
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Deiimol97
Chronos
13
3 / 2 / 4
7,501
577
7,774
8,601
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 6
6,392
492
5,669
10,701
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 4 / 1
7,286
560
4,679
8,450
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Seiviigul
Chaac
14
4 / 1 / 2
8,552
658
10,743
9,750
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
16
17
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BuckYeet
Ne Zha
5
3
7
2.83
L
Aphrodite
Cinnamon7012
Aphrodite
2
2
5
2.25
W
Chronos
Deiimol97
Chronos
3
2
4
2.5
W
2
4
6
1.25
W
2
4
1
0.63
L
Bastet
NerdyTutor
Bastet
6
5
3
1.5
L
3
3
3
1.5
W
Chaac
Seiviigul
Chaac
4
1
2
5
L
1
5
1
0.3
L
Ra
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
37,985
51,382
Taken
47,857
23,248
Mitigated
25,275
19,079
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BuckYeet
Ne Zha
9,120
2,680
0
4,304
10,355
3,398
0
3,001
7,354
0
42,755
L
Aphrodite
Cinnamon7012
Aphrodite
6,485
574
3,576
4,255
11,505
6,426
0
5,637
5,727
16,184
0
W
Chronos
Deiimol97
Chronos
7,774
2,299
0
1,515
8,601
2,600
0
4,543
4,007
52,671
1,521
W
5,669
1,744
0
2,343
10,701
6,580
265
3,164
7,384
20,624
11,170
W
4,679
932
0
1,235
8,450
3,803
0
605
7,845
37,573
1,857
L
Bastet
NerdyTutor
Bastet
6,567
2,671
0
1,555
9,989
3,155
0
2,572
7,386
0
39,391
L
6,819
5,029
0
1,836
7,958
2,511
555
4,779
2,907
0
64,414
W
Chaac
Seiviigul
Chaac
10,743
2,336
0
5,369
9,750
8,894
0
300
9,450
0
58,020
L
4,105
1,116
0
5,623
12,761
7,593
0
572
11,320
0
34,835
L
Ra
5,401
433
565
1,669
9,169
3,563
0
3,537
5,595
53,474
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
37,014
381
Minions Killed
402
0
Camps Cleared
0
1,253,529
Distance Traveled
1,285,377
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,283
560
67
5
0
286,552
4
L
Aphrodite
6,551
504
21
2
0
248,938
2
W
Chronos
7,501
577
84
6
0
254,840
4
W
Maui
6,392
492
55
4
0
251,698
0
W
Ymir
7,286
560
90
7
0
245,354
0
L
Bastet
7,274
560
52
4
0
249,168
0
L
Izanami
8,113
624
120
9
0
228,379
2
W
Chaac
8,552
658
106
8
0
246,933
0
L
Guan Yu
6,372
490
65
5
0
252,554
3
L
Ra
6,763
520
123
9
0
274,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role