Player Matchup

Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
Grako29
Bastet
Silver III
Level 178
God Stats
54W - 41L
1,520 SR
Queue Stats
389W - 443L
845 MMR
Solo
King Arthur
King Arthur
Silver I
KING TESCOBAR
King Arthur
Silver I
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 227L
995 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
timyrgen
Kuzenbo
Silver III
Level 159
God Stats
68W - 60L
1,589 SR
Queue Stats
264W - 305L
907 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 159
1,522 SR
1,149 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,365 SR
914 MMR
Medusa
Medusa
Silver IV
Benedikt 492
Medusa
Silver IV
Level 89
God Stats
14W - 20L
1,487 SR
Queue Stats
137W - 169L
1,002 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
DAAN_10_LP
Sun Wukong
Silver IV
Level 89
God Stats
17W - 23L
1,466 SR
Queue Stats
37W - 53L
870 MMR
Solo
Poseidon
Poseidon
Silver III
Dusty_Ghandi
Poseidon
Silver III
Level 87
God Stats
35W - 41L
1,451 SR
Queue Stats
425W - 456L
1,000 MMR
Solo
Sylvanus
Sylvanus
Silver V
SlyR PriNtzZ
Sylvanus
Silver V
Level 68
God Stats
2W - 9L
1,187 SR
Queue Stats
38W - 67L
930 MMR
Party 1
Arachne
Arachne
Silver IV
lx-TANIA-xl
Arachne
Silver IV
Level 146
God Stats
0W - 2L
1,234 SR
Queue Stats
306W - 366L
769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
3 / 1 / 4
10,413
579
8,502
12,749
4,224
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
15
5 / 2 / 5
9,652
536
9,562
13,984
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Grako29
Bastet
17
9 / 3 / 5
10,565
587
12,373
15,241
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KING TESCOBAR
King Arthur
16
3 / 1 / 3
9,932
552
13,578
19,349
17,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
timyrgen
Kuzenbo
13
0 / 3 / 7
8,713
484
9,664
15,436
15,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThorMulanNu Wa

VS

Bans
ThanatosSurtrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 4 / 2
8,304
461
9,011
12,872
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DAAN_10_LP
Sun Wukong
15
1 / 4 / 1
8,841
491
13,504
18,878
14,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Dusty_Ghandi
Poseidon
14
3 / 6 / 2
8,629
479
10,472
9,456
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SlyR PriNtzZ
Sylvanus
13
1 / 2 / 4
8,355
464
6,790
16,903
13,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
lx-TANIA-xl
Arachne
15
4 / 4 / 0
8,541
475
6,757
14,339
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
9
10
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
4
5
W
Chang'e
 
Chang'e
5
2
5
3.75
L
Medusa
0
4
2
0.25
L
Sun Wukong
DAAN_10_LP
Sun Wukong
1
4
1
0.38
L
Poseidon
Dusty_Ghandi
Poseidon
3
6
2
0.67
W
Bastet
Grako29
Bastet
9
3
5
3.83
W
King Arthur
KING TESCOBAR
King Arthur
3
1
3
4.5
L
Sylvanus
SlyR PriNtzZ
Sylvanus
1
2
4
1.5
L
Arachne
lx-TANIA-xl
Arachne
4
4
0
1
W
Kuzenbo
timyrgen
Kuzenbo
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,679
Damage
46,534
76,759
Taken
72,448
47,486
Mitigated
42,704
27,633
Healing
27,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,502
3,805
514
5,890
12,749
4,224
2,722
2,981
9,768
0
90,390
W
Chang'e
 
Chang'e
9,562
1,115
2,847
6,604
13,984
4,824
0
4,924
9,060
66,534
674
L
Medusa
9,011
3,999
0
3,801
12,872
5,027
796
3,230
9,642
0
76,725
L
Sun Wukong
DAAN_10_LP
Sun Wukong
13,504
2,133
0
6,357
18,878
14,597
0
375
18,503
0
68,258
L
Poseidon
Dusty_Ghandi
Poseidon
10,472
1,551
0
1,007
9,456
3,699
0
4,629
4,827
63,023
0
W
Bastet
Grako29
Bastet
12,373
2,616
0
5,672
15,241
4,998
374
1,974
13,267
0
73,440
W
King Arthur
KING TESCOBAR
King Arthur
13,578
1,933
0
3,644
19,349
17,945
85
904
18,445
0
65,405
L
Sylvanus
SlyR PriNtzZ
Sylvanus
6,790
1,780
3,806
6,510
16,903
13,825
0
7,864
9,039
28,511
0
L
Arachne
lx-TANIA-xl
Arachne
6,757
3,767
0
5,554
14,339
5,556
9
2,112
12,227
0
66,406
W
Kuzenbo
timyrgen
Kuzenbo
9,664
3,423
0
2,462
15,436
15,495
128
6,479
8,957
28,659
3,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
42,670
553
Minions Killed
505
0
Camps Cleared
0
1,718,871
Distance Traveled
1,681,817
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,413
579
166
9
0
330,576
0
W
Chang'e
9,652
536
121
7
0
344,323
7
L
Medusa
8,304
461
140
8
0
327,744
1
L
Sun Wukong
8,841
491
109
6
0
344,557
7
L
Poseidon
8,629
479
111
6
0
332,713
0
W
Bastet
10,565
587
116
6
0
394,717
0
W
King Arthur
9,932
552
110
6
0
315,467
0
L
Sylvanus
8,355
464
34
2
0
287,359
0
L
Arachne
8,541
475
111
6
0
389,444
0
W
Kuzenbo
8,713
484
40
2
0
333,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role