Player Matchup

Hercules
Hercules
Gold I
Zombi32123
Hercules
Gold I
Level 91
God Stats
5W - 2L
1,604 SR
Queue Stats
49W - 47L
1,926 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,604 SR
1,926 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,372 SR
1,864 MMR
Nu Wa
Nu Wa
Platinum V
ianbg0102
Nu Wa
Platinum V
Level 119
God Stats
0W - 2L
1,372 SR
Queue Stats
173W - 178L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Zombi32123
Hercules
20
4 / 1 / 0
19,797
943
9,620
28,920
25,193
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
BakasuraAh Muzen CabBastetHeraAnhur

VS

Bans
UllrSkadiHadesHe BoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ianbg0102
Nu Wa
20
1 / 4 / 0
18,547
883
19,910
12,885
9,198
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Zombi32123
Hercules
4
1
0
4
L
Nu Wa
ianbg0102
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,620
Damage
19,910
28,920
Taken
12,885
25,193
Mitigated
9,198
11,638
Healing
1,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Zombi32123
Hercules
9,620
4,385
0
11,638
28,920
25,193
2,352
19,364
9,556
0
138,727
L
Nu Wa
ianbg0102
Nu Wa
19,910
6,824
0
1,275
12,885
9,198
283
432
12,453
114,890
3,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,797
Gold Earned
18,547
235
Minions Killed
180
7
Camps Cleared
10
410,088
Distance Traveled
362,256
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
19,797
943
235
11
7
410,088
0
L
Nu Wa
18,547
883
180
9
10
362,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role