Player Matchup

Apollo
Apollo
Darmuid
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,599 Elo+
Solo
Guan Yu
Guan Yu
KiraChan1205
Guan Yu
Level 128
God Stats
3W - 1L
1,621 SR
Queue Stats
27W - 27L
1,478 Elo+
Solo
Terra
Terra
Seraphxxi
Terra
Level 28
God Stats
4W - 5L
1,468 SR
Queue Stats
63W - 89L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
claudell1234
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,654 Elo+
Party 1
Kuzenbo
Kuzenbo
raphaeldel1999x
Kuzenbo
Level 87
God Stats
4W - 2L
1,692 SR
Queue Stats
117W - 111L
1,477 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,523 Elo+

VS

Team Averages
Level 100
1,603 SR
1,483 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HarryBruxaoZN
Apollo
Level 35
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 7L
1,310 Elo+
Solo
Chang'e
Chang'e
QueenHiggy
Chang'e
Level 85
God Stats
4W - 1L
1,625 SR
Queue Stats
21W - 21L
1,439 Elo+
Solo
Discordia
Discordia
Steelrayoleg
Discordia
Level 68
God Stats
1W - 3L
1,549 SR
Queue Stats
318W - 257L
1,520 Elo+
Solo
Fenrir
Fenrir
gOwHOMEY
Fenrir
Level 162
God Stats
13W - 16L
1,899 SR
Queue Stats
251W - 219L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darmuid
Apollo
11
0 / 3 / 4
6,703
516
5,694
8,898
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
KiraChan1205
Guan Yu
14
3 / 0 / 1
8,495
653
1,958
6,877
5,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Seraphxxi
Terra
13
1 / 3 / 2
7,382
568
2,969
9,038
4,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
4 / 4 / 4
7,582
583
5,948
10,828
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 3
6,617
509
6,464
10,889
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 2
6,935
533
4,438
8,528
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,001
462
3,991
8,652
2,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
QueenHiggy
Chang'e
1
0 / 0 / 0
4,158
320
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Steelrayoleg
Discordia
12
4 / 4 / 1
7,343
565
7,458
8,350
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
gOwHOMEY
Fenrir
16
4 / 2 / 4
8,169
628
9,427
14,518
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
11
11
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
2
2
W
Apollo
Darmuid
Apollo
0
3
4
0.67
L
2
4
0
0.5
W
Guan Yu
KiraChan1205
Guan Yu
3
0
1
3.5
L
Chang'e
QueenHiggy
Chang'e
0
0
0
0
W
Terra
Seraphxxi
Terra
1
3
2
0.67
L
Discordia
Steelrayoleg
Discordia
4
4
1
1.13
W
Ne Zha
4
4
4
1.5
L
Fenrir
gOwHOMEY
Fenrir
4
2
4
3
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
25,314
46,530
Taken
40,048
27,769
Mitigated
14,498
10,907
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,438
105
2,282
5,792
8,528
3,492
180
1,798
6,355
31,060
2,994
W
Apollo
Darmuid
Apollo
5,694
3,371
0
1,679
8,898
3,061
464
3,174
5,724
0
42,249
L
3,991
1,638
0
1,070
8,652
2,806
0
2,319
6,031
0
28,336
W
Guan Yu
KiraChan1205
Guan Yu
1,958
0
304
1,771
6,877
5,710
237
671
6,206
0
56,731
L
Chang'e
QueenHiggy
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Terra
Seraphxxi
Terra
2,969
0
221
2,387
9,038
4,272
0
2,469
6,569
39,901
1,658
L
Discordia
Steelrayoleg
Discordia
7,458
81
0
2,308
8,350
2,019
0
1,876
6,434
41,036
95
W
Ne Zha
5,948
2,165
0
1,700
10,828
4,649
0
2,956
7,872
0
45,660
L
Fenrir
gOwHOMEY
Fenrir
9,427
2,775
0
2,367
14,518
6,181
0
2,601
11,806
0
75,410
W
6,464
1,931
0
2,845
10,889
10,077
60
2,338
8,551
25,765
36

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
32,606
366
Minions Killed
293
0
Camps Cleared
0
1,402,294
Distance Traveled
1,012,032
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,935
533
60
5
0
237,109
0
W
Apollo
6,703
516
80
6
0
263,216
1
L
Apollo
6,001
462
55
4
0
246,389
0
W
Guan Yu
8,495
653
104
8
0
276,935
0
L
Chang'e
4,158
320
0
0
0
0
0
W
Terra
7,382
568
85
7
0
313,463
4
L
Discordia
7,343
565
64
5
0
231,768
2
W
Ne Zha
7,582
583
65
5
0
281,506
3
L
Fenrir
8,169
628
114
9
0
296,766
0
W
Kuzenbo
6,617
509
32
2
0
267,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role