Player Matchup

Ishtar
Ishtar
Altava
Ishtar
Level 114
God Stats
3W - 1L
1,713 SR
Queue Stats
45W - 23L
1,593 Elo+
Party 1
Tyr
Tyr
Altavas
Tyr
Level 183
God Stats
2W - 0L
1,770 SR
Queue Stats
43W - 24L
1,601 Elo+
Party 1
Khepri
Khepri
RogRoyal1
Khepri
Level 64
God Stats
6W - 13L
1,402 SR
Queue Stats
207W - 202L
1,539 Elo+
Solo
Nu Wa
Nu Wa
adapteri
Nu Wa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 122L
1,598 Elo+
Party 1
Fenrir
Fenrir
vittureikä
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,479 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,562 Elo+

VS

Team Averages
Level 109
1,543 SR
1,508 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BEDO-IX
Sol
Level 159
God Stats
4W - 4L
1,663 SR
Queue Stats
447W - 582L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
JerkingTurkey
Cthulhu
Level 152
God Stats
3W - 6L
1,688 SR
Queue Stats
92W - 97L
1,558 Elo+
Party 2
Shiva
Shiva
Nedo200
Shiva
Level 27
God Stats
0W - 2L
1,413 SR
Queue Stats
21W - 30L
1,437 Elo+
Party 3
Agni
Agni
Zeffmora
Agni
Level 58
God Stats
1W - 2L
1,452 SR
Queue Stats
117W - 102L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Altava
Ishtar
14
8 / 0 / 1
8,165
680
10,659
7,244
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
12
0 / 1 / 0
7,169
597
5,744
14,116
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Khepri
RogRoyal1
Khepri
11
1 / 0 / 8
6,873
573
3,199
6,512
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nu Wa
adapteri
Nu Wa
12
2 / 0 / 2
6,668
556
4,571
4,490
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
1 / 0 / 2
5,985
499
2,912
6,775
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 2 / 0
5,632
469
2,497
10,995
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
11
0 / 5 / 0
6,079
507
4,964
9,818
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
12
1 / 0 / 0
7,043
587
8,732
10,872
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Nedo200
Shiva
8
0 / 4 / 0
5,243
437
2,499
10,092
5,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
12
0 / 1 / 0
6,103
509
3,823
4,417
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Ishtar
Altava
Ishtar
8
0
1
8.5
W
Tyr
0
1
0
0
L
Sol
0
5
0
0
L
Cthulhu
1
0
0
1
L
Shiva
Nedo200
Shiva
0
4
0
0
W
Khepri
RogRoyal1
Khepri
1
0
8
5
L
Agni
0
1
0
0
W
Nu Wa
adapteri
Nu Wa
2
0
2
3
W
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
22,515
39,137
Taken
46,194
19,625
Mitigated
22,384
17,886
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,497
597
0
4,875
10,995
3,327
0
1,755
9,240
0
45,258
W
Ishtar
Altava
Ishtar
10,659
6,779
0
5,051
7,244
2,368
86
3,230
4,014
0
71,372
W
Tyr
5,744
696
0
7,971
14,116
8,526
0
7,145
5,955
0
57,700
L
Sol
4,964
2,282
0
3,460
9,818
1,922
0
1,120
8,698
44,609
7,783
L
Cthulhu
8,732
1,374
0
3,650
10,872
10,600
0
375
10,497
49,397
5,205
L
Shiva
Nedo200
Shiva
2,499
330
360
1,035
10,092
5,247
0
2,627
7,465
0
12,057
W
Khepri
RogRoyal1
Khepri
3,199
237
0
2,702
6,512
4,224
0
1,846
4,666
19,662
0
L
Agni
3,823
410
0
840
4,417
1,288
28
1,893
2,524
47,639
0
W
Nu Wa
adapteri
Nu Wa
4,571
413
0
615
4,490
1,392
0
1,831
2,626
50,142
960
W
Fenrir
2,912
779
0
1,547
6,775
3,115
0
1,529
5,181
0
42,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
30,100
425
Minions Killed
414
0
Camps Cleared
0
1,276,820
Distance Traveled
1,192,195
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,632
469
86
7
0
269,039
0
W
Ishtar
8,165
680
124
10
0
242,491
3
W
Tyr
7,169
597
109
9
0
280,529
0
L
Sol
6,079
507
106
9
0
218,800
0
L
Cthulhu
7,043
587
118
10
0
247,236
0
L
Shiva
5,243
437
13
1
0
233,148
2
W
Khepri
6,873
573
31
3
0
240,725
1
L
Agni
6,103
509
91
8
0
223,972
1
W
Nu Wa
6,668
556
96
8
0
237,567
6
W
Fenrir
5,985
499
65
5
0
275,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role