Player Matchup

Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BigBurrr
Mulan
Level 64
God Stats
1W - 3L
1,319 SR
Queue Stats
10W - 15L
1,325 Elo+
Party 2
Poseidon
Poseidon
ToxicTaco333
Poseidon
Level 118
God Stats
31W - 35L
1,482 SR
Queue Stats
85W - 101L
1,453 Elo+
Solo
Chaac
Chaac
ToxiicBayoune
Chaac
Level 166
God Stats
12W - 14L
1,562 SR
Queue Stats
415W - 413L
1,517 Elo+
Party 2
Team Averages
Level 159
1,473 SR
1,459 Elo+

VS

Team Averages
Level 126
1,440 SR
1,487 Elo+
Heimdallr
Heimdallr
DemonStick
Heimdallr
Level 86
God Stats
40W - 49L
1,524 SR
Queue Stats
348W - 353L
1,473 Elo+
Solo
Fafnir
Fafnir
Lunarblazeken
Fafnir
Level 114
God Stats
22W - 19L
1,516 SR
Queue Stats
293W - 288L
1,430 Elo+
Solo
Lancelot
Lancelot
Pianoriff88
Lancelot
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 167L
1,477 Elo+
Solo
Nu Wa
Nu Wa
ShinobiYingYang
Nu Wa
Level 151
God Stats
4W - 3L
1,357 SR
Queue Stats
250W - 241L
1,550 Elo+
Solo
Nox
Nox
SpartanNova209
Nox
Level 160
God Stats
14W - 23L
1,302 SR
Queue Stats
177W - 173L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 1 / 0
4,219
603
1,194
3,411
1,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
 
Skadi
8
1 / 0 / 0
4,020
574
4,177
3,469
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
BigBurrr
Mulan
9
1 / 0 / 1
4,553
650
2,542
5,848
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ToxicTaco333
Poseidon
6
1 / 3 / 0
4,126
589
1,586
3,171
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 1
4,860
694
1,702
5,234
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonStick
Heimdallr
7
1 / 0 / 0
4,153
593
3,191
4,192
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,471
639
1,674
5,827
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Pianoriff88
Lancelot
7
0 / 1 / 2
4,008
573
1,557
4,908
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 0
4,814
688
2,017
2,611
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 1 / 0
5,375
768
2,648
3,118
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
L
Skadi
 
Skadi
1
0
0
1
L
Mulan
BigBurrr
Mulan
1
0
1
1.5
W
Heimdallr
DemonStick
Heimdallr
1
0
0
1
W
0
1
1
0.5
W
Lancelot
Pianoriff88
Lancelot
0
1
2
1
W
0
1
0
0
W
3
1
0
3
L
Poseidon
ToxicTaco333
Poseidon
1
3
0
0.33
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,201
Damage
11,087
21,133
Taken
20,656
8,036
Mitigated
8,329
6,410
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,194
218
0
1,193
3,411
1,870
0
640
2,763
9,401
0
L
Skadi
 
Skadi
4,177
2,021
0
1,057
3,469
934
0
1,200
2,261
0
26,519
L
Mulan
BigBurrr
Mulan
2,542
1,150
0
1,554
5,848
2,282
0
511
5,277
0
32,828
W
Heimdallr
DemonStick
Heimdallr
3,191
1,401
0
2,072
4,192
1,278
0
374
3,818
0
25,640
W
1,674
425
0
2,266
5,827
3,980
0
820
5,007
11,630
0
W
Lancelot
Pianoriff88
Lancelot
1,557
366
0
2,008
4,908
1,481
0
588
4,320
0
19,308
W
2,017
590
0
774
2,611
622
0
0
2,611
25,041
890
W
2,648
222
0
955
3,118
968
0
998
2,120
30,401
1,646
L
Poseidon
ToxicTaco333
Poseidon
1,586
320
0
631
3,171
840
0
1,809
1,170
17,275
0
L
1,702
417
0
1,975
5,234
2,110
0
1,561
3,508
0
32,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,778
Gold Earned
22,821
216
Minions Killed
231
0
Camps Cleared
0
716,722
Distance Traveled
718,379
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,219
603
15
2
0
149,169
2
L
Skadi
4,020
574
48
7
0
136,897
0
L
Mulan
4,553
650
61
9
0
178,668
0
W
Heimdallr
4,153
593
50
7
0
130,506
0
W
Fafnir
4,471
639
13
2
0
130,278
1
W
Lancelot
4,008
573
36
5
0
183,941
0
W
Nu Wa
4,814
688
66
9
0
130,339
3
W
Nox
5,375
768
66
9
0
143,315
0
L
Poseidon
4,126
589
34
5
0
106,822
3
L
Chaac
4,860
694
58
8
0
145,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role