Player Matchup

Gilgamesh
Gilgamesh
Bronze IV
Pedricks
Gilgamesh
Bronze IV
Level 78
God Stats
2W - 3L
1,344 SR
Queue Stats
4W - 15L
737 MMR
Party 1
Medusa
Medusa
Bronze IV
Pedronh0
Medusa
Bronze IV
Level 162
God Stats
1W - 1L
1,540 SR
Queue Stats
4W - 10L
1,020 MMR
Party 1
Discordia
Discordia
Bronze IV
trolhudo44
Discordia
Bronze IV
Level 89
God Stats
3W - 2L
1,467 SR
Queue Stats
4W - 12L
919 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 110
1,450 SR
892 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,502 SR
909 MMR
Baron Samedi
Baron Samedi
Silver III
LeHMantovanic
Baron Samedi
Silver III
Level 157
God Stats
78W - 81L
1,408 SR
Queue Stats
525W - 571L
1,059 MMR
Solo
Geb
Geb
Silver III
RekziiPlayz
Geb
Silver III
Level 122
God Stats
3W - 6L
1,419 SR
Queue Stats
76W - 89L
951 MMR
Solo
Izanami
Izanami
Bronze I
V0lum3D
Izanami
Bronze I
Level 102
God Stats
4W - 2L
1,679 SR
Queue Stats
63W - 111L
716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pedricks
Gilgamesh
17
2 / 3 / 13
11,326
809
10,261
18,665
16,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Pedronh0
Medusa
18
7 / 5 / 8
12,863
919
14,253
15,117
4,838
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
trolhudo44
Discordia
20
9 / 2 / 9
13,620
973
16,826
11,314
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAchillesKuzenboBacchusNu Wa

VS

Bans
BastetNeithAtlasArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeHMantovanic
Baron Samedi
18
3 / 6 / 4
11,787
842
12,071
13,115
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 3 / 3
12,865
919
12,479
18,077
18,705
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
V0lum3D
Izanami
15
1 / 9 / 3
10,375
741
6,439
16,389
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
10
10
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LeHMantovanic
Baron Samedi
3
6
4
0.83
W
Gilgamesh
Pedricks
Gilgamesh
2
3
13
2.83
W
Medusa
Pedronh0
Medusa
7
5
8
2.2
L
6
3
3
2.5
L
Izanami
V0lum3D
Izanami
1
9
3
0.28
W
Discordia
trolhudo44
Discordia
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
30,989
45,096
Taken
47,581
25,959
Mitigated
29,804
7,664
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LeHMantovanic
Baron Samedi
12,071
554
1,243
1,788
13,115
6,570
955
3,075
9,751
52,977
0
W
Gilgamesh
Pedricks
Gilgamesh
10,261
1,287
0
2,306
18,665
16,962
436
8,016
10,565
0
25,916
W
Medusa
Pedronh0
Medusa
14,253
7,054
0
3,607
15,117
4,838
2,519
9,929
5,167
0
51,297
L
12,479
1,281
640
752
18,077
18,705
0
5,695
11,794
28,647
1,025
L
Izanami
V0lum3D
Izanami
6,439
4,020
249
1,763
16,389
4,529
469
6,877
9,042
0
35,911
W
Discordia
trolhudo44
Discordia
16,826
508
0
1,751
11,314
4,159
1,160
5,818
5,474
55,292
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
35,027
159
Minions Killed
154
0
Camps Cleared
0
772,418
Distance Traveled
680,890
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,787
842
82
6
0
210,676
0
W
Gilgamesh
11,326
809
27
2
0
282,880
0
W
Medusa
12,863
919
60
4
0
233,009
0
L
Geb
12,865
919
21
2
0
273,170
3
L
Izanami
10,375
741
51
4
0
197,044
0
W
Discordia
13,620
973
72
5
0
256,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role