Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BoostedPearTTV
Apollo
Level 217
God Stats
1W - 3L
1,544 SR
Queue Stats
180W - 172L
1,597 Elo+
Party 1
Charybdis
Charybdis
ShinyJupiter
Charybdis
Level 230
God Stats
2W - 1L
1,330 SR
Queue Stats
77W - 69L
1,585 Elo+
Party 1
Medusa
Medusa
TylerHealMe
Medusa
Level 174
God Stats
18W - 20L
1,435 SR
Queue Stats
845W - 831L
1,604 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WoahSway
Kumbhakarna
Level 159
God Stats
2W - 0L
1,355 SR
Queue Stats
24W - 23L
1,543 Elo+
Party 1
Team Averages
Level 188
1,433 SR
1,566 Elo+

VS

Team Averages
Level 155
1,595 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DL412
Olorun
Level 158
God Stats
4W - 3L
1,634 SR
Queue Stats
429W - 449L
1,479 Elo+
Solo
Bacchus
Bacchus
Healbulance
Bacchus
Level 222
God Stats
1W - 2L
1,573 SR
Queue Stats
112W - 108L
1,571 Elo+
Solo
Achilles
Achilles
PolishHiLander
Achilles
Level 111
God Stats
9W - 3L
1,752 SR
Queue Stats
424W - 422L
1,507 Elo+
Solo
Merlin
Merlin
TarArathorn
Merlin
Level 129
God Stats
5W - 5L
1,516 SR
Queue Stats
256W - 260L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 4
6,696
1,116
6,427
5,136
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 7
6,032
1,005
5,960
4,119
1,534
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
ShinyJupiter
Charybdis
10
2 / 2 / 4
5,992
999
4,793
3,836
1,211
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
11
0 / 0 / 7
5,979
997
4,475
3,896
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
WoahSway
Kumbhakarna
10
2 / 2 / 7
6,327
1,055
1,126
5,727
4,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 1
4,518
753
790
801
170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
DL412
Olorun
12
2 / 1 / 2
6,361
1,060
4,893
4,256
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Healbulance
Bacchus
10
1 / 3 / 4
5,797
966
5,712
7,547
8,598
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
11
2 / 3 / 2
5,667
945
3,835
8,869
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
0 / 1 / 2
5,710
952
3,953
2,974
885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
9
Kills
5
5
Deaths
9
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
4
6
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
1
0
7
4.5
L
Olorun
DL412
Olorun
2
1
2
3
L
Bacchus
Healbulance
Bacchus
1
3
4
1
L
Achilles
2
3
2
1
W
Charybdis
ShinyJupiter
Charybdis
2
2
4
2
L
Merlin
0
1
2
1
W
Medusa
0
0
7
3.5
W
Kumbhakarna
WoahSway
Kumbhakarna
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
19,183
22,714
Taken
24,447
10,164
Mitigated
20,030
9,383
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,427
858
2,245
2,618
5,136
1,961
0
3,062
1,925
14,915
612
L
Nu Wa
 
Nu Wa
790
52
0
0
801
170
0
261
540
1,351
0
W
5,960
4,358
0
1,455
4,119
1,534
0
2,649
1,364
0
12,264
L
Olorun
DL412
Olorun
4,893
658
1,993
2,118
4,256
1,759
0
1,592
2,664
15,878
0
L
Bacchus
Healbulance
Bacchus
5,712
246
275
1,141
7,547
8,598
0
2,034
5,513
9,773
143
L
Achilles
3,835
243
326
2,896
8,869
8,618
0
2,519
6,350
0
4,698
W
Charybdis
ShinyJupiter
Charybdis
4,793
2,072
926
978
3,836
1,211
0
3,001
801
0
8,526
L
Merlin
3,953
291
326
262
2,974
885
0
866
2,108
13,717
0
W
Medusa
4,475
1,084
154
358
3,896
1,299
0
3,041
779
0
15,630
W
Kumbhakarna
WoahSway
Kumbhakarna
1,126
70
0
649
5,727
4,159
0
3,507
2,155
1,642
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
28,053
73
Minions Killed
55
0
Camps Cleared
0
548,802
Distance Traveled
455,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,696
1,116
18
3
0
103,937
0
L
Nu Wa
4,518
753
0
0
0
13,738
0
W
Apollo
6,032
1,005
8
1
0
127,607
0
L
Olorun
6,361
1,060
18
3
0
111,646
0
L
Bacchus
5,797
966
6
1
0
107,031
0
L
Achilles
5,667
945
2
0
0
122,093
0
W
Charybdis
5,992
999
14
2
0
118,177
0
L
Merlin
5,710
952
29
5
0
100,627
0
W
Medusa
5,979
997
32
5
0
106,403
0
W
Kumbhakarna
6,327
1,055
1
0
0
92,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role