Player Matchup

Hel
Hel
Blxck_Starr04
Hel
Level 108
God Stats
10W - 8L
1,648 SR
Queue Stats
222W - 198L
1,508 Elo+
Solo
Anubis
Anubis
Deionn4
Anubis
Level 159
God Stats
27W - 12L
1,727 SR
Queue Stats
315W - 307L
1,576 Elo+
Solo
Xbalanque
Xbalanque
R3POD2
Xbalanque
Level 156
God Stats
40W - 50L
1,522 SR
Queue Stats
277W - 286L
1,444 Elo+
Solo
Ishtar
Ishtar
Tims1937
Ishtar
Level 190
God Stats
4W - 4L
1,285 SR
Queue Stats
220W - 213L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
wyccad915
Zhong Kui
Level 67
God Stats
68W - 54L
1,624 SR
Queue Stats
190W - 189L
1,507 Elo+
Solo
Team Averages
Level 136
1,561 SR
1,509 Elo+

VS

Team Averages
Level 123
1,508 SR
1,522 Elo+
Nut
Nut
I-Toy-ko-I
Nut
Level 142
God Stats
4W - 4L
1,397 SR
Queue Stats
85W - 87L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Pronubnubs
Cthulhu
Level 120
God Stats
146W - 118L
1,604 SR
Queue Stats
534W - 520L
1,539 Elo+
Solo
Scylla
Scylla
Saint Mastema
Scylla
Level 133
God Stats
2W - 0L
1,452 SR
Queue Stats
131W - 124L
1,537 Elo+
Solo
Fenrir
Fenrir
Themagicaljesus
Fenrir
Level 158
God Stats
8W - 3L
1,673 SR
Queue Stats
335W - 317L
1,493 Elo+
Solo
King Arthur
King Arthur
TwelveInchSoft
King Arthur
Level 64
God Stats
4W - 6L
1,415 SR
Queue Stats
137W - 112L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,664
666
4,417
6,045
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Deionn4
Anubis
10
4 / 2 / 1
5,339
534
5,315
5,350
2,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
R3POD2
Xbalanque
9
0 / 4 / 0
5,327
533
4,385
6,439
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ishtar
Tims1937
Ishtar
10
0 / 1 / 5
5,080
508
4,664
5,041
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
wyccad915
Zhong Kui
10
1 / 2 / 4
5,526
553
1,615
6,254
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,344
534
2,840
5,400
1,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pronubnubs
Cthulhu
9
1 / 2 / 3
5,527
553
4,460
8,974
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 1
6,060
606
2,664
5,005
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 0 / 3
6,064
606
2,268
4,646
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TwelveInchSoft
King Arthur
12
4 / 0 / 1
6,825
683
4,643
9,000
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
11
11
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Anubis
Deionn4
Anubis
4
2
1
2.25
W
3
3
1
1.17
W
Cthulhu
Pronubnubs
Cthulhu
1
2
3
1.25
L
Xbalanque
R3POD2
Xbalanque
0
4
0
0
W
1
4
1
0.38
W
2
0
3
3.5
L
Ishtar
Tims1937
Ishtar
0
1
5
2.5
W
King Arthur
TwelveInchSoft
King Arthur
4
0
1
4.5
L
Zhong Kui
wyccad915
Zhong Kui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
16,875
29,129
Taken
33,025
11,641
Mitigated
12,209
9,564
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,417
240
132
2,323
6,045
1,591
0
1,979
3,778
35,506
0
L
Anubis
Deionn4
Anubis
5,315
129
0
1,303
5,350
2,446
0
2,404
2,946
28,962
661
W
2,840
1,276
0
1,492
5,400
1,014
0
2,048
3,352
0
24,277
W
Cthulhu
Pronubnubs
Cthulhu
4,460
277
47
3,164
8,974
4,234
0
4,166
4,808
18,003
0
L
Xbalanque
R3POD2
Xbalanque
4,385
2,187
0
1,730
6,439
1,809
0
0
6,439
0
34,948
W
2,664
166
0
1,000
5,005
971
0
3,466
1,157
37,656
1,444
W
2,268
401
0
1,102
4,646
1,705
9
557
4,049
0
38,662
L
Ishtar
Tims1937
Ishtar
4,664
2,425
0
2,276
5,041
1,755
491
1,736
3,305
0
32,936
W
King Arthur
TwelveInchSoft
King Arthur
4,643
286
0
3,070
9,000
4,285
0
591
8,362
0
44,451
L
Zhong Kui
wyccad915
Zhong Kui
1,615
376
0
1,800
6,254
4,040
0
483
5,711
39,678
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
29,820
323
Minions Killed
293
0
Camps Cleared
0
905,634
Distance Traveled
1,054,603
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,664
666
84
8
0
200,428
3
L
Anubis
5,339
534
50
5
0
190,013
0
W
Nut
5,344
534
41
4
0
193,822
0
W
Cthulhu
5,527
553
26
3
0
224,664
1
L
Xbalanque
5,327
533
63
6
0
130,358
0
W
Scylla
6,060
606
87
9
0
197,506
0
W
Fenrir
6,064
606
67
7
0
239,047
0
L
Ishtar
5,080
508
53
5
0
183,333
0
W
King Arthur
6,825
683
72
7
0
199,564
3
L
Zhong Kui
5,526
553
73
7
0
201,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role