Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AA Guesty
Lancelot
Level 82
God Stats
13W - 9L
1,666 SR
Queue Stats
66W - 65L
1,513 Elo+
Solo
Anhur
Anhur
Gemerlp
Anhur
Level 98
God Stats
1W - 1L
1,752 SR
Queue Stats
107W - 97L
1,451 Elo+
Party 1
Ganesha
Ganesha
MOZZGUN
Ganesha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,230 Elo+
Solo
Chaac
Chaac
々řαゆφφπ
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,446 Elo+
Party 1
Team Averages
Level 106
1,584 SR
1,428 Elo+

VS

Team Averages
Level 77
1,507 SR
1,404 Elo+
Achilles
Achilles
Amin MH2315
Achilles
Level 35
God Stats
4W - 6L
1,442 SR
Queue Stats
10W - 13L
1,447 Elo+
Solo
Ra
Ra
HorraceTheCat
Ra
Level 77
God Stats
46W - 53L
1,474 SR
Queue Stats
361W - 377L
1,433 Elo+
Solo
Medusa
Medusa
J-o-n-Yy
Medusa
Level 101
God Stats
11W - 4L
1,665 SR
Queue Stats
254W - 246L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
jaitower6
Kumbhakarna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,200 Elo+
Solo
Serqet
Serqet
loldwarf27
Serqet
Level 89
God Stats
1W - 0L
1,451 SR
Queue Stats
99W - 69L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 8 / 4
9,294
465
18,352
18,319
7,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
AA Guesty
Lancelot
19
11 / 6 / 2
11,346
567
19,903
18,819
10,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Gemerlp
Anhur
18
2 / 5 / 1
10,804
540
5,129
10,503
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MOZZGUN
Ganesha
2
0 / 0 / 0
5,626
281
0
0
0
15
1 / 3 / 4
9,364
468
11,209
19,306
20,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amin MH2315
Achilles
15
3 / 3 / 5
10,368
518
10,741
21,247
25,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
4 / 4 / 11
10,550
528
12,640
9,668
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
J-o-n-Yy
Medusa
17
5 / 5 / 6
10,380
519
8,843
14,066
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
jaitower6
Kumbhakarna
14
2 / 1 / 8
9,112
456
6,374
15,153
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
loldwarf27
Serqet
19
8 / 3 / 5
11,177
559
10,808
20,690
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
16
Kills
22
22
Deaths
16
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
4
0.5
L
Lancelot
AA Guesty
Lancelot
11
6
2
2
W
Achilles
Amin MH2315
Achilles
3
3
5
1.83
L
Anhur
Gemerlp
Anhur
2
5
1
0.5
W
4
4
11
2.38
W
Medusa
J-o-n-Yy
Medusa
5
5
6
1.6
L
Ganesha
MOZZGUN
Ganesha
0
0
0
0
W
Kumbhakarna
jaitower6
Kumbhakarna
2
1
8
6
W
Serqet
loldwarf27
Serqet
8
3
5
3.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,593
Damage
49,406
66,947
Taken
80,824
41,737
Mitigated
55,303
19,619
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,352
195
0
6,033
18,319
7,423
0
7,794
9,575
69,412
335
L
Lancelot
AA Guesty
Lancelot
19,903
3,044
0
2,214
18,819
10,148
0
5,209
12,811
0
96,918
W
Achilles
Amin MH2315
Achilles
10,741
1,351
0
7,653
21,247
25,221
0
1,702
18,706
75
53,896
L
Anhur
Gemerlp
Anhur
5,129
1,406
0
949
10,503
3,509
2,942
1,145
8,645
0
76,898
W
12,640
1,077
2,089
1,934
9,668
2,821
0
6,626
3,042
64,516
0
W
Medusa
J-o-n-Yy
Medusa
8,843
2,999
0
2,282
14,066
4,786
451
2,007
12,059
0
60,747
L
Ganesha
MOZZGUN
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
jaitower6
Kumbhakarna
6,374
424
0
2,464
15,153
14,151
0
4,558
10,312
20,653
0
W
Serqet
loldwarf27
Serqet
10,808
3,139
0
7,634
20,690
8,324
0
3,591
16,935
0
86,955
L
11,209
2,147
517
9,906
19,306
20,657
367
4,838
14,365
0
57,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
51,587
437
Minions Killed
417
0
Camps Cleared
0
1,475,118
Distance Traveled
1,975,322
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,294
465
111
6
0
338,015
0
L
Lancelot
11,346
567
124
6
0
421,136
0
W
Achilles
10,368
518
86
4
0
383,504
0
L
Anhur
10,804
540
125
6
0
345,497
0
W
Ra
10,550
528
96
5
0
368,326
0
W
Medusa
10,380
519
90
5
0
356,443
0
L
Ganesha
5,626
281
0
0
0
0
0
W
Kumbhakarna
9,112
456
13
1
0
411,252
8
W
Serqet
11,177
559
132
7
0
455,797
0
L
Chaac
9,364
468
77
4
0
370,470
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role