Player Matchup

Olorun
Olorun
Alphredd
Olorun
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 39L
1,129 Elo+
Solo
Horus
Horus
GIPSY_PORO
Horus
Level 124
God Stats
6W - 2L
1,702 SR
Queue Stats
384W - 370L
1,505 Elo+
Party 2
Vulcan
Vulcan
Gipsy_Calderasky
Vulcan
Level 101
God Stats
2W - 3L
1,228 SR
Queue Stats
95W - 100L
1,474 Elo+
Party 2
Arachne
Arachne
Hephaisztosz
Arachne
Level 127
God Stats
92W - 91L
1,583 SR
Queue Stats
155W - 148L
1,538 Elo+
Solo
King Arthur
King Arthur
Kelzedar
King Arthur
Level 134
God Stats
13W - 6L
1,600 SR
Queue Stats
153W - 148L
1,524 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,434 Elo+

VS

Team Averages
Level 100
1,478 SR
1,446 Elo+
Athena
Athena
KIKO_MOLON_12
Athena
Level 123
God Stats
6W - 3L
1,714 SR
Queue Stats
92W - 86L
1,505 Elo+
Party 1
Camazotz
Camazotz
PUP_Meilo
Camazotz
Level 89
God Stats
0W - 1L
1,308 SR
Queue Stats
62W - 77L
1,344 Elo+
Solo
King Arthur
King Arthur
TheDarkSouls7
King Arthur
Level 148
God Stats
4W - 7L
1,427 SR
Queue Stats
100W - 90L
1,513 Elo+
Party 1
Ishtar
Ishtar
lilmj40
Ishtar
Level 69
God Stats
26W - 27L
1,422 SR
Queue Stats
100W - 99L
1,395 Elo+
Solo
Agni
Agni
mrBaguvix
Agni
Level 73
God Stats
21W - 26L
1,518 SR
Queue Stats
257W - 288L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alphredd
Olorun
13
2 / 5 / 3
8,119
580
7,068
9,595
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
11
4 / 2 / 4
7,220
516
11,449
12,037
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
7,557
540
4,395
6,978
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
Hephaisztosz
Arachne
13
4 / 1 / 0
7,525
538
3,061
6,107
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Kelzedar
King Arthur
15
1 / 0 / 2
9,424
673
7,139
10,803
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,586
399
2,057
8,110
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
PUP_Meilo
Camazotz
13
4 / 2 / 3
7,332
524
4,164
13,622
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheDarkSouls7
King Arthur
10
0 / 2 / 0
6,298
450
5,700
9,670
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
lilmj40
Ishtar
13
3 / 4 / 1
7,647
546
7,188
8,997
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
3 / 1 / 3
8,160
583
6,387
6,770
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
10
11
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Alphredd
Olorun
2
5
3
0.7
W
Horus
4
2
4
3
W
1
3
0
0.33
W
Arachne
Hephaisztosz
Arachne
4
1
0
4
L
0
3
2
0.33
W
King Arthur
Kelzedar
King Arthur
1
0
2
2
L
Camazotz
PUP_Meilo
Camazotz
4
2
3
2.75
L
King Arthur
TheDarkSouls7
King Arthur
0
2
0
0
L
Ishtar
lilmj40
Ishtar
3
4
1
0.88
L
Agni
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
25,496
45,520
Taken
47,169
22,934
Mitigated
21,529
14,198
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Alphredd
Olorun
7,068
4,064
360
3,128
9,595
3,198
1,281
817
8,778
52,032
4,042
W
Horus
11,449
5,399
669
3,677
12,037
7,810
67
3,236
8,801
0
27,512
W
4,395
55
0
1,234
6,978
2,319
536
1,999
4,979
57,534
1,141
W
Arachne
Hephaisztosz
Arachne
3,061
2,612
0
712
6,107
2,506
333
2,278
3,829
0
45,151
L
2,057
601
54
2,058
8,110
5,724
0
2,795
5,154
8,266
0
W
King Arthur
Kelzedar
King Arthur
7,139
915
0
4,418
10,803
7,101
0
0
10,803
0
74,913
L
Camazotz
PUP_Meilo
Camazotz
4,164
1,135
0
4,475
13,622
4,980
0
3,172
10,328
0
40,577
L
King Arthur
TheDarkSouls7
King Arthur
5,700
752
0
3,042
9,670
6,292
0
0
9,633
0
36,645
L
Ishtar
lilmj40
Ishtar
7,188
3,310
0
1,734
8,997
2,359
0
3,431
5,297
0
54,021
L
Agni
6,387
166
0
1,973
6,770
2,174
0
1,577
5,077
65,944
2,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
35,023
457
Minions Killed
383
0
Camps Cleared
0
1,400,313
Distance Traveled
1,277,531
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,119
580
95
7
0
266,504
0
W
Horus
7,220
516
37
3
0
281,467
0
W
Vulcan
7,557
540
94
7
0
257,241
4
W
Arachne
7,525
538
87
6
0
302,119
2
L
Athena
5,586
399
7
1
0
213,234
0
W
King Arthur
9,424
673
144
10
0
292,982
8
L
Camazotz
7,332
524
64
5
0
333,666
3
L
King Arthur
6,298
450
76
5
0
175,414
3
L
Ishtar
7,647
546
100
7
0
261,015
0
L
Agni
8,160
583
136
10
0
294,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role