Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
OG-Matthew-OG
Arachne
Gold V
Level 95
God Stats
13W - 5L
1,678 SR
Queue Stats
154W - 166L
1,307 MMR
Solo
Ra
Ra
Silver III
Scorpion0127
Ra
Silver III
Level 63
God Stats
4W - 7L
1,558 SR
Queue Stats
23W - 37L
1,307 MMR
Solo
Aphrodite
Aphrodite
Silver I
lokueloxdndkiero
Aphrodite
Silver I
Level 166
God Stats
1W - 2L
1,759 SR
Queue Stats
163W - 195L
1,270 MMR
Solo
Ullr
Ullr
Gold V
quericoaprietas
Ullr
Gold V
Level 104
God Stats
0W - 4L
1,105 SR
Queue Stats
449W - 472L
1,306 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,520 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,641 SR
1,306 MMR
Loki
Loki
Gold V
FTWMessI
Loki
Gold V
Level 156
God Stats
50W - 37L
1,589 SR
Queue Stats
404W - 422L
1,305 MMR
Solo
Anubis
Anubis
Gold V
RGS-FicFac
Anubis
Gold V
Level 156
God Stats
9W - 3L
1,846 SR
Queue Stats
139W - 143L
1,371 MMR
Solo
Vamana
Vamana
Silver I
SPG--11
Vamana
Silver I
Level 129
God Stats
1W - 0L
1,730 SR
Queue Stats
126W - 141L
1,142 MMR
Solo
Athena
Athena
Silver II
YouScreamIlaugh
Athena
Silver II
Level 61
God Stats
2W - 1L
1,739 SR
Queue Stats
16W - 27L
1,363 MMR
Solo
Charybdis
Charybdis
Gold III
c4_Jontas
Charybdis
Gold III
Level 142
God Stats
3W - 3L
1,301 SR
Queue Stats
142W - 141L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 3 / 1
6,300
573
6,772
8,511
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
9
1 / 5 / 3
5,106
464
3,648
10,013
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 0
5,511
501
2,412
7,449
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
9
0 / 1 / 4
5,115
465
3,327
4,284
1,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 2 / 0
6,053
550
5,197
7,529
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FreyaJanusFenrir

VS

Bans
Chang'eArtioThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
8 / 0 / 2
7,266
661
6,147
7,006
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
RGS-FicFac
Anubis
11
4 / 2 / 2
6,721
611
6,475
5,727
2,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
SPG--11
Vamana
12
0 / 0 / 4
6,696
609
3,735
7,367
3,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
2 / 3 / 4
5,912
537
2,630
9,106
6,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
c4_Jontas
Charybdis
11
1 / 1 / 2
6,677
607
7,182
7,217
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
15
15
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
3
1
1.5
W
Loki
8
0
2
9
L
Arachne
1
5
3
0.5
W
Anubis
RGS-FicFac
Anubis
4
2
2
2.5
W
Vamana
SPG--11
Vamana
0
0
4
2
L
0
4
0
0
W
2
3
4
1.33
W
Charybdis
c4_Jontas
Charybdis
1
1
2
2
L
Aphrodite
0
1
4
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
26,169
37,786
Taken
36,423
10,638
Mitigated
16,874
13,986
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,772
3,109
0
2,609
8,511
2,624
0
1,511
7,000
0
49,015
W
Loki
6,147
1,544
0
4,332
7,006
2,015
0
1,677
5,329
0
41,825
L
Arachne
3,648
2,784
0
3,007
10,013
2,206
0
2,899
7,114
0
31,278
W
Anubis
RGS-FicFac
Anubis
6,475
149
0
2,430
5,727
2,357
0
701
5,026
39,280
1,383
W
Vamana
SPG--11
Vamana
3,735
644
0
4,298
7,367
3,704
0
44
7,323
0
46,021
L
2,412
473
300
2,631
7,449
1,815
0
3,310
4,139
38,448
0
W
2,630
825
0
2,365
9,106
6,947
125
2,384
6,722
13,114
0
W
Charybdis
c4_Jontas
Charybdis
7,182
3,611
0
4,268
7,217
1,851
832
933
6,284
0
55,185
L
Aphrodite
3,327
307
1,622
2,297
4,284
1,732
0
387
3,897
21,746
360
L
5,197
1,732
0
1,520
7,529
2,261
0
972
6,557
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
33,272
335
Minions Killed
361
0
Camps Cleared
0
1,109,255
Distance Traveled
1,145,521
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,300
573
70
6
0
222,871
2
W
Loki
7,266
661
76
7
0
269,405
0
L
Arachne
5,106
464
57
5
0
246,892
0
W
Anubis
6,721
611
76
7
0
210,007
2
W
Vamana
6,696
609
91
8
0
231,268
0
L
Ra
5,511
501
81
7
0
235,593
0
W
Athena
5,912
537
20
2
0
234,179
5
W
Charybdis
6,677
607
98
9
0
200,662
2
L
Aphrodite
5,115
465
43
4
0
202,021
0
L
Ullr
6,053
550
84
8
0
201,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role