Player Matchup

Loki
Loki
Abating
Loki
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,488 Elo+
Solo
Ares
Ares
Cr4ckb17ch
Ares
Level 46
God Stats
2W - 3L
1,481 SR
Queue Stats
31W - 42L
1,448 Elo+
Party 2
Ra
Ra
DomeYoo
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,495 Elo+
Party 2
Pele
Pele
Smipalo
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,491 Elo+
Solo
Charybdis
Charybdis
dani15pg
Charybdis
Level 83
God Stats
3W - 5L
1,485 SR
Queue Stats
144W - 163L
1,522 Elo+
Solo
Team Averages
Level 101
1,493 SR
1,489 Elo+

VS

Team Averages
Level 123
1,561 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SunMoonWorking
Bacchus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,552 Elo+
Party 1
Chaac
Chaac
TKD1Ray
Chaac
Level 120
God Stats
19W - 9L
1,671 SR
Queue Stats
612W - 608L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
东京八十万萝莉总教头
Cernunnos
Level 181
God Stats
7W - 3L
1,637 SR
Queue Stats
462W - 442L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Abating
Loki
11
4 / 2 / 1
6,415
535
5,668
10,963
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 2 / 2
5,071
423
3,953
10,046
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 0
6,080
507
2,386
8,391
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Smipalo
Pele
12
0 / 1 / 1
7,089
591
4,306
8,824
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
dani15pg
Charybdis
11
0 / 3 / 4
6,243
520
6,331
9,306
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 0
7,472
623
6,936
3,687
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
12
1 / 1 / 5
6,275
523
4,066
7,064
2,914
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 5
5,855
488
5,565
9,414
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
TKD1Ray
Chaac
13
0 / 1 / 1
7,340
612
6,020
9,550
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 1
7,249
604
11,591
10,163
3,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
12
12
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
0
4
W
Fenrir
 
Fenrir
1
1
5
3.5
L
Loki
Abating
Loki
4
2
1
2.25
L
0
2
2
0.5
L
1
4
0
0.25
L
Pele
Smipalo
Pele
0
1
1
0.5
W
1
1
5
3.5
W
Chaac
TKD1Ray
Chaac
0
1
1
0.5
L
Charybdis
dani15pg
Charybdis
0
3
4
0.67
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
34,178
47,530
Taken
39,878
19,211
Mitigated
23,163
13,469
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,936
71
0
1,541
3,687
1,151
50
708
2,979
55,976
1,431
W
Fenrir
 
Fenrir
4,066
866
0
1,663
7,064
2,914
0
621
6,443
0
44,490
L
Loki
Abating
Loki
5,668
1,781
0
1,189
10,963
3,741
0
1,862
9,101
0
41,601
L
3,953
349
0
1,928
10,046
5,339
0
2,489
7,557
10,378
0
L
2,386
349
24
1,938
8,391
2,394
0
6,244
2,147
37,741
0
L
Pele
Smipalo
Pele
4,306
884
0
3,293
8,824
5,136
0
0
8,824
0
55,089
W
5,565
784
0
1,288
9,414
8,490
0
2,827
6,520
18,335
0
W
Chaac
TKD1Ray
Chaac
6,020
1,284
0
4,037
9,550
7,381
0
0
9,124
0
55,352
L
Charybdis
dani15pg
Charybdis
6,331
3,329
0
5,097
9,306
2,601
0
1,906
7,400
0
50,034
W
11,591
6,702
0
4,470
10,163
3,227
168
2,116
8,047
0
51,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
34,191
372
Minions Killed
373
0
Camps Cleared
0
1,224,180
Distance Traveled
1,326,085
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,472
623
110
9
0
266,730
0
W
Fenrir
6,275
523
62
5
0
290,812
0
L
Loki
6,415
535
64
5
0
272,215
0
L
Ares
5,071
423
13
1
0
254,551
4
L
Ra
6,080
507
83
7
0
226,610
0
L
Pele
7,089
591
119
10
0
265,683
0
W
Bacchus
5,855
488
19
2
0
280,457
2
W
Chaac
7,340
612
104
9
0
241,331
2
L
Charybdis
6,243
520
93
8
0
205,121
2
W
Cernunnos
7,249
604
78
7
0
246,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role