Player Matchup

Heimdallr
Heimdallr
Platinum V
CursedUwU
Heimdallr
Platinum V
Level 121
God Stats
8W - 4L
1,707 SR
Queue Stats
97W - 98L
1,547 MMR
Party 3
Awilix
Awilix
Gold V
DofyMingo
Awilix
Gold V
Level 147
God Stats
1W - 0L
1,616 SR
Queue Stats
15W - 13L
1,562 MMR
Solo
Ares
Ares
Gold V
KITRINOMAUROS21
Ares
Gold V
Level 122
God Stats
4W - 2L
1,603 SR
Queue Stats
11W - 10L
1,575 MMR
Solo
Nox
Nox
Gold II
saimonlebon_
Nox
Gold II
Level 174
God Stats
1W - 0L
1,495 SR
Queue Stats
318W - 323L
1,585 MMR
Solo
Anhur
Anhur
Gold I
xWhoops
Anhur
Gold I
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,592 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,584 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,434 SR
1,563 MMR
Eset
Eset
Silver I
 
Eset
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum V
ScottishRoss95
Jing Wei
Platinum V
Level 89
God Stats
2W - 2L
1,503 SR
Queue Stats
122W - 119L
1,577 MMR
Party 2
King Arthur
King Arthur
Silver I
Slayn011
King Arthur
Silver I
Level 155
God Stats
1W - 3L
1,431 SR
Queue Stats
20W - 21L
1,607 MMR
Party 1
Cerberus
Cerberus
Gold II
djyoum
Cerberus
Gold II
Level 106
God Stats
2W - 7L
1,390 SR
Queue Stats
122W - 119L
1,551 MMR
Party 2
Serqet
Serqet
Gold III
f48zSyntax
Serqet
Gold III
Level 155
God Stats
1W - 2L
1,348 SR
Queue Stats
35W - 36L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CursedUwU
Heimdallr
16
1 / 2 / 8
9,504
559
9,999
9,492
3,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
DofyMingo
Awilix
17
12 / 1 / 5
10,610
624
12,776
12,457
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 2 / 9
8,696
512
6,601
16,014
12,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 1 / 10
10,330
608
8,304
7,436
2,747
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
xWhoops
Anhur
18
5 / 0 / 3
11,705
689
13,950
11,590
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangThanatosSusanoHades

VS

Bans
AthenaChang'eMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 8 / 2
7,181
422
7,119
10,822
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
16
2 / 4 / 2
8,803
518
7,852
12,620
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Slayn011
King Arthur
13
0 / 4 / 0
7,759
456
5,878
16,835
11,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
djyoum
Cerberus
12
2 / 2 / 2
7,870
463
7,187
16,227
12,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
f48zSyntax
Serqet
13
1 / 6 / 2
7,095
417
4,357
12,978
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
24
Kills
6
6
Deaths
24
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
8
2
0.25
W
Heimdallr
CursedUwU
Heimdallr
1
2
8
2.5
W
Awilix
DofyMingo
Awilix
12
1
5
14.5
W
1
2
9
2.75
L
Jing Wei
2
4
2
0.75
L
King Arthur
Slayn011
King Arthur
0
4
0
0
L
Cerberus
djyoum
Cerberus
2
2
2
1.5
L
Serqet
f48zSyntax
Serqet
1
6
2
0.33
W
5
1
10
10
W
Anhur
xWhoops
Anhur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
32,393
56,989
Taken
69,482
28,736
Mitigated
36,145
23,831
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,119
279
346
1,232
10,822
3,080
23
2,628
8,194
44,463
0
W
Heimdallr
CursedUwU
Heimdallr
9,999
5,770
0
3,171
9,492
3,681
977
1,044
8,448
0
79,729
W
Awilix
DofyMingo
Awilix
12,776
3,573
0
4,960
12,457
4,387
0
3,139
8,736
0
81,242
W
6,601
394
2,368
4,186
16,014
12,468
0
6,738
9,068
27,657
1,350
L
Jing Wei
7,852
4,999
0
3,231
12,620
4,331
0
2,077
10,543
0
74,835
L
King Arthur
Slayn011
King Arthur
5,878
357
0
2,146
16,835
11,611
3
1,691
14,257
537
59,549
L
Cerberus
djyoum
Cerberus
7,187
449
0
4,610
16,227
12,644
0
5,403
10,730
29,508
0
L
Serqet
f48zSyntax
Serqet
4,357
843
0
1,392
12,978
4,479
0
2,021
10,821
0
49,693
W
8,304
640
0
2,270
7,436
2,747
0
3,366
4,070
66,121
1,314
W
Anhur
xWhoops
Anhur
13,950
8,695
0
6,876
11,590
5,453
918
1,202
10,388
0
101,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
38,708
589
Minions Killed
452
0
Camps Cleared
0
1,722,313
Distance Traveled
1,801,726
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,181
422
75
4
0
333,343
0
W
Heimdallr
9,504
559
140
8
0
328,501
5
W
Awilix
10,610
624
116
7
0
427,270
2
W
Ares
8,696
512
25
1
0
302,919
2
L
Jing Wei
8,803
518
138
8
0
323,340
3
L
King Arthur
7,759
456
111
7
0
335,833
3
L
Cerberus
7,870
463
56
3
0
384,898
2
L
Serqet
7,095
417
72
4
0
424,312
7
W
Nox
10,330
608
132
8
0
336,817
2
W
Anhur
11,705
689
176
10
0
326,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role