Player Matchup

Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 137
God Stats
181W - 177L
1,552 SR
Queue Stats
308W - 310L
1,471 Elo+
Solo
Ymir
Ymir
Jacach_
Ymir
Level 46
God Stats
21W - 20L
1,427 SR
Queue Stats
247W - 287L
1,369 Elo+
Solo
Aphrodite
Aphrodite
QUEEN RAPT0R
Aphrodite
Level 149
God Stats
3W - 4L
1,469 SR
Queue Stats
231W - 223L
1,469 Elo+
Solo
Hun Batz
Hun Batz
Shadic20
Hun Batz
Level 155
God Stats
2W - 3L
1,397 SR
Queue Stats
50W - 52L
1,425 Elo+
Solo
Artemis
Artemis
Shakenpake1
Artemis
Level 67
God Stats
6W - 5L
1,525 SR
Queue Stats
129W - 159L
1,489 Elo+
Solo
Team Averages
Level 111
1,474 SR
1,445 Elo+

VS

Team Averages
Level 96
1,501 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Blaystor
Scylla
Level 123
God Stats
15W - 12L
1,624 SR
Queue Stats
446W - 435L
1,477 Elo+
Solo
Atlas
Atlas
YOSHIELITE87
Atlas
Level 38
God Stats
26W - 21L
1,463 SR
Queue Stats
281W - 281L
1,435 Elo+
Party 1
Odin
Odin
temp-435332
Odin
Level 139
God Stats
2W - 2L
1,417 SR
Queue Stats
9W - 10L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracolich77
Cthulhu
9
0 / 3 / 0
5,589
559
5,486
7,938
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Jacach_
Ymir
8
0 / 4 / 0
4,919
492
1,919
6,724
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
QUEEN RAPT0R
Aphrodite
8
0 / 2 / 1
5,045
505
1,544
7,258
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Shadic20
Hun Batz
10
0 / 1 / 0
5,004
500
1,071
5,619
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Shakenpake1
Artemis
10
2 / 2 / 0
5,518
552
3,794
6,289
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 0 / 1
6,613
661
5,260
6,041
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
 
Anhur
9
2 / 1 / 1
5,299
530
3,751
4,360
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Blaystor
Scylla
12
1 / 0 / 3
6,312
631
3,914
3,834
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
5,511
551
3,654
6,108
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
6,038
604
3,375
8,278
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
1
7.5
W
Anhur
 
Anhur
2
1
1
2.5
W
Scylla
Blaystor
Scylla
1
0
3
2.5
L
Cthulhu
Dracolich77
Cthulhu
0
3
0
0
L
Ymir
Jacach_
Ymir
0
4
0
0
L
Aphrodite
QUEEN RAPT0R
Aphrodite
0
2
1
0.25
L
Hun Batz
Shadic20
Hun Batz
0
1
0
0
L
Artemis
Shakenpake1
Artemis
2
2
0
1
W
0
1
5
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,814
Damage
19,954
33,828
Taken
28,621
13,008
Mitigated
12,976
10,550
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,260
5,218
0
1,910
6,041
2,081
0
1,111
4,834
0
35,706
W
Anhur
 
Anhur
3,751
1,522
0
1,696
4,360
1,200
673
773
3,587
0
30,243
W
Scylla
Blaystor
Scylla
3,914
381
0
930
3,834
864
0
1,073
2,513
41,342
0
L
Cthulhu
Dracolich77
Cthulhu
5,486
831
0
2,646
7,938
3,351
0
0
7,938
30,625
1,285
L
Ymir
Jacach_
Ymir
1,919
292
0
950
6,724
2,260
0
3,306
3,418
22,771
592
L
Aphrodite
QUEEN RAPT0R
Aphrodite
1,544
321
2,190
3,754
7,258
3,840
223
2,026
5,232
15,189
0
L
Hun Batz
Shadic20
Hun Batz
1,071
547
0
305
5,619
1,735
0
991
4,628
0
33,587
L
Artemis
Shakenpake1
Artemis
3,794
1,165
0
705
6,289
1,822
391
1,245
5,044
0
39,856
W
3,654
1,565
0
1,280
6,108
3,915
282
421
5,687
16,093
0
W
3,375
343
0
2,500
8,278
4,916
0
4,348
3,265
0
31,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
29,773
263
Minions Killed
263
0
Camps Cleared
0
940,782
Distance Traveled
1,034,532
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,613
661
53
5
0
229,930
6
W
Anhur
5,299
530
62
6
0
181,898
0
W
Scylla
6,312
631
78
8
0
212,386
0
L
Cthulhu
5,589
559
71
7
0
162,368
0
L
Ymir
4,919
492
49
5
0
187,284
0
L
Aphrodite
5,045
505
30
3
0
172,454
0
L
Hun Batz
5,004
500
56
6
0
250,258
1
L
Artemis
5,518
552
57
6
0
168,418
1
W
Atlas
5,511
551
13
1
0
211,500
4
W
Odin
6,038
604
57
6
0
198,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role