Player Matchup

Freya
Freya
Coolaidrizz
Freya
Level 190
God Stats
5W - 9L
1,406 SR
Queue Stats
768W - 811L
1,513 Elo+
Solo
Chernobog
Chernobog
PAPASALADTIME
Chernobog
Level 115
God Stats
0W - 1L
1,528 SR
Queue Stats
53W - 67L
1,530 Elo+
Solo
Hades
Hades
Stalone62
Hades
Level 264
God Stats
1W - 1L
1,722 SR
Queue Stats
207W - 250L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
galeli5714
Kuzenbo
Level 122
God Stats
1W - 3L
1,167 SR
Queue Stats
688W - 748L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
immaloser
Baron Samedi
Level 119
God Stats
0W - 1L
1,521 SR
Queue Stats
158W - 173L
1,477 Elo+
Solo
Team Averages
Level 162
1,469 SR
1,484 Elo+

VS

Team Averages
Level 124
1,561 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Bluestar069
Gilgamesh
Level 124
God Stats
9W - 6L
1,500 SR
Queue Stats
484W - 522L
1,516 Elo+
Solo
Ishtar
Ishtar
GairWeeCoalMan
Ishtar
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 55L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Givenchy067
Hun Batz
Level 104
God Stats
5W - 0L
1,803 SR
Queue Stats
68W - 72L
1,461 Elo+
Solo
Shiva
Shiva
HammeredBike19
Shiva
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,436 Elo+
Solo
Olorun
Olorun
bitsara
Olorun
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
6,808
756
4,444
4,835
1,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
PAPASALADTIME
Chernobog
15
3 / 5 / 4
7,944
883
8,052
7,864
3,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Stalone62
Hades
13
2 / 5 / 3
7,464
829
6,810
11,246
12,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
galeli5714
Kuzenbo
11
0 / 7 / 3
6,387
710
5,483
13,101
13,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
immaloser
Baron Samedi
12
0 / 5 / 5
6,841
760
4,745
8,406
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bluestar069
Gilgamesh
15
9 / 3 / 11
9,362
1,040
7,251
10,685
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 18
9,252
1,028
11,204
6,185
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
Givenchy067
Hun Batz
14
5 / 1 / 14
8,811
979
10,066
6,518
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 2 / 17
9,041
1,005
8,708
8,896
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
bitsara
Olorun
16
1 / 1 / 19
8,725
969
5,937
9,847
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
7
Kills
24
24
Deaths
7
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bluestar069
Gilgamesh
9
3
11
4.83
L
2
2
1
1.25
W
3
0
18
12
W
Hun Batz
Givenchy067
Hun Batz
5
1
14
12
W
6
2
17
7.25
L
Chernobog
PAPASALADTIME
Chernobog
3
5
4
1
L
Hades
Stalone62
Hades
2
5
3
0.7
W
Olorun
bitsara
Olorun
1
1
19
10.5
L
Kuzenbo
galeli5714
Kuzenbo
0
7
3
0.21
L
Baron Samedi
immaloser
Baron Samedi
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
43,166
45,452
Taken
42,131
35,618
Mitigated
27,614
9,472
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bluestar069
Gilgamesh
7,251
1,889
320
699
10,685
8,569
1,209
4,352
6,333
0
10,996
L
4,444
1,405
9
1,143
4,835
1,814
0
886
3,904
12,871
0
W
11,204
6,053
632
855
6,185
2,558
1,574
3,141
3,044
0
33,786
W
Hun Batz
Givenchy067
Hun Batz
10,066
826
848
1,263
6,518
2,868
0
3,715
2,803
0
20,252
W
8,708
712
1,966
1,891
8,896
9,247
557
4,676
4,220
0
12,509
L
Chernobog
PAPASALADTIME
Chernobog
8,052
3,672
183
304
7,864
3,295
0
1,142
6,642
0
20,067
L
Hades
Stalone62
Hades
6,810
546
949
2,098
11,246
12,418
0
1,192
9,823
13,888
0
W
Olorun
bitsara
Olorun
5,937
1,990
4,613
5,089
9,847
4,372
2,743
5,598
4,249
21,388
0
L
Kuzenbo
galeli5714
Kuzenbo
5,483
1,438
881
1,075
13,101
13,590
0
1,741
11,176
8,500
0
L
Baron Samedi
immaloser
Baron Samedi
4,745
652
1,205
1,625
8,406
4,501
0
976
7,366
11,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
45,191
78
Minions Killed
141
0
Camps Cleared
0
712,908
Distance Traveled
867,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,362
1,040
18
2
0
150,145
0
L
Freya
6,808
756
13
1
0
136,608
0
W
Ishtar
9,252
1,028
53
6
0
181,710
0
W
Hun Batz
8,811
979
27
3
0
190,316
0
W
Shiva
9,041
1,005
15
2
0
162,245
0
L
Chernobog
7,944
883
32
4
0
142,479
0
L
Hades
7,464
829
12
1
0
147,146
1
W
Olorun
8,725
969
28
3
0
183,197
0
L
Kuzenbo
6,387
710
3
0
0
152,162
0
L
Baron Samedi
6,841
760
18
2
0
134,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role