Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AyanosKiss
Ix Chel
Level 35
God Stats
13W - 15L
1,396 SR
Queue Stats
58W - 70L
1,417 Elo+
Party 1
Thanatos
Thanatos
TheMegaOfMemes
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,372 Elo+
Party 1
Team Averages
Level 59
1,465 SR
1,430 Elo+

VS

Team Averages
Level 52
1,534 SR
1,356 Elo+
Pele
Pele
Gamaser7777
Pele
Level 48
God Stats
20W - 11L
1,718 SR
Queue Stats
85W - 91L
1,414 Elo+
Solo
Merlin
Merlin
Karmag3ddon
Merlin
Level 48
God Stats
40W - 44L
1,384 SR
Queue Stats
151W - 148L
1,349 Elo+
Solo
Kali
Kali
Zomby-Adrian
Kali
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 37L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 2 / 4
8,341
927
4,787
10,960
10,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
AyanosKiss
Ix Chel
15
3 / 0 / 6
9,212
1,024
5,508
6,192
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
3 / 2 / 1
8,617
957
1,280
4,991
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,287
921
4,609
11,796
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
9
0 / 1 / 1
6,146
683
589
1,320
301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
6,487
721
0
2,843
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
4
2.5
W
Ix Chel
AyanosKiss
Ix Chel
3
0
6
6
L
3
7
1
0.5
L
Merlin
0
1
1
0.5
W
Thanatos
3
2
1
1.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,575
Damage
5,198
22,143
Taken
15,959
14,990
Mitigated
5,300
8,086
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,787
283
0
1,352
10,960
10,759
495
635
10,325
0
15,847
W
Ix Chel
AyanosKiss
Ix Chel
5,508
1,291
1,483
2,971
6,192
2,128
939
493
5,699
29,181
1,465
L
4,609
597
0
2,111
11,796
4,394
0
3,116
8,377
0
27,347
L
Merlin
589
0
0
0
1,320
301
0
381
852
3,094
0
W
Thanatos
1,280
198
0
2,280
4,991
2,103
1,542
16
4,975
0
26,924
L
0
0
0
17
2,843
605
0
1,549
1,244
0
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
20,920
123
Minions Killed
45
0
Camps Cleared
0
483,225
Distance Traveled
227,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,341
927
22
2
0
157,090
0
W
Ix Chel
9,212
1,024
60
7
0
181,847
0
L
Pele
8,287
921
37
4
0
147,698
0
L
Merlin
6,146
683
7
1
0
50,942
0
W
Thanatos
8,617
957
41
5
0
144,288
0
L
Kali
6,487
721
1
0
0
29,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role