Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
AllMelody
Da Ji
Gold III
Level 90
God Stats
54W - 44L
1,606 SR
Queue Stats
189W - 197L
1,522 MMR
Solo
Cthulhu
Cthulhu
Gold III
FamousMarr_
Cthulhu
Gold III
Level 172
God Stats
113W - 90L
1,596 SR
Queue Stats
688W - 686L
1,493 MMR
Solo
Anubis
Anubis
Gold III
jteipo
Anubis
Gold III
Level 153
God Stats
2W - 0L
1,680 SR
Queue Stats
155W - 156L
1,508 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 168
1,576 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,404 SR
1,476 MMR
Fenrir
Fenrir
Gold III
ArchYapper81704
Fenrir
Gold III
Level 144
God Stats
0W - 1L
1,497 SR
Queue Stats
90W - 91L
1,515 MMR
Solo
Bacchus
Bacchus
Silver I
ChEeToCoRn69
Bacchus
Silver I
Level 208
God Stats
35W - 23L
1,569 SR
Queue Stats
436W - 465L
1,375 MMR
Solo
Charybdis
Charybdis
Gold IV
TheMuntCuncher
Charybdis
Gold IV
Level 149
God Stats
0W - 2L
1,329 SR
Queue Stats
41W - 44L
1,501 MMR
Solo
Janus
Janus
Gold IV
iHeavenlyChild
Janus
Gold IV
Level 125
God Stats
0W - 3L
1,294 SR
Queue Stats
88W - 96L
1,453 MMR
Solo
Poseidon
Poseidon
Silver I
ogluquinha
Poseidon
Silver I
Level 108
God Stats
0W - 2L
1,333 SR
Queue Stats
15W - 20L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
3 / 1 / 4
5,227
653
2,728
5,161
1,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
 
Chiron
8
1 / 0 / 2
4,971
621
2,971
3,024
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
AllMelody
Da Ji
10
3 / 0 / 2
5,037
630
1,748
4,049
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
FamousMarr_
Cthulhu
10
2 / 0 / 2
5,835
729
1,492
4,636
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
jteipo
Anubis
10
2 / 1 / 2
5,532
692
2,849
2,722
972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Cu ChulainnThanatosChang'eAwilix

VS

Bans
SusanoMulanDanzaburouThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,638
580
1,930
5,200
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ChEeToCoRn69
Bacchus
4
0 / 2 / 0
3,763
470
671
4,534
1,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TheMuntCuncher
Charybdis
7
0 / 1 / 0
4,196
525
1,711
4,061
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
4,204
526
118
2,616
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
ogluquinha
Poseidon
8
0 / 4 / 0
4,351
544
2,216
4,442
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
4
5
W
Chiron
 
Chiron
1
0
2
2
W
Da Ji
AllMelody
Da Ji
3
0
2
4
L
2
2
0
1
L
Bacchus
ChEeToCoRn69
Bacchus
0
2
0
0
W
Cthulhu
FamousMarr_
Cthulhu
2
0
2
3
L
Charybdis
TheMuntCuncher
Charybdis
0
1
0
0
L
0
2
0
0
W
Anubis
jteipo
Anubis
2
1
2
3
L
Poseidon
ogluquinha
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,788
Damage
6,646
19,592
Taken
20,853
6,874
Mitigated
6,226
8,801
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,728
971
80
1,394
5,161
1,962
0
501
4,660
0
10,829
W
Chiron
 
Chiron
2,971
1,255
190
1,155
3,024
835
0
170
2,854
0
27,680
W
Da Ji
AllMelody
Da Ji
1,748
539
0
2,762
4,049
1,234
0
441
3,520
0
28,470
L
1,930
1,125
0
1,043
5,200
1,465
0
1,396
3,804
0
22,344
L
Bacchus
ChEeToCoRn69
Bacchus
671
135
760
806
4,534
1,818
0
705
3,829
6,068
0
W
Cthulhu
FamousMarr_
Cthulhu
1,492
0
78
1,897
4,636
1,871
0
1,585
2,831
31,489
2,229
L
Charybdis
TheMuntCuncher
Charybdis
1,711
1,065
0
1,206
4,061
978
0
0
4,061
0
21,836
L
118
0
0
568
2,616
485
0
933
1,683
19,161
0
W
Anubis
jteipo
Anubis
2,849
69
0
1,245
2,722
972
440
0
2,722
35,817
802
L
Poseidon
ogluquinha
Poseidon
2,216
445
0
1,178
4,442
1,480
0
1,303
3,139
25,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
21,152
256
Minions Killed
206
0
Camps Cleared
0
794,195
Distance Traveled
708,934
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,227
653
14
2
0
180,075
4
W
Chiron
4,971
621
45
6
0
137,995
1
W
Da Ji
5,037
630
53
7
0
198,206
0
L
Fenrir
4,638
580
41
5
0
164,145
0
L
Bacchus
3,763
470
12
2
0
128,866
2
W
Cthulhu
5,835
729
79
10
0
160,908
0
L
Charybdis
4,196
525
49
6
0
129,329
0
L
Janus
4,204
526
54
7
0
127,748
0
W
Anubis
5,532
692
65
8
0
117,011
0
L
Poseidon
4,351
544
50
6
0
158,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role