Player Matchup

Artemis
Artemis
Diamond V
AlatumCross
Artemis
Diamond V
Level 149
God Stats
7W - 8L
1,598 SR
Queue Stats
454W - 434L
1,902 MMR
Solo
Ravana
Ravana
Diamond V
MeanestestManMax
Ravana
Diamond V
Level 69
God Stats
0W - 2L
1,562 SR
Queue Stats
53W - 44L
2,023 MMR
Solo
Scylla
Scylla
Bronze III
OfficialBlaze
Scylla
Bronze III
Level 63
God Stats
0W - 1L
1,594 SR
Queue Stats
2W - 5L
1,431 MMR
Party 2
Charon
Charon
Bronze III
RiseOfOutis
Charon
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Party 2
Surtr
Surtr
Platinum II
xXMau5xX
Surtr
Platinum II
Level 80
God Stats
52W - 40L
1,668 SR
Queue Stats
163W - 158L
1,885 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,584 SR
1,757 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,671 SR
1,812 MMR
Anhur
Anhur
Diamond IV
ImBeanOat
Anhur
Diamond IV
Level 104
God Stats
16W - 4L
1,828 SR
Queue Stats
32W - 18L
1,981 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum III
Supportence
Baron Samedi
Platinum III
Level 159
God Stats
13W - 7L
1,756 SR
Queue Stats
163W - 140L
1,750 MMR
Party 1
Odin
Odin
Gold IV
TheMuntCuncher
Odin
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,467 MMR
Solo
Chronos
Chronos
Diamond V
VVGSVERVVX
Chronos
Diamond V
Level 81
God Stats
2W - 0L
1,620 SR
Queue Stats
64W - 52L
1,930 MMR
Party 3
Da Ji
Da Ji
Diamond IV
Washeddd
Da Ji
Diamond IV
Level 180
God Stats
7W - 4L
1,653 SR
Queue Stats
535W - 522L
1,933 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlatumCross
Artemis
9
3 / 10 / 1
6,062
505
6,064
12,780
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 8 / 3
7,108
592
4,368
9,637
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 3 / 2
5,622
469
1,786
5,420
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
10
3 / 4 / 2
7,026
586
4,860
9,781
6,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
xXMau5xX
Surtr
11
1 / 3 / 4
6,835
570
6,694
10,974
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Nu WaChaacCu ChulainnMulan

VS

Bans
KuzenboAo KuangKing ArthurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImBeanOat
Anhur
14
6 / 4 / 6
8,207
684
10,549
9,708
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Supportence
Baron Samedi
12
6 / 2 / 11
8,038
670
7,714
7,897
4,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 6
6,924
577
4,839
8,179
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
VVGSVERVVX
Chronos
14
7 / 1 / 2
8,279
690
6,681
6,221
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Washeddd
Da Ji
14
8 / 2 / 9
7,843
654
9,473
10,625
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
28
28
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlatumCross
Artemis
3
10
1
0.35
W
Anhur
ImBeanOat
Anhur
6
4
6
2.25
L
4
8
3
0.69
L
0
3
2
0.33
L
Charon
3
4
2
1
W
Baron Samedi
Supportence
Baron Samedi
6
2
11
5.75
W
1
2
6
2
W
Chronos
VVGSVERVVX
Chronos
7
1
2
8
W
Da Ji
Washeddd
Da Ji
8
2
9
6.25
L
Surtr
xXMau5xX
Surtr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
39,256
48,592
Taken
42,630
18,520
Mitigated
20,191
7,036
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlatumCross
Artemis
6,064
2,800
0
1,212
12,780
2,465
0
2,552
10,228
0
28,783
W
Anhur
ImBeanOat
Anhur
10,549
5,754
0
3,523
9,708
2,768
709
925
8,783
0
59,792
L
4,368
1,059
0
912
9,637
2,181
0
2,873
6,764
0
32,039
L
1,786
317
0
500
5,420
1,171
0
3,399
2,021
26,903
0
L
Charon
4,860
723
0
1,347
9,781
6,551
0
3,058
6,723
18,156
0
W
Baron Samedi
Supportence
Baron Samedi
7,714
206
1,182
3,708
7,897
4,704
0
1,713
6,184
29,418
0
W
4,839
1,190
0
1,665
8,179
6,009
0
672
7,507
0
44,779
W
Chronos
VVGSVERVVX
Chronos
6,681
1,595
0
3,283
6,221
2,072
2,362
2,160
4,061
66,686
504
W
Da Ji
Washeddd
Da Ji
9,473
2,824
0
1,487
10,625
4,638
0
1,618
9,007
0
55,201
L
Surtr
xXMau5xX
Surtr
6,694
2,532
0
3,065
10,974
6,152
0
2,615
8,359
1,130
35,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
39,291
253
Minions Killed
434
0
Camps Cleared
0
1,210,274
Distance Traveled
1,290,804
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,062
505
45
4
0
216,053
4
W
Anhur
8,207
684
103
9
0
234,703
0
L
Ravana
7,108
592
56
5
0
262,277
1
L
Scylla
5,622
469
53
4
0
232,526
0
L
Charon
7,026
586
26
2
0
255,680
0
W
Baron Samedi
8,038
670
31
3
0
258,743
2
W
Odin
6,924
577
97
8
0
235,640
2
W
Chronos
8,279
690
123
10
0
260,495
2
W
Da Ji
7,843
654
80
7
0
301,223
0
L
Surtr
6,835
570
73
6
0
243,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role