Player Matchup

Arachne
Arachne
AProudCatDad
Arachne
Level 59
God Stats
20W - 16L
1,686 SR
Queue Stats
202W - 178L
1,662 Elo+
Solo
Ares
Ares
DeceivedKitten1
Ares
Level 150
God Stats
7W - 9L
1,571 SR
Queue Stats
47W - 58L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
EvnStvn
Baron Samedi
Level 69
God Stats
3W - 9L
1,414 SR
Queue Stats
31W - 51L
1,458 Elo+
Solo
Team Averages
Level 93
1,557 SR
1,538 Elo+

VS

Team Averages
Level 151
1,437 SR
1,519 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Xx Ric3R xX
Tyr
Level 155
God Stats
17W - 24L
1,476 SR
Queue Stats
262W - 255L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
oO hiLUSS Oo
Danzaburou
Level 155
God Stats
2W - 4L
1,336 SR
Queue Stats
68W - 60L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AProudCatDad
Arachne
11
2 / 2 / 2
7,306
731
7,973
7,900
3,059
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

13
0 / 0 / 2
6,717
672
4,136
11,577
9,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
EvnStvn
Baron Samedi
13
2 / 4 / 0
7,809
781
5,054
6,623
2,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 1
8,871
887
9,996
3,995
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 5
7,546
755
7,168
11,180
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
oO hiLUSS Oo
Danzaburou
13
1 / 2 / 3
8,224
822
4,032
6,724
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
1
5.5
L
Arachne
AProudCatDad
Arachne
2
2
2
1.5
L
0
0
2
1
L
Baron Samedi
EvnStvn
Baron Samedi
2
4
0
0.5
W
0
2
5
1.25
W
Danzaburou
oO hiLUSS Oo
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
21,196
26,100
Taken
21,899
15,431
Mitigated
11,609
6,470
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,996
420
1,612
1,635
3,995
1,576
0
2,288
1,707
37,000
677
L
Arachne
AProudCatDad
Arachne
7,973
6,010
0
2,054
7,900
3,059
0
3,302
4,080
0
24,065
L
4,136
0
0
2,849
11,577
9,514
0
3,640
7,174
14,055
0
L
Baron Samedi
EvnStvn
Baron Samedi
5,054
411
562
1,005
6,623
2,858
195
1,923
4,329
24,502
0
W
7,168
242
0
2,676
11,180
7,603
0
5,822
5,348
0
15,014
W
Danzaburou
oO hiLUSS Oo
Danzaburou
4,032
1,880
0
2,135
6,724
2,430
0
1,090
5,629
0
35,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,832
Gold Earned
24,641
94
Minions Killed
173
0
Camps Cleared
0
536,688
Distance Traveled
591,711
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,871
887
95
10
0
209,797
0
L
Arachne
7,306
731
29
3
0
180,482
0
L
Ares
6,717
672
15
2
0
196,328
0
L
Baron Samedi
7,809
781
50
5
0
159,878
0
W
Tyr
7,546
755
20
2
0
200,143
1
W
Danzaburou
8,224
822
58
6
0
181,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role