Player Matchup

Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
S3VN
Izanami
Gold V
Level 146
God Stats
3W - 3L
1,519 SR
Queue Stats
29W - 35L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
SaLooM95_
Cu Chulainn
Gold IV
Level 213
God Stats
53W - 31L
1,650 SR
Queue Stats
241W - 233L
1,469 MMR
Solo
Eset
Eset
Gold III
Tecconex
Eset
Gold III
Level 146
God Stats
75W - 68L
1,601 SR
Queue Stats
124W - 123L
1,475 MMR
Solo
Hades
Hades
Gold III
antoninfroli
Hades
Gold III
Level 92
God Stats
174W - 138L
1,557 SR
Queue Stats
1,032W - 1,041L
1,459 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,566 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,606 SR
1,443 MMR
King Arthur
King Arthur
Gold III
KarrarAli-W
King Arthur
Gold III
Level 118
God Stats
3W - 2L
1,776 SR
Queue Stats
316W - 313L
1,486 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
MAY_SYR07
Morgan Le Fay
Silver V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,242 MMR
Solo
Cthulhu
Cthulhu
Gold III
Neurone32
Cthulhu
Gold III
Level 105
God Stats
14W - 9L
1,391 SR
Queue Stats
327W - 331L
1,490 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
RequisBabyYh
Kuzenbo
Gold IV
Level 120
God Stats
2W - 1L
1,506 SR
Queue Stats
28W - 23L
1,491 MMR
Solo
Chronos
Chronos
Gold IV
YellowDwarf-_-
Chronos
Gold IV
Level 145
God Stats
1W - 1L
1,857 SR
Queue Stats
75W - 80L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 1 / 7
8,634
617
12,796
6,315
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
S3VN
Izanami
14
3 / 1 / 2
8,222
587
6,387
7,423
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SaLooM95_
Cu Chulainn
14
4 / 1 / 8
9,229
659
12,276
14,447
10,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
13
1 / 0 / 7
7,884
563
6,274
8,567
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
7 / 5 / 2
8,264
590
5,647
13,541
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
Ao KuangSusanoMedusaAthenaGanesha

VS

Bans
ThanatosMulanFreyaKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KarrarAli-W
King Arthur
12
0 / 6 / 3
7,066
505
4,256
15,934
8,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
MAY_SYR07
Morgan Le Fay
11
2 / 7 / 2
6,517
466
4,560
9,608
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Neurone32
Cthulhu
13
2 / 3 / 1
6,778
484
6,631
14,700
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
RequisBabyYh
Kuzenbo
12
1 / 2 / 2
7,190
514
2,967
9,712
10,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 3
7,022
502
6,013
7,863
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
6
8
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
7
9.5
L
King Arthur
KarrarAli-W
King Arthur
0
6
3
0.25
L
Morgan Le Fay
MAY_SYR07
Morgan Le Fay
2
7
2
0.43
L
Cthulhu
Neurone32
Cthulhu
2
3
1
0.83
L
Kuzenbo
RequisBabyYh
Kuzenbo
1
2
2
1
W
Izanami
S3VN
Izanami
3
1
2
4
W
Cu Chulainn
SaLooM95_
Cu Chulainn
4
1
8
8
W
Eset
1
0
7
4.5
L
1
3
3
0.83
W
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
24,427
50,293
Taken
57,817
26,080
Mitigated
30,466
18,802
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,796
1,145
0
1,978
6,315
2,152
561
4,204
1,573
54,602
56
L
King Arthur
KarrarAli-W
King Arthur
4,256
576
0
2,614
15,934
8,747
0
4,945
10,881
0
44,394
L
Morgan Le Fay
MAY_SYR07
Morgan Le Fay
4,560
348
0
710
9,608
3,118
0
6,485
2,821
33,024
0
L
Cthulhu
Neurone32
Cthulhu
6,631
822
132
3,325
14,700
5,568
0
8,209
6,191
53,822
1,495
L
Kuzenbo
RequisBabyYh
Kuzenbo
2,967
1,523
0
2,066
9,712
10,496
0
4,342
5,170
17,202
0
W
Izanami
S3VN
Izanami
6,387
4,240
0
2,999
7,423
2,526
1,079
4,202
2,859
0
60,515
W
Cu Chulainn
SaLooM95_
Cu Chulainn
12,276
1,513
0
4,963
14,447
10,771
53
2,261
12,100
13,058
58,436
W
Eset
6,274
731
188
2,706
8,567
4,916
166
3,024
5,193
35,138
0
L
6,013
1,564
0
2,362
7,863
2,537
0
1,280
6,581
42,044
2,125
W
5,647
100
556
5,412
13,541
5,715
48
4,606
8,526
57,318
1,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
34,573
495
Minions Killed
363
0
Camps Cleared
0
1,448,244
Distance Traveled
1,377,815
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,634
617
89
6
0
284,671
4
L
King Arthur
7,066
505
85
6
0
279,736
3
L
Morgan Le Fay
6,517
466
64
5
0
245,118
0
L
Cthulhu
6,778
484
92
7
0
303,757
0
L
Kuzenbo
7,190
514
33
2
0
285,243
1
W
Izanami
8,222
587
110
8
0
293,942
2
W
Cu Chulainn
9,229
659
143
10
0
271,086
0
W
Eset
7,884
563
46
3
0
280,425
5
L
Chronos
7,022
502
89
6
0
263,961
0
W
Hades
8,264
590
107
8
0
318,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role