Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PowerDBR
Aphrodite
Level 208
God Stats
3W - 2L
1,468 SR
Queue Stats
68W - 83L
1,427 Elo+
Solo
Izanami
Izanami
oBRANCAo
Izanami
Level 149
God Stats
14W - 13L
1,681 SR
Queue Stats
258W - 245L
1,511 Elo+
Solo
Surtr
Surtr
paixedoido4712
Surtr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 152
1,530 SR
1,487 Elo+

VS

Team Averages
Level 127
1,569 SR
1,536 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MrKaue
Nemesis
Level 159
God Stats
2W - 2L
1,289 SR
Queue Stats
107W - 65L
1,644 Elo+
Solo
Nu Wa
Nu Wa
Staymad04
Nu Wa
Level 96
God Stats
27W - 22L
1,726 SR
Queue Stats
275W - 282L
1,463 Elo+
Solo
Chernobog
Chernobog
dumbossauro
Chernobog
Level 68
God Stats
12W - 2L
1,764 SR
Queue Stats
265W - 256L
1,618 Elo+
Solo
King Arthur
King Arthur
gianlucapc
King Arthur
Level 154
God Stats
27W - 21L
1,568 SR
Queue Stats
234W - 218L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 1
3,491
698
991
3,317
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
 
Arachne
5
0 / 1 / 1
3,086
617
596
3,016
648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
PowerDBR
Aphrodite
6
0 / 1 / 0
3,209
642
313
1,416
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
oBRANCAo
Izanami
6
1 / 1 / 0
3,454
691
1,329
2,248
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 2 / 0
2,787
557
327
2,645
1,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 0 / 1
3,421
684
1,118
3,337
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
MrKaue
Nemesis
7
3 / 0 / 0
3,954
791
1,364
1,868
555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Staymad04
Nu Wa
7
0 / 0 / 1
3,848
770
239
914
187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
dumbossauro
Chernobog
5
0 / 1 / 1
3,129
626
2,234
1,960
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
gianlucapc
King Arthur
8
2 / 0 / 1
4,358
872
1,865
1,921
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
5
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Arachne
 
Arachne
0
1
1
0.5
W
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Nemesis
MrKaue
Nemesis
3
0
0
3
L
Aphrodite
PowerDBR
Aphrodite
0
1
0
0
W
Nu Wa
Staymad04
Nu Wa
0
0
1
0.5
W
Chernobog
dumbossauro
Chernobog
0
1
1
0.5
W
King Arthur
gianlucapc
King Arthur
2
0
1
2.5
L
Izanami
oBRANCAo
Izanami
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,556
Damage
6,820
12,642
Taken
10,000
3,950
Mitigated
3,523
5,527
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
991
194
64
1,926
3,317
1,224
0
435
2,882
8,427
0
L
Arachne
 
Arachne
596
525
0
1,388
3,016
648
0
73
2,943
0
13,936
W
Xing Tian
 
Xing Tian
1,118
139
0
1,266
3,337
1,603
0
409
2,928
5,148
0
W
Nemesis
MrKaue
Nemesis
1,364
448
0
154
1,868
555
0
55
1,813
0
16,376
L
Aphrodite
PowerDBR
Aphrodite
313
41
0
617
1,416
283
0
239
1,177
13,450
0
W
Nu Wa
Staymad04
Nu Wa
239
176
0
500
914
187
0
313
601
20,097
0
W
Chernobog
dumbossauro
Chernobog
2,234
1,298
0
530
1,960
516
0
527
1,433
0
16,981
W
King Arthur
gianlucapc
King Arthur
1,865
436
0
131
1,921
662
0
0
1,840
0
26,105
L
Izanami
oBRANCAo
Izanami
1,329
981
0
814
2,248
548
0
610
1,638
0
20,067
L
327
129
0
718
2,645
1,247
0
0
2,645
133
5,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,027
Gold Earned
18,710
130
Minions Killed
167
0
Camps Cleared
0
471,257
Distance Traveled
522,282
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,491
698
19
4
0
96,726
0
L
Arachne
3,086
617
30
6
0
135,591
0
W
Xing Tian
3,421
684
10
2
0
105,008
1
W
Nemesis
3,954
791
38
8
0
129,164
0
L
Aphrodite
3,209
642
30
6
0
89,321
3
W
Nu Wa
3,848
770
42
8
0
104,767
2
W
Chernobog
3,129
626
33
7
0
92,857
0
W
King Arthur
4,358
872
44
9
0
90,486
0
L
Izanami
3,454
691
39
8
0
96,507
0
L
Surtr
2,787
557
12
2
0
53,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role