Player Matchup

Chang'e
Chang'e
JTwasHERE
Chang'e
Level 151
God Stats
9W - 5L
1,736 SR
Queue Stats
122W - 133L
1,506 Elo+
Solo
Rama
Rama
Ssneze
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,538 Elo+
Solo
Lancelot
Lancelot
joshydestructor
Lancelot
Level 146
God Stats
3W - 2L
1,288 SR
Queue Stats
35W - 27L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
quartz1231
Sun Wukong
Level 109
God Stats
24W - 20L
1,705 SR
Queue Stats
183W - 170L
1,464 Elo+
Solo
Geb
Geb
Řewind
Geb
Level 108
God Stats
1W - 0L
1,361 SR
Queue Stats
27W - 20L
1,536 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,536 Elo+

VS

Team Averages
Level 128
1,557 SR
1,505 Elo+
Da Ji
Da Ji
BerserkyTurkey
Da Ji
Level 120
God Stats
3W - 3L
1,736 SR
Queue Stats
124W - 135L
1,530 Elo+
Solo
Kukulkan
Kukulkan
H3R0Zz
Kukulkan
Level 143
God Stats
2W - 3L
1,288 SR
Queue Stats
200W - 190L
1,556 Elo+
Solo
Horus
Horus
RMEA Cupid
Horus
Level 154
God Stats
2W - 2L
1,724 SR
Queue Stats
101W - 88L
1,516 Elo+
Solo
Thor
Thor
TDE_Renkai
Thor
Level 67
God Stats
13W - 14L
1,515 SR
Queue Stats
165W - 180L
1,455 Elo+
Solo
Sol
Sol
stew74padasso
Sol
Level 157
God Stats
64W - 52L
1,521 SR
Queue Stats
538W - 535L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JTwasHERE
Chang'e
8
1 / 0 / 1
3,904
781
1,103
1,169
306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Ssneze
Rama
5
1 / 1 / 1
3,370
674
1,606
2,055
426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
6
2 / 1 / 0
3,520
704
1,733
2,959
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
quartz1231
Sun Wukong
6
0 / 2 / 2
3,423
685
1,577
4,700
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
5
1 / 1 / 1
3,688
738
162
2,342
955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,142
828
3,230
4,074
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
H3R0Zz
Kukulkan
7
0 / 1 / 0
3,630
726
345
1,477
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
5
0 / 1 / 2
3,275
655
511
3,692
1,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 2 / 0
3,458
692
1,196
3,329
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 1 / 0
2,445
489
0
564
52
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
5
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Kukulkan
H3R0Zz
Kukulkan
0
1
0
0
W
Chang'e
JTwasHERE
Chang'e
1
0
1
1.5
L
Horus
0
1
2
1
W
Rama
Ssneze
Rama
1
1
1
1.5
L
2
2
0
1
W
Lancelot
2
1
0
2
W
Sun Wukong
quartz1231
Sun Wukong
0
2
2
0.5
L
0
1
0
0
W
Geb
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,181
Damage
5,282
13,225
Taken
13,136
4,501
Mitigated
3,486
3,494
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,230
907
0
954
4,074
1,095
0
0
4,074
0
21,024
L
Kukulkan
H3R0Zz
Kukulkan
345
237
0
260
1,477
308
0
995
374
20,359
0
W
Chang'e
JTwasHERE
Chang'e
1,103
137
80
690
1,169
306
0
345
824
19,545
0
L
Horus
511
378
0
1,383
3,692
1,298
0
162
3,530
0
5,137
W
Rama
Ssneze
Rama
1,606
1,466
0
818
2,055
426
0
0
2,055
0
20,911
L
1,196
615
0
1,064
3,329
733
0
0
3,329
0
10,795
W
Lancelot
1,733
460
0
370
2,959
1,018
0
0
2,959
0
16,700
W
Sun Wukong
quartz1231
Sun Wukong
1,577
119
0
1,106
4,700
1,796
0
0
4,700
0
15,339
L
0
0
0
0
564
52
0
0
564
973
0
W
Geb
162
0
0
430
2,342
955
0
0
2,342
7,498
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,905
Gold Earned
16,950
166
Minions Killed
117
0
Camps Cleared
0
438,131
Distance Traveled
368,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,142
828
37
7
0
85,448
0
L
Kukulkan
3,630
726
43
9
0
94,818
0
W
Chang'e
3,904
781
42
8
0
98,356
0
L
Horus
3,275
655
8
2
0
65,349
0
W
Rama
3,370
674
38
8
0
66,993
0
L
Thor
3,458
692
29
6
0
104,072
0
W
Lancelot
3,520
704
33
7
0
116,546
0
W
Sun Wukong
3,423
685
38
8
0
99,527
0
L
Sol
2,445
489
0
0
0
18,538
0
W
Geb
3,688
738
15
3
0
56,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role