Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GoldGarmore
Scylla
Level 152
God Stats
5W - 1L
1,671 SR
Queue Stats
55W - 42L
1,503 Elo+
Solo
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 260
God Stats
210W - 256L
1,497 SR
Queue Stats
1,380W - 1,361L
1,475 Elo+
Solo
Chaac
Chaac
sakanarai
Chaac
Level 157
God Stats
3W - 2L
1,456 SR
Queue Stats
147W - 178L
1,433 Elo+
Solo
Horus
Horus
wazzzup23
Horus
Level 176
God Stats
31W - 27L
1,506 SR
Queue Stats
570W - 540L
1,473 Elo+
Solo
Team Averages
Level 185
1,526 SR
1,477 Elo+

VS

Team Averages
Level 93
1,542 SR
1,470 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JackHLL
Sylvanus
Level 149
God Stats
0W - 1L
1,711 SR
Queue Stats
43W - 31L
1,554 Elo+
Solo
Thanatos
Thanatos
MrMeechie
Thanatos
Level 18
God Stats
1W - 6L
1,298 SR
Queue Stats
10W - 14L
1,372 Elo+
Party 1
Bellona
Bellona
SebasMG_VZLA
Bellona
Level 107
God Stats
4W - 2L
1,640 SR
Queue Stats
138W - 140L
1,503 Elo+
Solo
Martichoras
Martichoras
isha009
Martichoras
Level 127
God Stats
0W - 2L
1,562 SR
Queue Stats
56W - 67L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 0 / 1
6,490
649
3,957
8,365
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
2 / 1 / 1
5,632
563
2,687
3,449
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
chenlezhi
Hou Yi
10
1 / 0 / 0
5,369
537
3,914
2,752
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
sakanarai
Chaac
10
2 / 1 / 2
5,442
544
4,158
6,308
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
wazzzup23
Horus
9
0 / 1 / 1
5,257
526
2,370
8,330
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 2 / 2
5,307
531
4,785
8,524
5,813
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JackHLL
Sylvanus
9
0 / 0 / 1
5,224
522
2,952
5,240
3,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MrMeechie
Thanatos
8
2 / 2 / 0
4,777
478
1,448
5,263
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
SebasMG_VZLA
Bellona
4
0 / 1 / 0
4,050
405
1,333
3,706
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
isha009
Martichoras
9
1 / 1 / 0
4,721
472
1,890
5,102
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
1
1.5
L
Zhong Kui
 
Zhong Kui
0
2
2
0.5
W
Scylla
2
1
1
2.5
L
Sylvanus
JackHLL
Sylvanus
0
0
1
0.5
L
Thanatos
MrMeechie
Thanatos
2
2
0
1
L
Bellona
SebasMG_VZLA
Bellona
0
1
0
0
W
Hou Yi
chenlezhi
Hou Yi
1
0
0
1
L
Martichoras
isha009
Martichoras
1
1
0
1
W
Chaac
sakanarai
Chaac
2
1
2
3
W
Horus
wazzzup23
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
12,408
29,204
Taken
27,835
14,647
Mitigated
14,613
7,715
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,957
471
0
1,662
8,365
4,682
0
834
7,531
33,978
2,324
L
Zhong Kui
 
Zhong Kui
4,785
138
0
3,702
8,524
5,813
0
3,620
4,756
33,886
2,398
W
Scylla
2,687
287
0
629
3,449
860
0
1,407
2,042
29,026
0
L
Sylvanus
JackHLL
Sylvanus
2,952
1,269
915
2,303
5,240
3,665
0
236
5,004
18,435
0
L
Thanatos
MrMeechie
Thanatos
1,448
186
0
1,709
5,263
1,788
0
535
4,728
0
22,980
L
Bellona
SebasMG_VZLA
Bellona
1,333
567
0
1,376
3,706
1,508
0
1,983
1,381
0
12,599
W
Hou Yi
chenlezhi
Hou Yi
3,914
935
0
61
2,752
845
0
238
2,514
0
42,742
L
Martichoras
isha009
Martichoras
1,890
729
0
928
5,102
1,839
0
138
4,964
0
31,507
W
Chaac
sakanarai
Chaac
4,158
477
0
1,365
6,308
2,667
0
2,077
4,231
0
36,248
W
Horus
wazzzup23
Horus
2,370
832
341
3,657
8,330
5,593
8
2,714
5,616
510
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,190
Gold Earned
24,079
281
Minions Killed
218
0
Camps Cleared
0
988,646
Distance Traveled
875,449
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,490
649
65
7
0
166,071
0
L
Zhong Kui
5,307
531
61
6
0
191,326
7
W
Scylla
5,632
563
50
5
0
205,696
0
L
Sylvanus
5,224
522
34
3
0
203,506
2
L
Thanatos
4,777
478
44
4
0
206,643
0
L
Bellona
4,050
405
27
3
0
84,777
0
W
Hou Yi
5,369
537
83
8
0
181,906
0
L
Martichoras
4,721
472
52
5
0
189,197
2
W
Chaac
5,442
544
64
6
0
238,045
0
W
Horus
5,257
526
19
2
0
196,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role