Player Matchup

Sun Wukong
Sun Wukong
Silver I
Raul_Plaza_98
Sun Wukong
Silver I
Level 157
God Stats
3W - 0L
1,668 SR
Queue Stats
39W - 56L
1,367 MMR
Party 1
Hades
Hades
Gold V
andresptx
Hades
Gold V
Level 153
God Stats
14W - 3L
1,934 SR
Queue Stats
209W - 223L
1,304 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
johanptx11
Kuzenbo
Gold V
Level 141
God Stats
8W - 12L
1,406 SR
Queue Stats
100W - 123L
1,474 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,669 SR
1,381 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,581 SR
1,266 MMR
Cthulhu
Cthulhu
Gold V
CGGVenom
Cthulhu
Gold V
Level 127
God Stats
117W - 119L
1,462 SR
Queue Stats
389W - 429L
1,303 MMR
Solo
Ah Puch
Ah Puch
Silver II
swanbro
Ah Puch
Silver II
Level 127
God Stats
14W - 16L
1,510 SR
Queue Stats
37W - 57L
1,296 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Веско
Danzaburou
Silver IV
Level 84
God Stats
0W - 1L
1,772 SR
Queue Stats
10W - 23L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Raul_Plaza_98
Sun Wukong
15
5 / 0 / 4
8,928
893
7,289
8,161
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hades
andresptx
Hades
15
4 / 1 / 3
8,926
893
5,613
6,473
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
johanptx11
Kuzenbo
15
0 / 1 / 9
8,138
814
5,056
8,872
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesMulanNe ZhaVulcan

VS

Bans
Ao KuangThothHou YiIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGGVenom
Cthulhu
13
1 / 1 / 1
7,736
774
7,964
7,858
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
swanbro
Ah Puch
12
1 / 3 / 1
7,732
773
6,632
4,882
2,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Веско
Danzaburou
13
0 / 5 / 2
7,572
757
3,182
8,017
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CGGVenom
Cthulhu
1
1
1
1.5
W
Sun Wukong
Raul_Plaza_98
Sun Wukong
5
0
4
7
W
Hades
andresptx
Hades
4
1
3
5.5
W
Kuzenbo
johanptx11
Kuzenbo
0
1
9
4.5
L
Ah Puch
swanbro
Ah Puch
1
3
1
0.5
L
Danzaburou
Веско
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
17,778
23,506
Taken
20,757
18,840
Mitigated
9,162
6,621
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CGGVenom
Cthulhu
7,964
482
42
3,421
7,858
3,965
0
3,109
4,282
25,964
0
W
Sun Wukong
Raul_Plaza_98
Sun Wukong
7,289
1,335
0
630
8,161
5,683
0
5,158
2,783
0
35,934
W
Hades
andresptx
Hades
5,613
215
1,260
3,520
6,473
3,509
0
3,848
2,362
42,724
0
W
Kuzenbo
johanptx11
Kuzenbo
5,056
1,490
0
1,211
8,872
9,648
60
4,766
3,726
9,135
877
L
Ah Puch
swanbro
Ah Puch
6,632
149
0
906
4,882
2,237
0
2,613
2,052
26,076
0
L
Danzaburou
Веско
Danzaburou
3,182
990
0
1,540
8,017
2,960
11
3,590
3,914
0
18,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
23,040
160
Minions Killed
135
0
Camps Cleared
0
616,937
Distance Traveled
512,874
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,736
774
28
3
0
194,380
4
W
Sun Wukong
8,928
893
49
5
0
204,475
0
W
Hades
8,926
893
91
9
0
200,067
5
W
Kuzenbo
8,138
814
20
2
0
212,395
1
L
Ah Puch
7,732
773
60
6
0
156,826
0
L
Danzaburou
7,572
757
47
5
0
161,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role